Power Creep and an opportunity for change (rework eternals and mirrors).

"
Mephisto_n wrote:

It's already too late to remove eternal when there are already 6T1 items of any type in the game. Even with the new t1 mods you won't ever loot and yolo exalt anything better than current BIS items if eternals are removed.

Who needs eternals?
Spoiler



I did yolo exalt that by the way. Closest I ever came to 6T1. Still a pretty good ring though. It can be done without eternals, and in fact is probably cheaper. It just isn't as reliable.
"
InAshesTheyShallReap wrote:

personally the thing that gives me most motivation is the loot, just xp is boring, after you have 2 chars at lvl 100 what are you going to do?

Well if you're getting bored of killing stuff, I suppose there is always trading and the new leagues.
"
InAshesTheyShallReap wrote:

the idea that you could find a good rare item is the best reason that makes people keep playing and grinding while leveling up, but since there are perfect items around, the loot is very bad, you have to drop a 30%mov speed 35+trires 60+life to be worth a little
, this is bad for the economy ( bigger difference between who can afford mirrored gear and who can't ) and is bad for the player base because people lose interest

How does getting rid of mirrors fix that problem. It isn't the mirrors that made your boots worth less, but the proliferation of loot itself. You don't need perfect boots, you just need functional ones.

And Scrotie, I don't think removing anything is a wise idea. Cats already out of the bag, you can't put him back in. That being said a more precise scouring, or a scouring recipe might be a better fit for eternals to get more people crafting because scourings are cheap, available, and if you're only trying to remove one mod, perhaps even more functional.
To be clear, I'm talking about Eternals and Mirrors no longer dropping. I'm remaining somewhat neutral regarding whether to do anything about the ones currently in existence. I abhor the idea of legacy items, but legacy consumables might not be so big an issue.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
"
ScrotieMcB wrote:
To be clear, I'm talking about Eternals and Mirrors no longer dropping. I'm remaining somewhat neutral regarding whether to do anything about the ones currently in existence. I abhor the idea of legacy items, but legacy consumables might not be so big an issue.

I don't see the point of making eternals or mirrors legacy. Damage is already done, not that I find what they do particularly bad (showing my bias). Alternatives that promote crafting to the less privileged though I'm extremely interested in. I loved what they did with masters, even though you can only add a single mod (elreon's multimod seems pointless for most things for me).

Let's be serious here, to craft a perfect 6T1 item, you need hundreds of exalts, just as many eternals, and depending on your luck, just as many divine orbs (maybe with an extra eternal or two when you want to lock in an improvement). You'd almost be better off just chaosing an item til you get it perfect, at least you can farm that directly, and it's cheap.

The fact that people manage to do it is impressive and I see no reason to go after them. What I question is how they do it? Only answer I come up with is trading, a lot. I mean I've been playing for years, maybe found a dozen exalts, maybe twenty to thirty divine orbs, and no eternals whatsoever, let alone the poor mirrors. How am I supposed to compete with that? I'd like another option.
Let make any item can be only mirrored once and we got solution :)

________________________
Immo_scion - Lv 100 solo - Playing in partys is too easy - solo for life :)
1st Befor Eternal orb , we dont have 6t1 items in game (we dont have 5t1 items!!!), and POE dont have extensive RMT market. Who need 3k exl for non perf weapon+armors? But after Eternal orb come to game POE=RMT paradise. About crafters, mostly all mirror service is a big part of RMT market. Tell me plz how many Eternals u drop for all ur playtime? I got 2 from start , but GGG nerf drop by 10 times. So all this crafts only use bot farm, currency dupe bugs, craft crash exploits and RMT eternals, ONLY. I craft 2 swords(2h) and one of them show on twich, it was ~ 600 exl burn in 10 min. And u know, i dont get any t1 and not t2 on dmg. So i think 6t1 craft = minimum 2500-3500 exl (~ 400-500 eternals), and after this(u know drop rate of eternals) tell me why we need this RMT paradise in POE? Yes i can see rly mirror tradings , when crafter wanna back some of his exl, but its so rare, mostly its 1 or 2 items. So, my opinion : If GGG did not like PMT, we would not have seen a bunch of Mirror + Eternal.
P.S. LOL some info: we know that GGG fucked standart from the start of 1-3-4 months races, and we know that GGG dont care about standart high lvl players or endgame, POE = game for temp runners. But look at new GGG heroes at this raddit thread u like it :) RMT win. http://www.reddit.com/r/pathofexile/comments/399lsh/ggg_please_ban_the_people_on_top_of_the_ladder/
100lvl mele pvp QUIT
Last edited by Jedi_blr#7847 on Jun 10, 2015, 9:11:34 AM
Perfect time to change crafting. All im interested in is that orbs would be more commonly used to make gear for oneself by average player rather than buying existing items. Yes, over time items become more common and top quality of items becomes an issue for players.
was writing this when i realized crafting is to prevent oversaturation of economy
What if mirror was changed so that any one item can be copied only once AND self-crafting was made easier by making eternals more common, lets say 1:2ex? No more monopoly on mirror service. People will have a choice, do i save up 100 ex + 100 et and make my own weapon? Use that currency to buy mirror (will be much more expensive) and hope there is unmirrored crafted weapon to mirror? Or buy existing crafted weapon. There will be less demand for item to be 6/6 T1. Self crafting will be a viable and fun option again

