Block Nerf?
40% block chance = 40% chance to reduce incoming damage by 40%
50% block chance = 50% chance to reduce incoming damage by 50% and so on |
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im trying a shield block this next league, but not with aegis aurora in mind, i cant have my gladiator-like marauder running with es... im gonna see first hand if this is so op without uniques that keep being mentioned here
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Add Block value as a shield stat; The more block value the more a block will absorb a damage. Much like arctic armor.
Say you have 100 block value; On a succesful block you mitigate 100 damage. Simple and elegant :D |
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" i wrote something simular to this earlier too, and this would be a very easy way to fix a very obvious problem Block value should be based on required level and then should be highest on armor based shield then evasion and ES based ones on last place https://pastebin.com/Pb4ETGjc Last edited by whitw0rth#6494 on Mar 1, 2014, 12:18:21 PM
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Why is it an obvious problem again?
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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" Dont ask... |
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"If block is overpowered because of specific items, then nerf those specific items rather than punishing every single possible build that uses block including the ones that aren't overpowered. |
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" Seems amazing, it actually is a unique item mod, but not on this scale. Eh, encouraging player to "craft" AR/ES items by an OP item? Is that how encouraging should work? One should be rewarded, but not over-rewarded, like in Aegis case. With ~25 ex budget, Aegis build would be more than double efficient compared to a 100 ex build. And the efficiency rises exponentially with Aegis, while it does little with non-Aegis build. Take a 50 ex budget Aegis build, that build would be so much better than 150 ex non-Aegis build, even 200, 250... That has to indicate something is so fucked up, that it's getting hilarious over time. Again, nodes to armour/ES/life/block is also needed in a non-Aegis build, no difference. Flat ES replenishment would do the trick, shield keeps it's uniqueness and is balanced =/= not OP. It would be done right when player would actually choose other shields and make it at least on par with Aegis. Balance. |
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I found an Aegis Aurora in Dom and gave up half my DPS to use it.
I was tanky, but I didn't do much damage. Seemed like a fair trade-off. And may the mods be ever in your favor.
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" Thanks for making the comparisons, trusting your word it seems that this unique really needs to be changed.
Spoiler
Just disagree with one-thing regarding non-aegis build, I find Evasion to be the winner in block builds in comparison to armour
Can barely wait for the mandatory Legacy QQ thread *sigh* (this considering it will get nerfed) Oblivious
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