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Jair_Bones#2434 wrote:
Please GGG - do not turn POE2 into a non-engaging, AFK zoom-zoom blast fest. If people do not like the slower, more difficult gameplay of POE2, they are either not engaging with all the games systems to properly power-up their character, or they simply want non-engaging dopamine hits.
This game is everything I want in an ARPG. It is very engaging, combat is tactile and strategic, and it feels so rewarding when you take down a hard boss.
Sure, some areas, bosses, and systems may need some tweaking, but the vision and execution is a masterclass. Please keep going in this direction!
P.S. Don't allow phasing through enemies - keep it how it currently is.
Please let me know what you are smoking, i really want to try it
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Posted bydhtxHunter#4935on Dec 9, 2024, 9:39:57 AM
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Jair_Bones#2434 wrote:
Please GGG - do not turn POE2 into a non-engaging, AFK zoom-zoom blast fest. If people do not like the slower, more difficult gameplay of POE2, they are either not engaging with all the games systems to properly power-up their character, or they simply want non-engaging dopamine hits.
This game is everything I want in an ARPG. It is very engaging, combat is tactile and strategic, and it feels so rewarding when you take down a hard boss.
Sure, some areas, bosses, and systems may need some tweaking, but the vision and execution is a masterclass. Please keep going in this direction!
P.S. Don't allow phasing through enemies - keep it how it currently is.
This 100%.
I have played most of the ARPGs out there and none of them feel as good as PoE2.
It's been an amazing experience so far, challenging at times but super engaging.
Love the slower pace and the more methodical approach you have to take instead of no-braining through the maps.
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Posted byValos87#4537on Dec 9, 2024, 9:42:57 AM
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Jair_Bones#2434 wrote:
Please GGG - do not turn POE2 into a non-engaging, AFK zoom-zoom blast fest. If people do not like the slower, more difficult gameplay of POE2, they are either not engaging with all the games systems to properly power-up their character, or they simply want non-engaging dopamine hits.
This game is everything I want in an ARPG. It is very engaging, combat is tactile and strategic, and it feels so rewarding when you take down a hard boss.
Sure, some areas, bosses, and systems may need some tweaking, but the vision and execution is a masterclass. Please keep going in this direction!
P.S. Don't allow phasing through enemies - keep it how it currently is.
Please let me know what you are smoking, i really want to try it
I'm sure you're smoking quite a bit while playing PoE1 - gotta go fast headhunter junkie
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
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Posted byPerq#4049on Dec 9, 2024, 9:43:58 AM
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I love how everyone wight knighting for this game , seems to all have the same pages of a thesaurus , and use the same language as one another . Group think streamer junkeys .
Just a sec let me grab a beer...@#*@ Ok how did I die this time
Learn the rules, it's the only way to exploit them.
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Posted bySirSid#5235on Dec 9, 2024, 9:54:12 AM
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It’s trying to straddle the line between being a Soulsborne-inspired experience and a traditional ARPG. And honestly, it shouldn’t be a tough decision.
It's not a tough decision, PoE 2 should stay exactly the way it is and if you want the "traditional" ARPG experience, you can go back to PoE 1. No reason to have two very similar live service f2p games competing with each other.
Exactly this - why does everyone just want to play the same game over and over and over? There are little differences between PoE 1 AND D3/D4 - yes PoE is far more complicated road but, eventually all of those games become purely concerned with speed and nothing else - great, if thats what you want but that isn't what D2 was and it isn't why I got into ARPG's.
Most people who are complaining about the game don't want PoE 1 and are not just looking for instant rewards and dopamine . This label is getting stuck on them by ( some) folks enjoying the game .
My complaint is that this is the speed meta gameplay from POE 1 , just slowed down and stretched out . The Core gameplay revolves around the same system that made speed meta in PoE 1 , it's like they learned nothing , just removed the good bits .
Just a sec let me grab a beer...@#*@ Ok how did I die this time
Learn the rules, it's the only way to exploit them.
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Posted bySirSid#5235on Dec 9, 2024, 10:00:31 AM
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Jair_Bones#2434 wrote:
Please GGG - do not turn POE2 into a non-engaging, AFK zoom-zoom blast fest. If people do not like the slower, more difficult gameplay of POE2, they are either not engaging with all the games systems to properly power-up their character, or they simply want non-engaging dopamine hits.