I don`t see eternals as evil. They add some degree of certainty if you are rich enough, what wrong with that? I just want crafting to be viable and interesting option for more people because i believe its fun. I miss alting regaling yolo exalting.


How to make crafting not only orb sink, but also fun? I`m at loss here, perhaps "eternal orb now removes 1 random affix on rare item" and make it more common. Still totally easy to mess up your craft.
just to show off that i got some experience with craft
Path of Exile - RNG based hoarding simulator
Last edited by Erak#1807 on Jun 10, 2015, 9:21:36 AM
If eternals exist as they are right now, yolo exalt is not going to return.

"
ghoulavenger wrote:

The fact that people manage to do it is impressive and I see no reason to go after them. What I question is how they do it? Only answer I come up with is trading, a lot. I mean I've been playing for years, maybe found a dozen exalts, maybe twenty to thirty divine orbs, and no eternals whatsoever, let alone the poor mirrors. How am I supposed to compete with that? I'd like another option.


It's still less impressive that looting it or yolo exalting it.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942
Last edited by NeroNoah#1010 on Jun 10, 2015, 11:30:39 AM
"
NeroNoah wrote:
If eternals exist as they are right now, yolo exalt is not going to return.


Yolo exalt never left.

Take an item like:



It doesn't have the best rolls, but its a pretty solid item. The funny part about this item is I didn't loot it, it was a quest reward from Act 3 vendor.


I could yolo ex it and or master mod something onto it, if I was going to use it and it would absolutely be worth either or both options. Many items that don't have all T1 stats or whatever can be yolo exalted for improvement for when you use it, especially if you feel like an item is more important to give you value.

Now if I yolo exalt that item, some people might not think it is economically worth it, but considering I got it in a temp league and could have invested a little bit further into it then it WOULD have been worth it.

Problem is people in standard are told constantly not to "waste" or risk their money and just buy what they want. That isn't always the best answer. I am not saying go use all your jewelers and fuses on 5 linking an item, but at some point it has to be more fun to take small risk to improve your gear.



Even an item like that, which again was found in a temp league would have been good to spend a bit of currency to improve it. It's great for a hybrid build, i'd need to check what all I could roll on it, but the same thing can be applied to something like my belt above, either double yolo ex or master craft something and then exalt.



I think a possible idea that would be good IMO, is make these new teir mods DROP only, meaning you would have to find an item with said mods and then craft whatever is left. Of course I don't think that will happen as the QQ would be so strong.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Well, the fact is that you are being wasteful with hard to come resources. You are sacrificing the possibility of getting other things. It can be fine for you, but not for almost anyone.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942
untill there are 6t1 items and 30-40 people running the same build like kinetic blast, same tree and same set of full mirrored gear, 30-40 people running tornado shot, 30-40 with coc, etc GGG will never be able to balance the game

in act4, im sure the game won't be balanced at all, just like every expansion
Last edited by InAshesTheyShallReap#0055 on Jun 10, 2015, 12:41:40 PM

Report Forum Post

Report Account:

Report Type

Additional Info