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Tho I think the loss XP on death is a bit high 10% would prefer 5% if they don't have one all players would get to level 100 easily and have nothing to work to i am level 91 would be 100 if I had not died all the damn time
sorry to say I like the XP loss makes me try to get better and not die as much tho as I said would want 5% tho as 2 bars (10%) is annoying to lose
now you can call me dumb, LOL
its not dumb to say u like it, the original point of the post was to get the attention of many of the try hard elitist that defend it with statements like "skill issue", "just say you suck bro lol", or the best one "get good". the fact that the "XP penalty and likely 1 portal is NOT going anywhere" post (https://www.pathofexile.com/forum/view-thread/3704437) is constituently at the top of feedback board along with other similar post shows how divisive the endgame actually is. im not one to advocate for sweeping nerfs or the complete casualization of games to appeal to the broader audience but some concession have to be made for players who value fun over challenge. if the endgame is to remain as challenging as it is than something has to be done about the exp loss its demoralizing to get essentially taxed for every mistake especially when the entire story encourages trial and error
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Posted byExaltedReapers#1455on Jan 28, 2025, 3:37:25 PMOn Probation
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Warframe is an extremely casual game that you can play blindfolded.
Warframe also has 10% XP loss on death.
Not really. You can avoid XP loss if you get ressed by a teammate before bleedout expires or you can do it yourself solo with operator.
And that XP loss only applies to affinity gained on current mission so dying does not lose you hours of progress.
I have 100% achievements done in Warframe, 2.5k hrs played, mastered all weapons except six (half of which are some old primes which I refuse to buy on market and hope for resurgence rotations to get the relics), all frames, companions, amps and everything else.
Warframe has much better endgame than PoE2 and is more fun. But it's also a completely different game. You can't compare looter-shooter to ARPG.
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Posted by_ZLoBny_#7128on Jan 28, 2025, 3:50:29 PM
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Warframe is an extremely casual game that you can play blindfolded.
Warframe also has 10% XP loss on death.
Not really. You can avoid XP loss if you get ressed by a teammate before bleedout expires or you can do it yourself solo with operator.
And that XP loss only applies to affinity gained on current mission so dying does not lose you hours of progress.
I have 100% achievements done in Warframe, 2.5k hrs played, mastered all weapons except six (half of which are some old primes which I refuse to buy on market and hope for resurgence rotations to get the relics), all frames, companions, amps and everything else.
Warframe has much better endgame than PoE2 and is more fun. But it's also a completely different game. You can't compare looter-shooter to ARPG.
yup, i echoed this sentiment earlier in the thread and when i talked with my buddy who plays warframe like is his job, honestly he does that with every game, he said i true comparison would be mastery bar progress loss and i couldnt agree more, can you imagine if warframe took even 1% of mastery progress away for failing a mission, the community would straight up revolt
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Posted byExaltedReapers#1455on Jan 28, 2025, 3:55:35 PMOn Probation
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I hit level 99 with every single d2 character before the expansion even came out, then I hit 99 on assassin and druid as well. I am level 96 now maybe like 35% to 97 and I can confidently say I will never hit level 100 in PoE2 the way the current system is nor do I even want to try to any longer. I've given up. D2 had XP loss but it didn't have BS one shots or the EXTREME low amount of XP gain as I have in PoE2.
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Posted byVenokDracul#4939on Jan 28, 2025, 4:13:46 PM
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I hit level 99 with every single d2 character before the expansion even came out, then I hit 99 on assassin and druid as well. I am level 96 now maybe like 35% to 97 and I can confidently say I will never hit level 100 in PoE2 the way the current system is nor do I even want to try to any longer. I've given up. D2 had XP loss but it didn't have BS one shots or the EXTREME low amount of XP gain as I have in PoE2.
That is a thing peeps - fanboys - "pro Xp penalty" doesn't understand, in D2 we had ways to constant leveling even with the Xp penalty, routes to farm and a sense of time x progression. PoE 1 for sometime failed to provide it, then came Beyond, Chayula Breach, Harbinger, 5way Legion... PoE 2 will have some sort of Exp grind in the future... but, for now it hasn't and it is a downside.
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Posted byFhrek#4437on Jan 28, 2025, 4:20:37 PM
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Warframe is an extremely casual game that you can play blindfolded.
Warframe also has 10% XP loss on death.
Not really. You can avoid XP loss if you get ressed by a teammate before bleedout expires or you can do it yourself solo with operator.
And that XP loss only applies to affinity gained on current mission so dying does not lose you hours of progress.
And you can avoid XP loss in PoE2 with Omen or by simply not dying.
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I have 100% achievements done in Warframe, 2.5k hrs played, mastered all weapons except six (half of which are some old primes which I refuse to buy on market and hope for resurgence rotations to get the relics), all frames, companions, amps and everything else.
And I finished my Codex in 10k hours. Your point being ?
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Warframe has much better endgame than PoE2
I don't think so. Warframe Endgame has no challenge. None. That's a game you can play blindfolded with your feet allright.
