NO MORE PATH OF LIFE NODES
" I dont know thats really true. The only thing that can kill a tanky character in 2 hits or less is Kole in Lunaris or Brutus/Vaal in maps. Maybe 2 strong charges from a map boss rhoa. |
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" I don't know, I feel perfectly fine with 5700 ES. The key is never get into crowd of monsters, one or two just scratch my ES. |
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the will probably call it path of armor now or something
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" Yes, ofc, but that's hard to give fat numbers there. You can also take into account the reflected damage (more dps and less hp :p), the regeneration, the auras (blood magic), etc, etc etc. About 9K within 2 hits : lol. Yeah, let's facetank a big boss, without enfeeble, endurance charges, granite and non-capped resists and blame GGG for the death :) Last edited by Hovergame#7060 on May 31, 2013, 1:11:23 PM
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Wouldn't the nerf to HP hurt Blood Magic builds. The cost of skills is still the same.
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" Low life and RF build are not the same. |
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"My friend's 6L Lionseye build cost so much life that he couldn't not kill himself without a Kaom's, I guess he's screwed.. :P This change really makes me want to go ES/Eva or Hybrid Phase Acrobatics. IGN: Golem_Antsy, Harvest
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Considering damage of monsters got nerfed in conjunction with life node power means that builds that rely on life nodes and are very effective will reman so after the update. It's just that other ways got more viable now.
IGN: Smegacore
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I use BM Passive. Aint nothing Life leech can't take care of.
MonstaMunch: "You're just jelly because you can't afford to mirror my rod. It's 100% reel."
GooberM: "How does that not warrant a good ol' stabby-stabby?" |
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" Those builds would need to reduce the amount of life node they use unless they want to decrease the life*dps number. (Yes multiplication of your life times your dps). To put it bluntly what happens when you go too many life nodes: "ERRR, should I choose 4% "More" damage or 2% "More" Life?" Hurr Durr This message was delivered by GGG defence force.
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