No respec options? No thanks.

This isn't an issue though in my opinion that is difficult to solve. There are many ways and options to reach a rather satisfying compromise. As with many things in life the main problem are the extremists on both sides lol
Last edited by bowbow#1781 on Apr 13, 2012, 10:48:22 AM
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BlowFish wrote:
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devmoon wrote:


This

I make non standard builds all the time and most (if not all my joy) comes from leveling the characters. I dont need to have the "BEST" character, so why must everyone else have the "BEST" character?

Instead make a build that you want to make, and try to make the best out of it.

Also I dont believe in "BEST" character, since each build have its strength and weaknesses.




Whilst I respect how you like to play you can not expect everyone else to approach games in the same way. Actually this is one of the prime reasons for conflict over games, individuals wanting to force there play style on every one else. I too enjoy playing different characters/builds from scratch too but can still see the demand for some form of respeccing.

It's not necessarily about the 'best' character either btw.



It might sound like I am forcing a certain playstyle but I am just trying to say that playing a non optimal build is okay, and if you want to make an optimal build be prepared to put some effort into it.

It seems nowadays that everyone wants to only make the correct choices on the first attempt.
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bhavv wrote:
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pneuma wrote:

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bhavv wrote:
- Make the quest that awards two free respec points repeatable, so if players want more respec points they can grind them.

Far too easy and makes regrets worthless. After you start to use respecs for an advantage instead of just for mistakes, you'll realize how powerful respecs are (and probably understand why an unlimited full respec system would be pants-on-head retarded in a game with a ladder).


What if it was only repeatable every 12 hours after gaining the 8 current points?

Would anti - respec people still hate that?

Items in this game dont even have any worth, theres no in game currency and hopefully there wont ever be.


What? All items have a relative value.

If you want to grind that same quest for respec points.... why not just reroll a new character? Is the game play really so unenjoyable for you that you don't want to start a new character? Considering you can get to 50+ in a very short amount of time I do not see why everyone is griping so much about this.

Current system is great, allows one to easily fix some messed up points early on through the quest. I wouldn't be opposed to adding another quest like the church in a3 to double the number of repec points every character gets but beyond that full respec should require a cost to the player and a currency sink for the economy. I believe the current system does this well.

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devmoon wrote:


It seems nowadays that everyone wants to only make the correct choices on the first attempt.


It seems to me that everyone wants the correct choices handed to them regardless of whether they make them or not. This crowd will love D3 since it doesn't engage the player with any of these confusing character choices.
Last edited by thepmrc#0256 on Apr 13, 2012, 11:32:31 AM
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thepmrc wrote:


Considering you can get to 50+ in a very short amount of time I do not see why everyone is griping so much about this.



This can easily be turned around... if starting a new character and respeccing are so close to each other, why are *you* making such a big deal out of respec?
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thepmrc wrote:

It seems to me that everyone wants the correct choices handed to them regardless of whether they make them or not. This crowd will love D3 since it doesn't engage the player with any of these confusing character choices.


Allowing respecs =/= making better choices.
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bowbow wrote:
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thepmrc wrote:


Considering you can get to 50+ in a very short amount of time I do not see why everyone is griping so much about this.



This can easily be turned around... if starting a new character and respeccing are so close to each other, why are *you* making such a big deal out of respec?


Because it removes the need to play the game content to make a completely different character! Is this not obvious? The difference is with one you must play the content with the desired build and with the other you play with whatever build and then switch it to whatever build someone on the internet told you was best when you feel like it without actually playing the build through the game.


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bowbow wrote:
But if we pretend that no-respec somehow magically makes people think the content is so great they want to play it, it still doesn't explain why very limited full respecs are bad.


I am not saying this at all. It simply means that if you want to make a different character you have to play the game not respec an existing character. If the game is enjoyable it is not a punishment. This is the point I am trying to make.

As for the bolded part nobody said 'LIMITED' full respecs are bad. Thats why they are in the game, they are just expensive. What you guys want does not seem to be limited in any way.
Last edited by thepmrc#0256 on Apr 13, 2012, 12:20:00 PM
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thepmrc wrote:
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bowbow wrote:
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thepmrc wrote:


Considering you can get to 50+ in a very short amount of time I do not see why everyone is griping so much about this.



This can easily be turned around... if starting a new character and respeccing are so close to each other, why are *you* making such a big deal out of respec?


Because it removes the need to play the game content to make a completely different character!


This discussion has been going in circles for a while now...

But as I said before, if the game is good enough, people will play the content regardless of respec. Also, if the content isn't good enough, people will skip it to the best of their ability or quit playing the game regardless of respec.

But if we pretend that no-respec somehow magically makes people think the content is so great they want to play it, it still doesn't explain why very limited full respecs are bad.
Last edited by bowbow#1781 on Apr 13, 2012, 12:10:24 PM
It would be a mistake IMO to allow huge respecs, especially if it's a paid option, as that would give certain characters the ability to respec for certain areas over and over, whereas the rest of us would have to actually be strategic about our choices to get the best overall for our playing style.


A lot of people may be whining about respec, but you know what? D2 did the same thing. It's part of the strategy of the game. I'd suggest that all the kids who want t a super easy game with no amount of thought or planning should go play an different game.


Edit: for the last poster, I hope I hinted here at why respecs would be bad. You'd have characters able to completely respec for a certain boss, or area, and then change again for something else. And the rest of us? We eigher wouldn't be able to do the same thing, or else the current strategy of the game would be largely killed. Or at least changed in a big way, if "killed" is perhaps overstating it.
Invited to Beta 2012-03-18 / Supporter since 2012-04-08
Last edited by VideoGeemer#0418 on Apr 13, 2012, 3:38:14 PM
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VideoGeemer wrote:
A lot of people may be whining about respec, but you know what? D2 did the same thing. It's part of the strategy of the game. I'd suggest that all the kids who want t a super easy game with no amount of thought or planning should go play an different game.


Are you saying D2 didnt have a respec?


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Total wrote:
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VideoGeemer wrote:
A lot of people may be whining about respec, but you know what? D2 did the same thing. It's part of the strategy of the game. I'd suggest that all the kids who want t a super easy game with no amount of thought or planning should go play an different game.


Are you saying D2 didnt have a respec?


It didn't. LOD added respecs 10 years after D2 was released... and everyone quit playing lol.
Last edited by thepmrc#0256 on Apr 13, 2012, 4:25:57 PM

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