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But it's also a completely different game. You can't compare looter-shooter to ARPG.
Yes you can. ARPGs and Warframe have horde killing, grinding, looting, crafting, procedural level design, XP loss on death, occasional elite enemies, boss fight. Hell, Warframe even had keys to maps before.
The biggest diefference is that Warframe followed the ultra-casualizing path because they couldn't lock rewards behind too difficult content as people were complaining all day if they did so. Even now, some people complains on Warframe's forums because one single completely optional cosmetic is locked behind one single SP Apex Tank fight and that's already too hard for casuals but as they need it; they ask for it to be made more accsssible. DE won't ever be able to make any form of challenging content -ever-again-.
Back in the days, you had only 4 lives per warframe, per day. And you had to buy more with Platinums. Talk about punishing death.
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Posted bydwqrf#0717on Jan 28, 2025, 4:35:30 PM
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And you can avoid XP loss in PoE2 with Omen or by simply not dying.
You are missing the point. But then again, it's not the first time you do that.
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I don't think so. Warframe Endgame has no challenge. None. That's a game you can play blindfolded with your feet allright.
Show me your trophy for killing the tank.
Also, I doubt you can solo EDA every single week at max research, some of mod combos are brutal even for players who have fully forma-d frame/weapon collection.
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Back in the days, you had only 4 lives per warframe, per day. And you had to buy more with Platinums. Talk about punishing death.
While it makes game punishing, it doesn't make it difficult. Poe2 is not difficult either. It's tedious and excessively punishing for things that are sometimes out of player's control.
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Posted by_ZLoBny_#7128on Jan 28, 2025, 4:46:49 PM
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Warframe is an extremely casual game that you can play blindfolded.
Warframe also has 10% XP loss on death.
Not really. You can avoid XP loss if you get ressed by a teammate before bleedout expires or you can do it yourself solo with operator.
And that XP loss only applies to affinity gained on current mission so dying does not lose you hours of progress.
And you can avoid XP loss in PoE2 with Omen or by simply not dying.
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I have 100% achievements done in Warframe, 2.5k hrs played, mastered all weapons except six (half of which are some old primes which I refuse to buy on market and hope for resurgence rotations to get the relics), all frames, companions, amps and everything else.
so u admit that by catering to the casual crowd and focusing on the fun first approach warframe gets amazing numbers. crazy how that works. also warframes endgame isnt challenging to you clearly theres dozens upon dozens that find it both challenging and rewarding
And I finished my Codex in 10k hours. Your point being ?
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Warframe has much better endgame than PoE2
I don't think so. Warframe Endgame has no challenge. None. That's a game you can play blindfolded with your feet allright.
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But it's also a completely different game. You can't compare looter-shooter to ARPG.
Yes you can. ARPGs and Warframe have horde killing, grinding, looting, crafting, procedural level design, XP loss on death, occasional elite enemies, boss fight. Hell, Warframe even had keys to maps before.
The biggest diefference is that Warframe followed the ultra-casualizing path because they couldn't lock rewards behind too difficult content as people were complaining all day if they did so. Even now, some people complains on Warframe's forums because one single completely optional cosmetic is locked behind one single SP Apex Tank fight and that's already too hard for casuals but as they need it; they ask for it to be made more accsssible. DE won't ever be able to make any form of challenging content -ever-again-.
Back in the days, you had only 4 lives per warframe, per day. And you had to buy more with Platinums. Talk about punishing death.
so your admitting that by catering to the casual crowd and focusing on a fun first approach that despite how extremely grindy warframe is it still sees great number. crazy how that works. also the endgame isnt hard to you, clearly there are dozens upon dozens of players that see both a challenge to conquer and enjoy reaping the rewards from that.
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Posted byExaltedReapers#1455on Jan 28, 2025, 4:57:59 PMOn Probation
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I hit level 99 with every single d2 character before the expansion even came out, then I hit 99 on assassin and druid as well. I am level 96 now maybe like 35% to 97 and I can confidently say I will never hit level 100 in PoE2 the way the current system is nor do I even want to try to any longer. I've given up. D2 had XP loss but it didn't have BS one shots or the EXTREME low amount of XP gain as I have in PoE2.
That is a thing peeps - fanboys - "pro Xp penalty" doesn't understand, in D2 we had ways to constant leveling even with the Xp penalty, routes to farm and a sense of time x progression. PoE 1 for sometime failed to provide it, then came Beyond, Chayula Breach, Harbinger, 5way Legion... PoE 2 will have some sort of Exp grind in the future... but, for now it hasn't and it is a downside.
r u seriously suggesting that suffering bad design now to be fixed later to stay true to the "vision" is worth the loss of a good first impression by new players, not just to endgame, but poe2 in general?
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Posted byExaltedReapers#1455on Jan 28, 2025, 5:04:00 PMOn Probation
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OP, while I agree with your sentiment, I deeply lament your grammar.
I hope there are no further issues, Vash......
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Posted byHwtChirino#2462on Jan 28, 2025, 5:05:11 PM
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