Power Creep and an opportunity for change (rework eternals and mirrors).

At least that is a valid argument, although I don't think you'll get your wish, and even if you do it'll only be for the temporary leagues.
remove eternals for the health of this game on the long run

i play in standard, and with act4 no one will play 78+ maps to find a good item, but just for XP just as now, while waiting for the new 6t1 to be ready for mirror, people should play for the loot instead
Last edited by InAshesTheyShallReap#0055 on Jun 10, 2015, 2:34:05 AM
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InAshesTheyShallReap wrote:
remove eternals for the health of this game on the long run

i play in standard, and with act4 no one will play 78+ maps to find a good item, but just for XP just as now, while waiting for the new 6t1 to be ready for mirror, people should play for the loot instead

What's wrong with playing for xp? The grind is a large component of this game, finding good loot is just one of the rewards. I admit I wish they didn't announce the new tiers til the game was released though. Even I don't feel like crafting as much, and am stockpiling more orbs than I normally would.
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NeroNoah wrote:

That being said, this is a great opportunity to change one of the major flaws in the game. Since the introduction of Eternal Orbs (and in combination with Mirrors), the game has shifted from looting expecting to find something valuable to just saving to buy mirror gear (at least for standard). Some of you are probably fine with this, but the result is a less exciting loot game for almost everyone, and that sucks.

The game had this opportunity since mod pool for gear was designed. Especially - mod pool for (attack) weapons, which allow 5 affixes, that multiplicatively increase your DPS. See - no one complains about mirroring caster weapons, because even with perfect mods, they arent so much better than "common" ones. But attack weapons ARE. As well as some kinds of ES gear and some accessories (rings, amulets).

Mod pool and how various mods make item multiplicatively better - that's the core of the problem, dude.
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There is no knowledge
That is not power
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ghoulavenger wrote:
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InAshesTheyShallReap wrote:
remove eternals for the health of this game on the long run

i play in standard, and with act4 no one will play 78+ maps to find a good item, but just for XP just as now, while waiting for the new 6t1 to be ready for mirror, people should play for the loot instead

What's wrong with playing for xp? The grind is a large component of this game, finding good loot is just one of the rewards. I admit I wish they didn't announce the new tiers til the game was released though. Even I don't feel like crafting as much, and am stockpiling more orbs than I normally would.


personally the thing that gives me most motivation is the loot, just xp is boring, after you have 2 chars at lvl 100 what are you going to do?

the idea that you could find a good rare item is the best reason that makes people keep playing and grinding while leveling up, but since there are perfect items around, the loot is very bad, you have to drop a 30%mov speed 35+trires 60+life to be worth a little
, this is bad for the economy ( bigger difference between who can afford mirrored gear and who can't ) and is bad for the player base because people lose interest
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ScrotieMcB wrote:
I feel Eternals are much more of a clear "shouldn't be in the game" than Mirrors. Should be: Eternal Orb no longer drops, Scouring changed to remove one random affix instead of all at once.


It's already too late to remove eternal when there are already 6T1 items of any type in the game. Even with the new t1 mods you won't ever loot and yolo exalt anything better than current BIS items if eternals are removed.
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Mephisto_n wrote:
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ScrotieMcB wrote:
I feel Eternals are much more of a clear "shouldn't be in the game" than Mirrors. Should be: Eternal Orb no longer drops, Scouring changed to remove one random affix instead of all at once.


It's already too late to remove eternal when there are already 6T1 items of any type in the game. Even with the new t1 mods you won't ever loot and yolo exalt anything better than current BIS items if eternals are removed.


there is still a small chance to find something better, and it will be perfect for act5 i guess?
if eternals are not removed now, then the act4 6t1 will still be BiS if eternals are removed with act5 and so on.


eternals makes people not play for the loot, but just to wait for the crafters to make available the new perfect items
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InAshesTheyShallReap wrote:
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Mephisto_n wrote:
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ScrotieMcB wrote:
I feel Eternals are much more of a clear "shouldn't be in the game" than Mirrors. Should be: Eternal Orb no longer drops, Scouring changed to remove one random affix instead of all at once.


It's already too late to remove eternal when there are already 6T1 items of any type in the game. Even with the new t1 mods you won't ever loot and yolo exalt anything better than current BIS items if eternals are removed.
there is still a small chance to find something better, and it will be perfect for act5 i guess?
if eternals are not removed now, then the act4 6t1 will still be BiS if eternals are removed with act5 and so on.


eternals makes people not play for the loot, but just to wait for the crafters to make available the new perfect items
This is only true in a context of "mirrors exist." Although I think it was a cute joke, Mirrors shouldn't drop anymore... for precisely the reason you just gave.

Even with Mirrors no longer dropping, I stand by my suggestion for Eternals no longer dropping + modified Scouring functionality.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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ScrotieMcB wrote:


Even with Mirrors no longer dropping, I stand by my suggestion for Eternals no longer dropping + modified Scouring functionality.


i don't know how many eternals some people have, they may be enough to craft a perfect weapon that would dominate the expansion, eternals should just be reworked so that they cannot be used infinite times to craft every perfect mod
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InAshesTheyShallReap wrote:
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ScrotieMcB wrote:


Even with Mirrors no longer dropping, I stand by my suggestion for Eternals no longer dropping + modified Scouring functionality.


i don't know how many eternals some people have, they may be enough to craft a perfect weapon that would dominate the expansion, eternals should just be reworked so that they cannot be used infinite times to craft every perfect mod
I don't know if the nolifer playerbase could swallow an actual change to the orbs they've spent so long stacking. Although, absolutely, if you could get people to accept the idea it would be the less bullshit option.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.

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