Save up forever for a crown of eyes. Get shit all over.
" But this is the thing I don't get, why is it particularly the "poor" players who are screwed over here? The reason I'm perplexed about this is because I'm assuming these poor players will actually be using CoE in their builds. If so the only difference that will be notable is that they will have "lost" the price difference that's going to result from this. Is that really enough to warrant this level of response? Or is there something else? |
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I think people are more mad about the resale value than the actual power of the item. Honestly even if they nerf Mjolner like this I could still easily make my money back on it and probably more so I have to ask myself if I could really complain.
I'll probably continuing complaining about inconsistency though. I feel like standard would make sense if there were either no nerfs or nerfs across the board. Right now people get to play the economy game of will it go legacy or get nerfed? The choice is yours.... Standard Forever
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" Fun fact: if you own one, you aren't a poor player. Funner fact: if you own one, and are complaining about the change, you were most likely using it. With this being the case, since the change only effecting the fringe builds, you more than likely also used it with low life. So...you own other expensive gear as well. TLDR: you're not poor |
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" Easy to figure out, can the mod in question be reconfigured across the board? If so, no legacy. They were consistent with this change. Mark explained in detail why this was the case. |
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" Atlas's stuff was not true at all, don't go feeding him any credit he doesn't deserve. His 'prediction' about the CoE nerf (while it is getting a nerf) was not accurate whatsoever. He even stated in the thread that there was going to be a definite legacy version...nope...not going to be one at all. Not to mention he posted the same thing on reddit before here and got down-voted so fast (rightfully so) that he got mad and deleted his reddit topic. |
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" Yes well this is why I'm so confused. Any eventual price difference shouldn't be that large for a single item, especially if you can afford the gear for low life. If however you had lots of them with the intent to resell them... Last edited by Zoroch#0683 on Aug 11, 2014, 2:40:15 PM
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" Reading through the toxicity in this thread is hilarious, but this takes the cake. You must be one of those "self-taught programmers"... also known as that one guy that writes PHP with inline HTML and calls himself a programmer. Databases are not instant, particularly when you are trying to do something they aren't designed to do. You have NO idea how the game database is designed. Why would you have indexes on the values of an item? If your GGG you are only EVER going to grab an item from the db by its implicit values. More than likely, unique items are stored with a primary key and no indexes. Meaning you'd have to grab them all by an unindexed value. Maybe the item data is stored as a string-encoded blob. May not be the best design, but do you have ANY idea what it would take to grab them all if that's the case? As such, you are right about one thing. It doesn't require domain knowledge. It does, however, require knowledge of the database layout. Which neither of us have. So... shhhhhhhhhhhh. |
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Instead of killing uber in 30 seconds, you'll be killing her in 50 seconds - which will still be twice as fast any other build can do.
Have no fear, rich player who's used to using the obviously most overpowered build in the game, you'll educate yourself enough next league to copy another OP build and live happily ever after. The hilarity of this is that 9/10 people who are whining about the nerf have no clue how it's getting nerfed. |
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" . IGN: VistaChris
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" Why aren't numeric item mod rolls stored as percentage of the roll range? That way you'd be able to just change the original item template and all items would always get their numeric rolls by applying the percentage to the template. |
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