Save up forever for a crown of eyes. Get shit all over.

"
Tanakeah wrote:
"
Veruski wrote:
"
Tanakeah wrote:
which is what I think you're referring to?


...Uh, no. That was the same as a public announcement, but I am quite positive that people knew well before that announcement.


Ah, well in that case I'm sure the devs and others at GGG would know about that. :p But if you're referring to potential alpha members or people that nature...couldn't tell ya yes or no in that case from my perspective. :\


Actually most people that are here for a long time were most likely aware that there is no legacy CoE, because the mod does not have a numeric value. And even if you give CoE only this one mod it is still broken, so they needed to touch this mod, and since there is no numeric value the entire mod changes not resulting in a legacy.

The only people that are really surprised by this are propably the ones believing that it is actually a decision to create legacy items, while in fact it was a decision not to avoid them. They just happened due to the way item-data is stored.

If they would have removed Quantity entirely also from Uniques, there wouldn't be any Quantity Mods left, because even though the items still have a numeric value on it, the mod itself is gone. And this happened before, once with Volls and once accidently with Vertex. If they change mods there is no legacy, if they change numeric values there is.

"
The Voll's Protector unique item has been changed so that it grants a Power Charge per target critically struck. This does affect items generated in previous patches.


So it is not the first time that happened. Before Volls gave a charge per attack (like most other things), but if you shoot 3 fireballs you get 3 crits, which now result in 3 power-charges. So it isn't anything new or surprising it is just very rare that the only way to fix something is to change how a mod works. It is interesting that we might even get this twice in this patch because Mjölnir might be another candidate where the mod might change entirely instead of its numeric value (actually the numeric value might even increase in favor of an internal CD to increase the general usability while still limiting the maximum power).
"
SL4Y3R wrote:
If you're referring to alpha, we don't know anything about legacy changes. It's not pertinent to testing.


1) Even if you did, you wouldn't admit it.

2) Even if the information is not there, it can be inferred by changes in the skill tree.

3) Valuation of items in general can be inferred through changes to both the skill tree and skill gems.

4) It's basically 100% probability that GGG employees leaked it to individuals. Little birds have told me things in the past about such changes, and it was very reliable/accurate.

5) I can't believe you would say item stats are not pertinent to testing.

6) This change was not a "legacy change."

"
Emphasy wrote:
So it is not the first time that happened.


Actually, it is. Volls was buffed, not nerfed.

The only other example of an item that was directly nerfed and NOT made legacy was The Vertex -- but in that example it was changed within a day of it being found by players.
Last edited by Veruski#5480 on Aug 11, 2014, 10:46:29 AM
My god, the QQ has reached new heights.

And from people with 6-Link Shavs and COEs, no less.

GGG are actually incredibly consistent. Anyone who played open beta will remember them updating Volls in exactly the same way.

And if you couldn't see this coming, I don't feel bad for you. I care about the game balance for everyone, not your wallet. And the item is still really good.

I'm disappointed with our community.

Dan
Team Won
Last edited by ggnorekthx#0419 on Aug 11, 2014, 10:49:17 AM
Voll's got changed the same way, correct. Difference is that it received a monstrous buff. So no, they arent dealing with this situation in a consistent manner.
Last edited by nynyny#3398 on Aug 11, 2014, 10:58:34 AM
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nynyny wrote:
Voll's got changed the same way, correct. Difference is that it received a monstrous buff. So no, they arent dealing with this situation in a consistent manner.


Voll's is still an item with no defenses whatsoever and another terrible downside (50% reduced mana)
1) believe what you want, don't really care.

2) umm... what?

3) see above

4) no its not basically 100% just making stuff up here.

5) stats of uniques are not pertinent to testing. Stats of skill gems, tree changes, and content changes are. We find bugs in the game and give feedback on what we *find*. Alpha doesn't have cheats. It's as close to a SFL as you can get. I say this about alpha, because Chris already has.
"
SL4Y3R wrote:
"
Veruski wrote:
"
Tanakeah wrote:
which is what I think you're referring to?


...Uh, no. That was the same as a public announcement, but I am quite positive that people knew well before that announcement.


If you're referring to alpha, we don't know anything about legacy changes. It's not pertinent to testing.


Nerfed Kaom's heart were obtainable in the alpha version prior to the nerf being officially announced. Not being is pertinent to testing is not a condition that guarantees that it won't be available in the alpha before public knowledge.
This message was delivered by GGG defence force.
I see the usual suspects are out in force, badmouthing GGG again. It's either "GGG's coding suxorz, bad design," or, "GGG is a corrupt and evil cabal bent on achieving phat lootz through back-door RMT."

Well, mebbe GGG's little indie game company could've done better with their coding; hindsight is always 20/20, and you have to work with what you've got, and this is what GGG has, now.

But I am reasonably certain that GGG isn't doing this just to fuck with people, or to gin up economic shenanigans in or out of PoE.

In either case, those who think they are being treated horrendously unfairly are only hurting themselves by allowing themselves to be subjected to such gross injustices, and should seek other entertainment. Mebbe even do the hard work of creating their own, perfectly-coded, Solomonically-fair game, which no one will ever have cause to criticize.

The rest of us will shrug and be content that GGG is working so hard to keep PoE as balanced as they can, notwithstanding all the complications and QQ that monumental, Sysiphean task entails. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
"
nynyny wrote:
Voll's got changed the same way, correct. Difference is that it received a monstrous buff. So no, they arent dealing with this situation in a consistent manner.


Dude, it doesn't matter if it is a buff or nerf. They handled it in the same manner - all items were affected.

GGG are being consistent, you are thinking about it too much.

EDIT: Truthfully, they are handling it as their technology allows. Anyone taking this personally is a self-righteous ass. They aren't attacking anyone, and honestly, people should pay more attention to how nerfs/buffs work if they want to treat this game like Wall Street. I could've told you all COEs would be affected.
Team Won
Last edited by ggnorekthx#0419 on Aug 11, 2014, 11:09:46 AM
"
SL4Y3R wrote:
If you're referring to alpha, we don't know anything about legacy changes. It's not pertinent to testing.


So how did the leaked screenshot of the 500 HP Kaom's get out before the nerf? We know now that if you use a divine on a legacy Kaom's it will give the 500 HP without the fire damage. It was obviously done on the alpha test served and it wasn't GGG who leaked it.

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