Absolutely disapointed -- This game is hard, and not in a fun way.
I am shit at videogames, but i still want to easily beat them, even if i have to cry like a baby until they nerf the game to oblivion, that way i can lie to myself and think i'm good at something. That's what this whole thread is about...
Like honestly, i didn't have time to play at launch, and after reading you guys i was expecting the game to be literal hell, i was expecting to get one shotted by anything, but man... you guys are pathetic, it's not even that hard so far, i one shotted the Act 1 boss with that minion build you guys are complaining so much, i don't think i even got below 50% HP... you guys must be SO bad to get stuck there, it's crazy. |
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" With WASD movement in the game, GGG cannot stop/take-away/change the "slide" you are referring to when playing with Mouse/Keyboard. The "slide" is emulating WASD movement, allowing you to click a destination point and then return to attacking enemies while you continue moving to the destination point, which upon reaching it, you stop moving. The "slide" is mandatory. |
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Completely disagree. I absolutely adore the difficulty in this game. It's fresh, and it makes the game feel unique in the genre.
To those looking for more of a PoE1 experience, keep playing that as that game will continue to be supported & updated. PoE2 is brand new, and the difficulty factor is what makes it great. I know there are millions of oldschool Diablo + Souls fans who adore this game as well. Stick to your vision, GGG. You're on the right "path" with this game (pun intended). But DON'T compromise on the difficulty. To do that would be to gut what makes this game great to so many of us. |
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Smooth out the beginning where a player can get screwed by not finding anything or rolling anything good for their class, and I think my major grievance is handled if some balance passes handle some underperforming skills.
Leagues are going to add more loot and powercreep, it always does, this is the hardest version of the game we'll see, POE 1 did not start zoom zoom either " I remember when Elden ring died and nobody played it because it was too hard for the general market (oh wait) |
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Same here. Slog and boring. Every mob (except player's minions of course) is a hp sponge.
Last edited by witcherz#1677 on Dec 8, 2024, 9:04:55 PM
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I think the boss design and difficulty are definitely cool and very impressive. The only real concern I guess is that I suppose that the harder things are however the more attached people could be to characters and gear, and I'm not so sure the way season/league works in POE 1 would appeal to many if you totally redo your progress on these hard and long acts + the farming after.
My early access feedback: https://www.pathofexile.com/forum/view-thread/3639607
My Witch early access feedback: https://www.pathofexile.com/forum/view-thread/3632153 |
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PoE2 makes me wish I could retroactively get my money back from the supporter packs I bought in PoE1.
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" I killed the executioner with different characters, and summoner witch wasn't easier or harder than warrior. It was pretty easy in both cases. If my minions are killed, good. Because I'm using support gem that makes them explode on death. My archer skeleton applies poison twice with another support gem, and my curse has doom explosion thanks to a support gem. All of this combined blows up anything pretty quickly. |
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" Didn't know Elden Ring is a seasonal ARPG where you complete the campaign every 3 months (oh wait) |
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" +1. POE2 is so far off the mark. Back to Diablo 2 I suppose, one of these days it will be surpassed. Maybe. May 15th 2012 - The day the king of ARPGs died. January 23rd 2013 - A new king takes the throne.
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