Absolutely disapointed -- This game is hard, and not in a fun way.

Ruthless 2 BAD.
"
KcStep2#5702 wrote:
"
Summoner witch, the Count feels impossibly hard for an ARPG.

Your minions are constantly dead, and even throwing all dots at it does 2% of it's life. The fog phase for me it's a constant death roll - it's just "spam flasks and hope to be able to add something in the middle".

Probably with a different build it's a different experience, maybe I'm too early there? Is lvl 17 too low for the first boss? I imagine I could have leveled to 5 my main skills, but I wanted to try a bit of everything - does that make it impossible?

I was completely unable to do him as a minion witch, absolutely completely not possible for me. I had to start over, picked up frost orb, flame wall, ed, contagion, bone cage, skeleton sniper and bonestorm. Using a chaos wand and lv 5 skeleton warrior mace for extra minions to have basically as passive damage. Also used ... I think it was the grim feast aura so each time a minion died I was able to refresh my energy shield. I did him ridiculously easily as a caster witch. It feels like some builds aren't in a good spot and I think if they get fixed it'll be so much better


It is the only boss up to now that I think may warrant some adjustments because for some types of build is really harsh
I can't say it is unfun. But it feels completely different.
Last edited by Vjoldin#1538 on Dec 10, 2024, 8:33:31 AM
I am very surprised by the negative reviews, what are you guys smoking?

I am a D2 fanatic, even used to make builds on gamefaqs back in the day and I am in LOVE with POE2, I seriously hope they are not listening to all the shitty reviews of people that come from POE1. I suggest you guys go back to 1 if you don't enjoy 2. Anyway, the game is far from perfect, but difficulty is NOT the main issue here. I agree they need to increase rewards and responsiveness for spells/roll etc. among other things. Having a blast so I'm going back to playing the game, literally can't wait.
Fun fact, 90% of the crybabies complaining about the difficulty will be zooming the campaign in like 2 or 3 months when people discover the best paths, builds and strats and make guides about it. And then they will say this is the greatest game of all time...

Honestly, i hate to say this, but get good or stfu, you don't deserve to beat the game, work for it if you want it, and if you don't want to, just go with the rest of dad gamers and play D4, spam 1 button and clear the whole screen with shit gear, you'll be bored in 2 days though and you'll realize difficulty is GOOD.
also +1 on this Topic

have 4400h in PoE1
quit part 2 after 5 hours.

Minions unplayable, Bosses roll fiesta and doting.
Far away from fun at all.
100% agree with OP. I'm the same kind of player with basically the same sentiments towards Poe 1 and 2.
dedadadadedoodoodoo is all i want to say to you
For me the difficulty is in a good place. What's not in a good place is loot drops and currencies that allow us a better chance to get appropriate gear. As soon as I got one piece of equipment I went from struggling to melting everything. Even bosses were easy and I didn't die until I started just screwing around.

Ultimately with some tweaking to loot I think the difficulty will sort itself out in short order.
PoE2 = Ruthless

No loot!!
No currency!
No Progression!


Everything feels slow...

10 min boss fights that you have to do over and over becuse 9 1/2 min is dodge dodge dodge use 1 skill dodge dodge die becuse your luck in the gear RNG lottery sucked.

Had to order a new mouse after i raged smacked the old in in the desk lol

Iam one of many that was hyped and got soo disappointed GGG






Goddamn some people are condescending pricks.

I say most of those who claim how easy it is are lying through their teeth.

Do you know how I know that?

By listening to Zizaran, a hardcore player, a damn good one at that, saying, on stream, that the game is more difficult than he expected. He died too. Quite a bit, for him at least. And ended up playing softcore.

So... yeah. Piss off.

And most importantly, the main point was never about DIFFICULTY by itself. It's about pace and reward.

Fighting a boss for 5 minutes is amazing if I get a piece of gear that helps me with the next 2 - 3 areas.

Having to dodge a 50th white mob (well, 3 monsters) because otherwise they just kill you, is not.
Last edited by dnut_00#1237 on Dec 8, 2024, 10:31:00 AM

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