Save up forever for a crown of eyes. Get shit all over.

"
Deathstar2x wrote:
There is nothing wrong with the proposed change to Crown of Eyes, balance-wise.
However, what I value are principles and consistency.

LOL, off-topic, mods plz probate.
Few people are rude enough to me in trade that I actually remember their names long term, the OP is one.

I'm personally gratified by your angst, thank you for the post.
Last edited by Smodab#3923 on Aug 11, 2014, 4:00:04 PM
@plodd my assumption being that if you upset about the nerf, which only applies to low life builds. If you're a low life build using that item, I know damn well you're probably not using a lorica.

I guess I don't particularly care if someone lost wealth though. I buy the item for the item. Considering CoE still offers a large dps increase, and is still in fact BiS for those builds, I don't see why the wealth part should matter.
"
sidtherat wrote:
what makes me absolutely stunned is the mere fact that even a brick realized that CoE is broken 5 minutes after first one being found

it took them 4 months to realize that? or that was some kind of silly bet?
THey've said numerous times now that they emphasize implementing balance changes between leagues and not during them. This ensures they get a consistent view of how an item is being used in the long term and how well it competes with other builds.
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD
Last edited by Nicholas_Steel#0509 on Aug 11, 2014, 4:16:15 PM
"
Mark_GGG wrote:

"
gilrad wrote:
Also, how much time are we talking about for running a script through all the items and updating them all? I'm sure if it's less than six hours
We can't be sure (it gets longer all the time as more items are created), but last time tests were done to come up with an estimation I heard something about it taking at least several days. And that was a long time ago now with a lot more items created since then.


Do you really need to change them all in a single shot while the ream is down though? Why not just do it per user at time of next login. You'd still have a load spike that might need a few extra DB servers spun up temporarily when the initial patch was released; but the long tail of semi/non active players would be pushed out of the peak load.
Did you ever see history portrayed as an old man with a wise brow and pulseless heart, weighing all things in the balance of reason?
Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
"
SL4Y3R wrote:
@plodd my assumption being that if you upset about the nerf, which only applies to low life builds. If you're a low life build using that item, I know damn well you're probably not using a lorica.

I guess I don't particularly care if someone lost wealth though. I buy the item for the item. Considering CoE still offers a large dps increase, and is still in fact BiS for those builds, I don't see why the wealth part should matter.


The nerf dosnt affect me at all directly, I don't even own a COE.

The point im trying to get across really is that ggg seem to be making many decisions that seem to be accumulating the disatisfaction value of a lot of players.

I fear that they are unnecessarily reducing the games lifespan with these decisions.
The majority of players bitching about this change on the forum are actually a small minority of the actual players. It happens because this minority of players have a vested interest in objecting to this change, so they rush to the forums and try to plead their case.

Most players (who either don't have CoE or aren't significantly affected by the nerf, if they do have CoE) are not going to rush the forums to cry about the nerf. The majority of players will never acquire a CoE, before or after the nerf.
Last edited by BurnedInEffigy#6328 on Aug 11, 2014, 4:45:51 PM
The moral of the story is: Don't speculate on an item with a unique mechanic.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
"
Wooser69 wrote:
You really didn't see this coming?


Yeah what this guy said.

Calm down, OP. Balance changes happen.
"
plodd wrote:
The nerf dosnt affect me at all directly, I don't even own a COE.

The point im trying to get across really is that ggg seem to be making many decisions that seem to be accumulating the disatisfaction value of a lot of players.

I fear that they are unnecessarily reducing the games lifespan with these decisions.


Your point is noted, but the 'dissatisfaction' you're seeing is mostly from people who were hoping to cash out big on CoE 'going legacy' and now that they found out it wasn't, they're screaming because of their decisions. They made a choice based on past history and assumptions, they took a gamble, and they lost...that's the consequence of their actions and now they have to live with it.

Others are whining quite loudly on the forums and who know elsewhere about how their builds are now 'broken' that 'GGG sucks', etc, etc, when they don't have all of the information about the rest of the patch notes and changes that come with it. Even without that, CoE is still going to be a very powerful item, it just cannot take advantage of RF or PA, which were extremely broken and let's face it...this change needed to happen. Are people going to be dissatisfied? Yup, you can't please all the people all the time, and you most certainly are going to step on and crush the toes of those who want to play nothing but OP builds because they cannot think outside the box and adapt.

GGG is actually making a very smart decision in this case, and instead of going the legacy route, they are actually doing more to FIX the problem, which is going to benefit more in the long-term. They aren't reducing the lifespan of their game by doing this...they're INCREASING it because they're FIXING stuff that is clearly broken, out of line, and will be buffing and balancing other things that need some loving, too. Let the whiners whine for now, and then when the dust settles, the patch notes come out, and the number crunchers do the work...well...I have a good feeling that CoE is still going to be a strong item.

And 'the majority of players'...well...hate to break it to ya, and not being snarky, but this 'majority' is not a majority at all, just a loud vocal minority that is screaming because they took a risk and GGG didn't do what they thought was going to happen. They hinged their bets on CoE going legacy, GGG decided to FIX the problem in a better way that will also work out better in the long term, and they got burned. The only real thing that can be said in that case is...well...tough shit. Ya win some, ya lose some, and in this case they lost, but we'll all (hopefully) be better for it in the long run.

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