Why does Lioneye's Glare have no drawback?

Lightning arrow without lioneye is not really nerf worthy. It's VERY gear dependant if you want good dps with it.

It's not as strong as people assume it is.
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deteego wrote:
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Castablanca wrote:
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SL4Y3R wrote:
The build took a hit, not the item

EXACTLY. Let's change the build, not kill the item (i.e. Lioneye's).


Except you are wrong

Lioneyes, the actual item, is mathematically broken. I have been saying this for months. The item is basically perfect, it is actually much better then perfectly rolled thicket bows, and its due to its insanely high damage roll + attack speed + never miss attribute.

Shavronns is not broken, it has a very strong ability (CI doesn't go through ES) which is arguably as good as the never miss on LE, however shavronns has really low ES, you are going to be losing 1k+ ES compared to other builds when you Shavrons in an endgame situation

Also spork is broken due to skills and gems, has nothing to do with items

You tackle problems at their source, the problem with Lioneyes is Lioneyes.


To the OP and sidtherat and Deteego,

I see your points. And, I also apologize for some of the errors in my argument as others have pointed out. I like the spirit of this thread and the atmosphere of this community. We are light years more evolved than the Diablo 3 community. Path of Exile is my exile away from D3, and rather than an "exile" persay, it has been an expedition into my bittersweet memories of the good times with D2.

I will agree to disagree. I definitely have confidence that whatever actions GGG takes will be for the best of the game. But, what do you guys think about this as a compromise?
Keep existing items as is, just like the Legacy Nats of D3. Change the future drops of Lioneye's.
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Castablanca wrote:

I will agree to disagree. I definitely have confidence that whatever actions GGG takes will be for the best of the game. But, what do you guys think about this as a compromise?
Keep existing items as is, just like the Legacy Nats of D3. Change the future drops of Lioneye's.


The whole point of balance in online competitive game (in this case, competition over resource), is it effects everyone

If Lioneyes gets nerfed, it needs to get nerfed for everyone. There is no ifs and buts. If it doesn't get nerfed for everyone, old Lioneyes price will skyrocket, and it will just cause inflation for the select few people that do have old Lioneyes (and thats not even talking about the negative impacts on the economy)

The only reason you are saying this is because you happen to own a Lioneyes, and hence your arguments are subjective when it comes to this matter
then i guess i'm the one that'll get screwed. sigh.
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Castablanca wrote:
then i guess i'm the one that'll get screwed. sigh.


We have all gotten screwed, welcome to beta. One of my builds was rendered useless due to changes. People have lost 1k+ life due to recent life node changes, it happens

At this point, all I have to say, is that it was blatantly obvious that Lioneyes is OP. Lioneyes abilty to never miss, is already worth like 30% of your passive tree, ontop of that it has damage and attack speed rolls that are almost the max you can get for bow items

Its like that guy that was complaining about his Marauder perma stun GS build when GGG made it impossible to perma stun units.

If something is too good to be true, it IS too good to be true
have all nerfs been retroactive in the past?
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Castablanca wrote:
have all nerfs been retroactive in the past?


Every single on except for this



And the reason was for technical ones, which was explained by GGG extensively (odds are that bow will also get addressed at some point, if it doesn't, than it should)
how bad do you think lioneye's is gonna get hit.

and will it reset the stat rolls? or will it just be the 100% accuracy affix?
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Last edited by Castablanca on Jun 21, 2013, 2:53:36 AM
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Chris wrote:
I'm speaking personally here and this doesn't reflect what GGG may or may not do with future changes to this item or to the game.

I personally completely agree with you and think that it should have a drawback. When it was rebalanced in the past, the power level was set a little too high. I regret that it wasn't fixed before Open Beta because it's a bit rude to change items that a lot of bow users are using. I don't know if it's going to get changed, but it's a situation that I don't like being in.

Really? Wow, that's horrible. It's a beta, there's no reason to suffer massive imbalance for months and months when something can be done to fix it right now. It was also "a bit rude" to balance Chain, but it was done for the good of the game, among countless other example.

Lioneye's Glare, Shavronne's Wrappings, and Kaom's Heart all need a massive balance stick, and the game should likewise be balanced assuming people do not have the currently broken versions.
all I can do is cry. you non-lioneye users can laugh. be happy. i be sad.
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Last edited by Castablanca on Jun 21, 2013, 2:57:03 AM

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