Absolutely disapointed -- This game is hard, and not in a fun way.

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KuroSF#6521 wrote:
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i did that too early on. but as i progress further there no amount of respec that is going to unlock that power without meaningful gear upgrades and that part of the game is totally screwed up. Either i play what gives power easily or i don't progress. to give u an eg. i am playing merc. i am at lvl 88. i am still using the crossbow i got for 5ex at the end of campaign.


I read this as a request for "every builds to be viable" which I simply don't agree with.

I'm an 84 Monk, and I'm playing SSF. Most of the valuable gear upgrades I use have been crafted (a few dropped, and two bought from expedition), and I've altered my build significantly three times, to unlock new levels of power.. because I'm trying to kill maps and bosses, not play a role-play-meme.

Other than bumps where I needed to tweak my build, I've been more gated by waystone and completing my atlast quests than by actual content. Not that I've never died, but I'm now on 1/10 T12, and I struggle more to sustain T12 keys than to actually complete T12 maps.... on using a weapon I crafted at least 15 levels ago.



read it again buddy. coz thats neither written nor intended.
"

my only choice is to abuse grenages (which i refuse to do) , and turn my build into a boring one click thing or just wait for something to drop that is exciting.

<snip>

Either i play what gives power easily or i don't progress


Sure sounds like you just said you could be strong with grenades but you are choosing not to.

....so play what gives power easily, and progress.

....and when you get a drop that lets you go a different direction, go a different direction.

But hey, if you want to play a weak build and call that the reason you want to stop playing the game... it's a free country.
Last edited by KuroSF#6521 on Dec 31, 2024, 3:32:17 AM
People should state what builds they played when they say they found it easy because there appears to be huge differences between classes and skils.

I stopped playing at Cruel Queen of Filth because I wasn't going to spend another minute of my life fighting bullshit hit boxes. I couldn't see the point in spending the one hour of my playtime respawning at a boss.

Hexblast/Contagion acolyte SSF

Moved on to BG3 and its scratched my rpg itch.
Its not that hard. You do have to follow guides somewhat though until you really understand the game them try and make your own Toon. My friend I play with has only ever played Diablo and she is doing great so far almost on act three at 40 ish hours. I think its just a major lack of skill in games in general, If you want games like that go play Diablo 4 or one of those or back to poe1.

This is the only game there is like this stop complaining. Cant the players that love games like this have at least one game out there, with a deep system of crafting and tough gameplay and deep mechanics n trading and stuff.
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People should state what builds they played when they say they found it easy because there appears to be huge differences between classes and skils.


There absolutely is huge power difference (20x+) locked up in build choices.

I started with a ranger, playing the default lightning stuff. Mid Act 2 I added poison pods to create a burst DPS that carried me quite a while. At the same time I was playing a Monk but having a bad time with the default lightning skills.

I rotated a bunch of public groups to try to get end of Act2 boss down, and in one of them a warrior perma-stunned the boss and made the fight really easy.

So I rerolled a second monk to try a freeze/stun build.

Found Act 1 *way* easier the third time around, started with frost-bomb, quaterstaff, bell, staggering palm, and entirely ignored lightning skills... facerolled to manor. Specced into ice-strike and herald of ice. dumpstered the act 1 boss... blazed through act 2, solo dumpstered the act 2 final boss... he was frozen and stunned almost the whole 2nd phase.

Eventually I added the mid-range combo of wave-of-frost and glacial-cascade to blow up packs at range. This carried me through tougher zones.

Facerolled the rest of the acts... respected into crit and double herald around 65 (should have done it sooner)...currently on T12 maps.

You can see the stages of my build progression here...

Kurobon's Monk Way of Frozen Shatter - PoE 2 Character Planner

In fact I posted the full (unedited) 3 hour Act 1 run to manner, and 30 minutes through manner and boss on YouTube... It's not very well produced, but I do explain everything i'm doing all the way through it..