This game is everything I want in an ARPG. It is very engaging, combat is tactile and strategic, and it feels so rewarding when you take down a hard boss.
Sure, some areas, bosses, and systems may need some tweaking, but the vision and execution is a masterclass. Please keep going in this direction!
P.S. Don't allow phasing through enemies - keep it how it currently is.
This. Except I do think GGG should buff loot, it is too stingy right now.
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Posted bybendking#6176on Dec 9, 2024, 10:07:20 AM
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I am at the end of Act 3 as Invoker (Monk) Lighting Build. It has taken me ~41 Game Hours to get here. (Steam Stat)
My friend is a Blood Witch. They are on Act 2 Cruel, a full 1.25 acts ahead of me, with ~40hr game time (Steam Stat).
It is unreasonable to take 40 Hours to clear 50% of the game Campaign first go. 40 Hours should be the target for Act 1 - Act 6, first time. There are 3 more Acts, Cruel Difficulty, and then End Game for EA.
Melee is under tuned, and just bad. It takes me twice as long to end an enemy (White) than a range. (I have ~1700 DPS , they have ~1650 DPS Level 45/46)
Melee will die, within 2 seconds, of encounters if there is too many ranged enemies / enemies. Range enemies being the biggest problem and nuking the ES/HP (898 HP / 356 ES) in less than 5 Sec unless you Dodge Roll constantly.
There are a lot of good things about this game; however it is as this thread states. It is Unfun.
As it stands, I do NOT want to redo this effort / campaign every 4 Months for a league. They made this game a one-and-done like Diablo 4.
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Posted byREMoyen#4619on Dec 9, 2024, 10:11:25 AM
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You cannot prescribe a "supposed to be" to a genre that has many, many different approaches to it.
But more importantly, it is patently false that WASD would be required, allcaps, as plenty of people, ordinary people, have played with the old mouse-move way. Killing those bosses.
The act one boss that you mention, I did with spark and firewall, three tries. (the beams from the sky was the thing killing me). Just moving with my mouse.
I am no god-gamer. It is very doable.
I didn't say it wasn't doable, I say it's less frustrating with WASD. I did it without WASD at first, then switched and its much easier, the fight is still lame tho.
And by "supposed to be" I look at previous ARPGs where execution is a small portion of the fights and in reference to the fact that PoE2 is the first ARPG "soul like".
Tech guy
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Posted byWarrax#2850on Dec 9, 2024, 10:14:22 AM
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I've been playing PoE for years, and I have thousands of hours in the game.
Today I played PoE2 for ~5 hours and rage quit.
I failed to kill the act1 boss 10 times, i have 22 deaths, and honestly........ it's NOT FUN.
You joined in 2017 sweet prince. You have years of experience in PoE1 that is a game that most veterans of the original PoE left because it is TOO EASY.
You're not good at the game, the issue is not within the game.
Just if you wonder, I've killed the act 1 boss on my first try. Get good zoom-zoom boy.
But what if i do not want to get good? What if i don't want to break my fingers constantly doing 3 spell combos for white mobs? The game is not for me, eh? Imagine a world where there would be several difficulty levels when starting. The elite pro gamers (in an ARPG, LOL) like yourself could feel especially elite by starting on hard and i could enjoy the game on normal or even easy... Alas no. I got to git good. I opted for the uninstall instead.
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Posted bydontango#3737on Dec 9, 2024, 10:20:24 AM
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The game feels too slow. Even slower than Diablo 4 and that's no fun. I've played 3 characters now and at no point does it feel rewarding. Almost no items drop and currency is zero
I don't care that bosses are hard or that mobs do more damage, but rather that the bosses are currently just "roll roll roll hit" mechanics and then drop a scroll. I can't improve my character with crafting because I can't get the mats anywhere. It's even worse than Ruthless POE 1. is just boring and Its not that hard, its just unnecessarily tedious.
why does path of exile 2 try to be like diablo 4 only in "dark souls"ambience... everything that made up poe 1 has been removed here.
I hope something changes a lot, but it looks like I'll continue to stick with poe 1.
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Posted byakaelbenpfeil#7100on Dec 9, 2024, 10:21:11 AM
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