Why dedicate my time if I can lose all my XP with a death penalty?
" Horses don’t gain xp in this forum, so he’s probably more upset about not being able to reach 100 than anyone here. |
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" Horse went to play D4. |
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" When I challenged an XP penalty defender whether they would opt in if it were optional, they admitted they would opt out but felt they would stop playing sooner as they would reach 100 sooner. And therefore their long term experience would be lessened. I pointed out the XP curve could be adjusted to achieve the same effect. I didn't see a response to that and am yet to see any better response from anyone on that argument. I'm not saying it's a good argument, but it's one of the only 2 valid ones I have seen. And if discussing something honestly one should always give consideration to whatever counters are presented. The other argument? Someone else made the point that they have a nuker character who dies and they accept they will never reach 100, but are good for clearing maps quickly. And another super tanky character who never dies and they will use that one to slowly grind to 100. So, it incentivises build diversity. I don't buy that either because it locks many fun builds out of progression entirely because they aren't strong enough to kill worthwhile content without some risk of death. But, those are the only 2 valid arguments I have seen. And I think they are both very weak at best. Last edited by Orion_3T#9801 on Jan 7, 2025, 5:21:39 AM
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" Horses don’t gain xp in this forum, so he’s probably more upset about not being able to reach 100 than anyone here. " I feel bad for the horse now, that game is so bad. And he has no one to play with. I think if the horse enjoys games like Diablo 4 then he should definitely play those kinds of games. But there is a silver lining; The horse is dead, just like D4 Last edited by ogmersault#4806 on Jan 7, 2025, 6:14:33 AM
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"Prevents recovery above 50%" Spams aoe that does 90% damage.
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I was always against the XP penalty.
I do understand the reasons why they want to keep it but I would at least make it less harsh in PoE2. A middle ground solution I could live with is to have it kick in after lvl 95 and make You loose 5% and then scale it up by 1% for every level you gain. Loosing even 5% at lvl 95 is a LOT, and loosing more the higher You go would keep some of the things they want to achieve but also make it a lot less stressful for the majority of the player base. Apologies if I'm repeating something someone else said I did not read through the entire thing and wanted to share my opinion. |
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" Huh? You're really dying so much you can't even pass level 75? And the main game should be balanced around this? |
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" I hate being rude. But if the xp penalty prevented you from getting past lvl 75 then it was a good decision to quit cause you wouldnt have been able to do anything in the game. You lose 10% exp and on lvl 75 10% exp is like 3 monster packs. | |
" You just have a extremely narrow view and your incapable of seeing an issue from someone else perspective. You disagree with it so its a massive problem and people will quit if it doesnt get changed. But the people on the other side who disagrees with you they will just be fine with it if its changed against their will. Because your opinion is more important. The truth is that the people who want it removed are in a minority. Another truth is that for that minority removing the xp penalty wont achieve anything. The people who are complaining about the exp penalty now will either: A) Quit B) Get better at the game and keep playing If they removed the exp penalty then the only thing that would happen was that Group A would play for maybe 2 more days and then they would start complaining about something else (1 portal per map, the trials, difficulty of the pinnacle boss, damage of mobs, etc, etc) and eventually they will quit anyway. Because the fact is that this game isnt for them and they will just keep ramming their head into "issues" trying to get them changed utnil eventually they give up and quit. | |
" Or like in POE1 wait till we have something like 5 way carrys and pay those xp-loss defender for their service. Thats what they are aiming for. |
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