Absolutely disapointed -- This game is hard, and not in a fun way.

"
"
Theres a middle ground here and I hope everyone can see that.

I'm pretty sure we're at this middle ground RIGHT NOW.

Not a single basic mob requires special attention, you throw some of your skills their way and they die (provided your build is at least functioning at all).

Some elites require some attention, still they die pretty fast.

Bosses require your full attention.

This is very much "middle" ARPG ground were you can mow trash mobs fast yet take care around special mobs.


That's your opinion and perspective and there's a lot of people that disagree with you. So it doesn't appear we are at the middle ground.
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Lauxent#2629 wrote:
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Thinking is the problem.

Most people don't do it.

I died about 20 times for the first boss of ACT2.

But it was my fault for being stupid.

Once I realized playing close to him and getting to his back was the way to go, it became way too easy.

The checkpoint system helps with not having to redo a lot of stuff.

What you're complaining and rage quitting about is your own self pity and victimism.


Finally someone honest. Thanks.


Yes, everyone else is lying, because they don't agree with your take.

As always.
Well, I can accept this kind of difficulty when it's skill based like in the soulsbornes this is trying to emulate (and incidentally almost no one manages to emulate, even when it looks like a soulsborne, because they don't know how to do fair difficulty).

However, this is grind/gear based difficulty in an endless grind free to play game. So I'm afraid I just deleted my characters and uninstalled because i don't see myself doing this for months.
Last edited by Gugurila#1722 on Dec 9, 2024, 11:59:08 AM
edit: it failed to quote. lame

"there will be a demographic it appeals to"

yeah, a tiny demographic.
Last edited by lordkazan#6983 on Dec 9, 2024, 12:00:33 PM
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dontango#3737 wrote:
But what if i do not want to get good? What if i don't want to break my fingers constantly doing 3 spell combos for white mobs? The game is not for me, eh?


Yes. The game is simply not made for you. That's just the reality of it. It just so happens I enjoy this style of gameplay a lot, so I'm happy with it.
Double posted for some reason.
Last edited by bendking#6176 on Dec 9, 2024, 12:01:55 PM
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bendking#6176 wrote:
"
dontango#3737 wrote:
But what if i do not want to get good? What if i don't want to break my fingers constantly doing 3 spell combos for white mobs? The game is not for me, eh?


Yes. The game is simply not made for you. That's just the reality of it. It just so happens I enjoy this style of gameplay a lot, so I'm happy with it.


Nice! You just told him he wasted his money and should get a refund from GGG. Or they effectively stole his money for misleading him.

Well done!
"
Nagisawa#4090 wrote:
"
bendking#6176 wrote:
"
dontango#3737 wrote:
But what if i do not want to get good? What if i don't want to break my fingers constantly doing 3 spell combos for white mobs? The game is not for me, eh?


Yes. The game is simply not made for you. That's just the reality of it. It just so happens I enjoy this style of gameplay a lot, so I'm happy with it.


Nice! You just told him he wasted his money and should get a refund from GGG. Or they effectively stole his money for misleading him.

Well done!


GGG never lied about this game. They made it clear it would be slower and more strategic, as well as harder. And yeah, if he's disappointed with it I assume he did 'waste his money', that's just the way it is. Sometimes we buy things and aren't happy with them.
Last edited by bendking#6176 on Dec 9, 2024, 12:09:29 PM
I understand you, and that's perfectly fine. Someone who can't learn a boss's mechanics and improve with each attempt likely won't enjoy this game, and that's okay. That's precisely why they split the two games and continue updating both to cater to different audiences.

The game does need some adjustments, like drop rates, respec costs, and turning off auto-targeting by default. However, as you mentioned, "there are other people who DO like that." Most players seem happy with the game's difficulty overall.

I've played Path of Exile for about six years, clocking over 6k+ hours, and I’m extremely satisfied with the game's challenge and pacing. My complaints are minor and revolve around things that can be easily fixed.

Every time I kill a boss, it becomes easier—I improve at the mechanics and get faster. The first time, I spent an hour defeating the Act 1 boss, but by the third time, it was a one-shot. I truly hope they never nerf the difficulty.
Not to brag at all, as all my previous posts in this thread would testify, just to give some players unfamiliar with Souls games on how PoE2 actually compares in terms of difficulty.

I just one shot Geonor with minion build witch. Always stay on the move is the key, as when the red circle appears you are already moving from the center of it. Move, then dodge, and you're ok. With the adds phase: I run around in small circles, basically timing the boss attack myself as it's rhythmic, he does the charge attack every several seconds.

My witch death count still sits at 0 (lv15 ranger death count 5), just one shot the act 2 first boss as well. Geonor was the hardest fight so far sure, but I barely had to heal, finished the fight with almost full health flask. Wish I'd recorded the fight but got a screenshot.

Have only mediocre gear as well. 0 uniques so far, half rare, half blues. Minions dead half the time isn't a deal breaker, as witch I still had 2 DoTs and a curse, these skills did the most damage.

I always play melee in Souls games and never cheese bosses. So far PoE2 is challenging for sure, but nowhere near as brutal for a Souls veteran. I went into Geonor and other bosses with 0 knowledge of their attacks and just played normally. Part of the problem is the overall slow progression and unrewarding loot, class balance is also pretty bad. Another problem is that I'm not representative at all of the average player's skill, and I can totally see many typical ARPG enjoyers having a hard time right now, let alone the casual crowd.

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