System Requirements for PoE is a joke

4 GB + SSD is actually not enough to completely avoid those freeze ..... :(
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Feb 13, 2014, 10:44:42 AM
I hope GGG still works onto the engine to make PoE perform better. Multi Thread is the least that they could do for example. No clue why GGG did not wrote the engine multthread right from the beginning. It should be clear that the game get's bigger and bigger and more and more effects are filling the screen, including all of these useless Cosmetic Effects that alone already cause FPS drops.
GGG did some optimizing in the past, Texture compression, better handling of ingame effects but since some time it is pretty quiet when it comes to engine Optimizing. I wait for this every patch note, same for optimizing netcode but often then comes nothing in that direction.

Alot could be improved engine wise, my Shader Chace Folder has almost 20K files (!!!). I would delete it but last time I did this PoE cuased my entire PC to crash after some playing, thank god at least this is gone.

I don't have the best PC (Core 2 Quad + GTX469 GeForce) but ir runs actualy everything I play smooth, including Diablo 3 in higher Resolution and no slowdowns in Multiplayer! PoE I can't run in Max Res and even have to lower Effects to play it at least in Single Player halfways fluid. No chance for Multiplayer of course.

GGG should hire some more talented people that care of these issues and not only focus on More Unique Items (without ingame 3D graphics usualy) or more untested skills and shiny but stupid Microtransactions. FOCUS please. ^^"
Most games are single threaded. A few use two (Although generally badly). And I cannot think of any that use more off the top of my head.
HAIL SATAN!
"
tramshed wrote:
Most games are single threaded. A few use two (Although generally badly). And I cannot think of any that use more off the top of my head.



Actually they pretty much all are now multithreaded (and have been so since unreal 3 and quake 4), not counting crap p2w mmos. They are building it into the engine itself which is used as a base to create a game more often then making one from scratch. That means source engine, cry engine, unreal engine... everything made using those are multithreaded as a result of the use of said engine. And most games now are using premade engines to cut down on development costs and to make more robust games with less chance of screwing something up.

They began changing ALL code to multithreaded back when multicore cpus began to replace single cores. That these engines are often licensed to be used as a base for the coding simply made it easier and faster for the market to become compliant with that, and soon these engines will support fibers over threads to become even more efficient and as a result every game made with them will support that also.



edit - so while path of exile uses single threaded programming model from 1970 (multithreading started in the late 1990s btw and became popular in early 2000s), all of it's future competition will soon be using engines that natively support a hybrid threading/fiber model

https://en.wikipedia.org/wiki/Fiber_%28computer_science%29
Last edited by Jiero#2499 on Feb 13, 2014, 3:27:18 PM
"
The word "Minimum" is key. You can play PoE so long as the minimum requirements are met.


Minimum? Also add don't play with a Laptop. PoE burned my Laptop GPU to crisp.
Thanks to PoE I had to buy 20 MMX2 GPUs from China because they don't sell single ones.


my computer is 8G RAM, i run it on the lowest settings.
its still bad unless i lower the texture manually in the .config file.

ATI Radeon card =/.
my next computer will be an SSD
with nVidia or soemthing different for sure.
you can get SSD's on sale for like 70$ sometimes. Why not just buy one and throw it in your current computer? It will make you enjoy playing so much more.

edit: Here is my specs and screenshot of in game (solo)

Max graphic settings + Ice shot into ton of mobs


Computer Specs
1. GeForce GTX 550 Ti
2. i5-3570 CPU @3.4GHz
3. 16 GB Ram
4. 128gb Samsung Pro SSD
5. Windows 8
ign: Vixien
Last edited by vixien#0024 on Feb 18, 2014, 9:05:39 PM
^ and that right there shows the problem. A respectable $150 card (mid tier from 2011) and it is showing a max framerate of 68 for a solo player in a non problem area without using any of the REALLY terrible offenders (no blood rain or shocking ground and only a moderately bad fps killing skill). Party with me and I can drag you down to a average frame rate in the low single digits*. Its really something that it is so easy to bring that down to a below a single fps with such ease in a game that started development 7 years ago.



* Grab a full party of summoners/sporkers/CoC/etc and bring them all to one of the problem areas like a shocking ground map or dominus and enjoy that below 1 fps rate......




edit - I also noticed that at one point your fps dropped from 63-68 down to the single digits by yourself..... ya, a full party would drag you down to a single frame a minute if they were doing it deliberately.
Last edited by Jiero#2499 on Feb 18, 2014, 10:17:10 PM
"
Jiero wrote:
^ and that right there shows the problem. A respectable $150 card (mid tier from 2011) and it is showing a max framerate of 68 for a solo player in a non problem area without using any of the REALLY terrible offenders (no blood rain or shocking ground and only a moderately bad fps killing skill). Party with me and I can drag you down to a average frame rate in the low single digits*. Its really something that it is so easy to bring that down to a below a single fps with such ease in a game that started development 7 years ago.



* Grab a full party of summoners/sporkers/CoC/etc and bring them all to one of the problem areas like a shocking ground map or dominus and enjoy that below 1 fps rate......


MAX settings Dominus in the rain


oh, and I paid 120$ for the graphics card :)
ign: Vixien
Last edited by vixien#0024 on Feb 18, 2014, 10:13:59 PM
^ And did you notice by yourself that you averaged 15 fps and dipped down to low single digits quite often? If you had a team that would've been a slideshow, and you weren't even one of the builds that can most easily kill framerates (that crown went to a prenerf cast on crit setup).
Last edited by Jiero#2499 on Feb 18, 2014, 10:21:26 PM

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