POE2 - 3hr 15min Act 1 Playthrough - Freeze Monk - YouTube

POE2 - Late Act 1 & Easy 3 min Count Geonor Kill - Freeze Monk - YouTube
Last edited by KuroSF#6521 on Dec 31, 2024, 3:49:18 AM
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KuroSF#6521 wrote:
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Either i play what gives power easily or i don't progress


GReat, so play what gives power easily, and progress.


why? it is boring as f. out of curiosity is ur l 84 monk the highest lvl char u have?
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why? it is boring as f.


Sounds like a choice not to progress, not a problem with gearing. But hey, that's your choice to make.

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out of curiosity is ur l 84 monk the highest lvl char u have


Yes.

As I mentioned in my other post, I started with a ranger and a different monk who are both in mid-late Act 3, but then rerolled a new monk to try a new build and liked it so much I just stayed on him. All of them played SSF-style (no trading), geared with crafting and drops.

I've been making great progress, but I have a house full of holiday houseguests, so I've not been able to play much in the past week.
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KuroSF#6521 wrote:
"
why? it is boring as f.


Sounds like a choice not to progress, not a problem with gearing. But hey, that's your choice to make.

"
out of curiosity is ur l 84 monk the highest lvl char u have


Yes.

As I mentioned in my other post, I started with a ranger and a different monk who are both in mid-late Act 3, but then rerolled a new monk to try a new build and liked it so much I just stayed on him. All of them played SSF-style (no trading), geared with crafting and drops.

I've been making great progress, but I have a house full of holiday houseguests, so I've not been able to play much in the past week.


ah i get it now. all this talk might fade in a couple of levels brother . I flew from 80-88 in a day too. But once u have exhausted all the help u can get from the tree u need gear. and that is not there for most people at higher tiers. Crafting is not great, economy is on another planet and rarity is not available to every class as easily as it is to some so drops are also not great.

Like i said it is EA all this will change so no hard opinions here.
Last edited by commonsensei#0217 on Dec 31, 2024, 4:07:49 AM
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Its not that hard. You do have to follow guides somewhat though until you really understand the game them try and make your own Toon. My friend I play with has only ever played Diablo and she is doing great so far almost on act three at 40 ish hours. I think its just a major lack of skill in games in general, If you want games like that go play Diablo 4 or one of those or back to poe1.

This is the only game there is like this stop complaining. Cant the players that love games like this have at least one game out there, with a deep system of crafting and tough gameplay and deep mechanics n trading and stuff.


Just remember this is a sequel...funded by PoE1 players so telling them to stop complaining doesn't go down well because we are entitled to have an opinion
Last edited by GuiltyParty32#9913 on Dec 31, 2024, 4:12:57 AM
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ah i get it now. all this talk might fade in a couple of levels brother . I flew from 80-88 in a day too. But once u have exhausted all the help u can get from the tree u need gear. and that is not there for most people at higher tiers. Crafting is not great, economy is on another planet and rarity is not available to every class as easily as it is to some so drops are also not great.


I certainly can't refute this.. it is very possible.

I've frankly been trying to craft a weapon upgrade for 10+ levels and failed so far, on over 50 bases. Part of this is because my current weapon is just incredibly good/lucky...

I'm not on the game, but it's something like Slicing Quarterstaff with 120% phys, 84% elemental, +1.8% crit, 12-34 flat cold, and +3 melee levels, which is pretty great for my ice-strike, charged staff, double herald build.

That said, each tier I move up feels like I have enough damage.. I just feel like I need more defenses and/or to play more careful, so my current priority is to try to get my ES higher. (I'm currently something like 60/60/60/45 on resists and 1.8k life / 900 ES before grim feast doubling)

I also have a good stash of uniques I have not even tried to tap... including the power charge 20% on hit piece, and the chest that converts 50% of health to ES which I gave/lent to my IRL buddy to make the game easier for him.

We'll see how I feel in 4-6 more levels.

Last edited by KuroSF#6521 on Dec 31, 2024, 4:17:14 AM

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