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Voll's got changed the same way, correct. Difference is that it received a monstrous buff. So no, they arent dealing with this situation in a consistent manner.
Voll's is still an item with no defenses whatsoever and another terrible downside (50% reduced mana)
Nothing you say will change the fact that buffing an item it something completely different to nerfing an item. It doesnt change if the item was, is and will always be shit. The way they are handling CoE isnt consistent, its as simple as that. It would be consistent if they would just nerf the thing to hell.
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it doesn't matter if it is a buff or nerf
Its a gigantic fucking difference.
All this dickriding is getting really tiresome.
Last edited by nynyny on Aug 11, 2014, 11:09:10 AM
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Posted bynynynyon Aug 11, 2014, 11:08:07 AM
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Dont know where to start, seeing as this change only effects low life
builds that usually already have 100-200k dps losing some of that amount
is no biggie, stil CoE is BiS for those builds. This is coming from someone
who actually is playing a 130k low life st build.
I am really glad GGG took this approach to nerfing this item, idk why
they chose to let legacy items exist in the first place. If an item
is over/underpowered and needs tweaking its just common sence that
all the existing items ingame should change to reflect the buffs/nerfs
to it, else whats the point in buffing/nerfing them?
Hoping for a similar nerf to Acuity, keep up the good work GGG :)
IGN: Asphyxir
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Posted byAsphyxoron Aug 11, 2014, 11:09:50 AM
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I think I'm being troll food so I'm going to stop lol. People are really dense.
Team Won
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Posted byggnorekthxon Aug 11, 2014, 11:12:19 AM
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If you're referring to alpha, we don't know anything about legacy changes. It's not pertinent to testing.
So how did the leaked screenshot of the 500 HP Kaom's get out before the nerf? We know now that if you use a divine on a legacy Kaom's it will give the 500 HP without the fire damage. It was obviously done on the alpha test served and it wasn't GGG who leaked it.
Best answer I could give is someone found it, and used a divine on it? I'm not familiar with this leak I particular to be honest. Either way, changes nothing about what I said. It's a SF server mainly. The few of us that do play will give each other items, but we don't have cheats.
E: if someone could provide a link, I might be able to answer your question. Could've easily been a dev showing the changes.
Last edited by SL4Y3R on Aug 11, 2014, 11:15:52 AM
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Posted bySL4Y3Ron Aug 11, 2014, 11:13:19 AMBanned
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If you're referring to alpha, we don't know anything about legacy changes. It's not pertinent to testing.
1) Even if you did, you wouldn't admit it.
2) Even if the information is not there, it can be inferred by changes in the skill tree.
3) Valuation of items in general can be inferred through changes to both the skill tree and skill gems.
4) It's basically 100% probability that GGG employees leaked it to individuals. Little birds have told me things in the past about such changes, and it was very reliable/accurate.
5) I can't believe you would say item stats are not pertinent to testing.
6) This change was not a "legacy change."
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So it is not the first time that happened.
Actually, it is. Volls was buffed, not nerfed.
The only other example of an item that was directly nerfed and NOT made legacy was The Vertex -- but in that example it was changed within a day of it being found by players.
So you come in, accuse alpha players of inside trading with no evidence, and then when an alpha player comes in an explains that unique adjustments aren't a part of alpha (which I already knew from past leagues/players) you accuse him of lying? Clearly you've already decided what you believe.
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Posted byUvneon Aug 11, 2014, 11:13:54 AM
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So you come in, accuse alpha players of inside trading with no evidence, and then when an alpha player comes in an explains that unique adjustments aren't a part of alpha (which I already knew from past leagues/players) you accuse him of lying? Clearly you've already decided what you believe.
500hpKaoms.jpg
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Posted byVeruskion Aug 11, 2014, 11:15:30 AM
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They could change the numerical values easy on the other OP legacies just like they knocked granite flasks from 4000 to 3000 despite thousands out there, they just don't want to.
Making legacy Kaoms 500 life would be same thing as granite change.
No, it would not. The granite change was to the base item type. All such changes necessarily change all items of that type.
Changing Kaoms would be a change to the value of a specific mod on the item. This requires doing an item migration with a custom script, resulting in massive downtime while migrating every item on the realm.
The equivalent of the Granite change for Kaoms would be changing the base armour of Glorious Plates (which we could do, and would affect existing ones). Changing the value or a rolled mod is entirely different.
The base value of the Granite Flask type, like the base value of the armour rating on Glorious Plates, is stored in a lookup table which all items of that type point to, rather than all that data being duplicated by separately storing that information in each item of the type. Thus changing that data would only be a change in one place, and would always affect all items of the type.
By contrast, the value of the rolled unique mod on Kaom's Heart is stored in the specific item it was rolled on, like all other rolled mods. Because mods by their nature must support the ability for two instances to have different values. Thus changing this requires changing it separately on each item changed, and won't affect other items.
With Crown of Eyes, we did not change the value of a mod (which would have made old ones legacy), we changed the mechanic it uses to work differently - we effectively changed the game mechanic the item uses, not the item itself. Each item stores the mod it has, and it's value, neither of which changed. What that mod causes to happen changes, and that of course isn't something stored separately in each item, but in code that modifies calculations. This isn't the first time this has happened (Volls comes to mind), and it may not be the last.
Yes but u miss one big info here.What is difference in price between CoE and Volls. 1c to 45 ex something like that? Just refund players with 40-50 ex(or something like that).
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Posted bypodvarakon Aug 11, 2014, 11:20:02 AM
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Yes but u miss one big info here.What is difference in price between CoE and Volls. 1c to 45 ex something like that? Just refund players with 40-50 ex(or something like that).
It was your fool choice to buy the most overpowered item in the game expecting its value to triple. Get wrecked is all I have to say to any of you people who keep whining.
The price on COE probably won't even drop because it is still awesome and it is still unique compared to all other helms.
Team Won
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Posted byggnorekthxon Aug 11, 2014, 11:22:15 AM
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Best answer I could give is someone found it, and used a divine on it? I'm not familiar with this leak in particular to be honest. Either way, changes nothing about what I said. It's a SF server mainly. The few of us that do play will give each other items, but we don't have cheats.
E: if someone could provide a link, I might be able to answer your question. Could've easily been a dev showing the changes.
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Posted bySL4Y3Ron Aug 11, 2014, 11:24:00 AMBanned
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so slayer says/claims that leaks don't happen/can't happen (100% not true)
then somebody points to him a classic counterexample
response: "i don't know about that"
yeah OK slayer...
credibility = zero
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Posted byVeruskion Aug 11, 2014, 11:26:12 AM
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