Remove MF completely from game
" " " Uh, now I'm confused. You appear to be contradicting yourself. I thought that you had more confidence in your psychic powers that that. Standard Forever
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" You're kidding, right? I've been pulling out your main, bolded and bulleted points and telling you why they're wrong. Your other points are different iterations of complaints about RNG and fairness between classes. I won't address those, because I don't think RNG should be limited and I don't believe that complete balance is desirable. That's subjective, however, and could be argued until blue in the face. My issue is when you state things as truths that are not. You've actually ignored the bigger points I've brought up, such as: 1) Build diversity is not helped by nerfind magic find. It only shifts the advantage to characters with the fastest clear speed. In fact, the trade-off between survivability, DPS, and MF in itself creates a wider range of options for builds. 2) Removing desirable mods on gear makes the game easier, leads to repetitive and less interesting loot, and makes build creation simpler and less challenging. 3) Magic Find already has diminishing returns. While exact numbers are not available, this means moderate magic find characters may not be far behind those with much higher. I'd also like to see an example of one of these builds that is incapable of utilizing magic find. Last edited by jcmjx#0825 on Jul 3, 2013, 8:44:43 AM
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I play melee hardcore and always swap weapon to with quantity and rarity to finish rares/bosses, and its much more loot.
But i cant do it on Hardest bosses/rares, and drop from them totaly sucks, which hurting alot. So my situatios its less risk more gain and i think its broken. |
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" Argumentum ad hominem, this just shows how you're limited in our points now. And, just for your information, there is a difference between EVERY SINGLE PLAYER WHO <insert condition here> and EVERYBODY. But ok, I'd change a little my sentence : every single player who wants MF removed just want more loot. Happy now ? @jcmjx : Oh lord, you asked the wrong question ! They'll show you a random broken build and argue about THAT build is inferior to a given high en build. I said exactly what you posted 10-20 pages ago, but he just ignored everything and keep saying that we ignore him. |
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Kindergarten. do your flamewars via PM and stop cursing this thread. thx.
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Why on Earth is this thread still alive?
edit: suppose I should say "why in Wraeclast"...however Last edited by Josephoenix#2379 on Jul 3, 2013, 9:58:47 AM
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" If I were you I would be embarrassed for having such a silly position on the subject. My current position is that MF is either removed or given diminishing returns, with NO rebalance of drops after that. So how the hell do I only want MF nerfed so that I can get more drops if what I am asking for would give everyone LESS drops across the board? Realize your wrong yet? Standard Forever
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"Nice list this time! 1) I already argued about it multiple times, that this whole MF - clear speed - survivability is in fact not a choice at all in current iteration of the game. Selecting anything aside MF leads to you are effectively blocked from high level loot, which means you actually aren't killing anything faster or surviving better as pure MF guy. So, by choosing between MF and anything else you are choosing between to play the game, or play the game handicapped with no benefits at all. Loot is necessary for all specs, but MF actually gets to see it drops. 2) I actually support this point. Here on page 37 I suggested how MF could be reworked to motivate players upgrading their items. But you yourself dismissed it after quoting the first sentence without even reading the post. The problem with your dismissing point was that high magic find is necessary up front when you start gearing up, or you will be unable to gear up at all, thus you effectively just built an MF character. 3) Yes, this is the current implementation of magic find that doesn't prove anything. The more magic find you have, the more loot you will see. "Let's for example recall to one of the previous posts. " P.s.: While I was typing this, lots of fresh posts added... I would also prefer no rebalancing of drops. Every league economics gets trashed with items found by MF'ers. |
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agree with the op, great post! +1
IGN PPPPanddddaPPPPanicccc
still waiting for that 'Chris Wilson-director's cut' version oh wait, I finally got it. Thanks team! |
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" Ok, let's lose a fex minutes and check your previous posts : " Of course, you wish to see THE SAME DROPS for people with 0 MF and be able to "play the game with any of my characters and still feel like I could find something decent without playing for 10000 hours." No contradiction at all, isn't it ? But I continued to check some of your posts. About an increase in orbs drop rate " Lying is bad and you should feel bad. If you want to "play the game with any of my characters and still feel like I could find something decent without playing for 10000 hours.", L2P. In my old list, you're just showing us the strength of "4) Based on 1) and 2), if someone does it and they don't, they ask for a nerf of that char/build." Last edited by Hovergame#7060 on Jul 3, 2013, 10:30:37 AM
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