No respec options? No thanks.

Back in the years of diablo 2

respec wasn't an option, if you took the time to rush through a build without utilizing the various "free skill quests" to learn most of the skills only needed to learn the core of your build, you had one option.

Remake.

To go back and re-level, re-quest and re-rush.
this made for a much more in depth connection between player and game, not only did you about conservation and holding back skill points and attributes in order to better your end game, but you learned about survival.

Knowing that you were at a disadvantage without using your skill points into moves that early on, would make the entire level experience that much easier.

All and all, Respec should be left as a hard to acquire feature in the game, with limitations to 1 respec per character.

Not reading all the thread but way i see it, is there is a big skill tree, and if take a minute to look over it its not that complicated jsut follow the lines and then work towards the skill you want.

The orbs of regret are also nice jsut in case , but if folks dont rush into clicking then should not be a problem as the tree aint that bad if jsut take a minute to look it over.

You dont have to commit the points there and then bank them up then when you have time then can allocate. :)
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zapsslp wrote:
Back in the years of diablo 2

respec wasn't an option, if you took the time to rush through a build without utilizing the various "free skill quests" to learn most of the skills only needed to learn the core of your build, you had one option.

Remake.

To go back and re-level, re-quest and re-rush.
this made for a much more in depth connection between player and game, not only did you about conservation and holding back skill points and attributes in order to better your end game, but you learned about survival.

Knowing that you were at a disadvantage without using your skill points into moves that early on, would make the entire level experience that much easier.

All and all, Respec should be left as a hard to acquire feature in the game, with limitations to 1 respec per character.


I completely agree. Players should not be able to easily change to a completely different build on a whim. They should have to make a new character. This keeps the replay value high. Which I believe is one of the big reasons why Diablo II was played for so many years, especially by me.
Whine like this is how good games go bad... Please don't give in to it =\. The limited respecs through Orbs of Regret is a good mechanic as it is.
Last edited by gigamo#1536 on Apr 9, 2012, 7:12:10 AM
why not give instant lvl 80 scrolls aswell then, i mean its 2012 where everything should be easy.
Respecs would make the game better not worse, and thats a fact.

hardly anyone likes being stuck to playing the same build on their characters, just about every decent modern RPG allows respecs, the people who for some reason dont want it are a vocal minority.

If you dont want to respec then dont respec. Having the option for players who want to isnt a negative to these kind of games, it makes them better.
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bhavv wrote:
Respecs would make the game better not worse, and thats a fact.

No, that's an opinion.

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bhavv wrote:
hardly anyone likes being stuck to playing the same build on their characters, just about every decent modern RPG allows respecs, the people who for some reason dont want it are a vocal minority.

How about... make a new character? There's 20 slots in the account for a reason. You must not have played any RPG before 2004 to make sweeping statements like that.

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bhavv wrote:
If you dont want to respec then dont respec. Having the option for players who want to isnt a negative to these kind of games, it makes them better.

If you don't want to make a new character, then don't make a new character. Having the option for players who don't want to isnt a negative to these kind of games, it makes them better.
Last edited by pneuma#0134 on Apr 10, 2012, 9:59:27 PM
How does someone you don't know respecing their character affect you in any way?

Who are you to dictate what a stranger's "connection" to their character is?

How is respecing watering down or cheapening the character build system any different than the current system of FOTM builds posted and copied from this or other forums?

Isn't this really about trying to exert control over other people based on some beef you have with "modern" rpgs?
FFA loot sucks.
Personally, there are a couple of things to consider.

1st, during beta we should be allowed to respec our characters as much and as often as we would like. Why? Because, we need to test things for balance/bugs/issues/etc. Right now, AoF seems to be too powerful, so respec to an AoF build and see how it handles, then respec to another build and see how it works with the same gear, player, character and you will have a good idea of the balance. It would also allow players to do completely crazy things with their builds without any severe consequences to see if there would be any issues or problems.

After beta, I think that the current system of orbs of regrets should work pretty well. Maybe give a full respec at around level 30 or something. (There is a quest reward at around that time that gives 2 respec points... maybe just bump that up to 20 or something). By level 30 you should have a pretty good idea of what direction your character is going, and any tweaks down the road can be made with orbs of regrets. I would also be OK with having a cash shop item full respec option. It isn't buying power in the least when a character that has the respec is the exact same as a character that hasn't had the respec, but has planned their build.

My 2 cents on the issue.
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Die_Scream wrote:
How does someone you don't know respecing their character affect you in any way?

Who are you to dictate what a stranger's "connection" to their character is?

How is respecing watering down or cheapening the character build system any different than the current system of FOTM builds posted and copied from this or other forums?

Isn't this really about trying to exert control over other people based on some beef you have with "modern" rpgs?


Exactly this.

You realize that "normal" players don't plan ahead 50 moves, and they don't sit there strategizing about this and that.

People that do that are not the norm. All the hate from the ones that do is just rediculous. The ability to respec even at will affects them in absolutely no way.

The only reason people get pissy about it is because being able to respec on a whim takes away from their "superiority" from having earned/found 50 orbs of regret.

i.e.. whine whine whine plan your toon 50 moves ahead, whine whine whine whine dont just pick up and play, whine whine whine whine I'm better than you cuz I plan ahead and work for respec.

Grow up and let people play how they want to. If those same people come back later and start b*$@(ing that they've already played with every skill spec and the game doesn't take enough time, THEN i'd say tell them to shut up because they already got their way with free respecs.

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