3.25.1 Patch Notes Preview

please add this league to core
"This means the way Thaumaturgic Dust affects Shipment Value/Risk now directly correlates with the amount of rewards you will receive, and in almost all cases this is a buff from before."

Before with 8000 Dust, my shipment usualy around 1-2mil. Now it's less than 800k even I put all of my dust (~ 500k dust). What is wrong with you guys.
i think Devs forgot that this is ARPG but not a farm. We getting nerfs after nerfs and nerfs after that nerfs. Please stop doing that. you guys Nerfing the main thing why people are playing ARPG. LOOT IN MOBS!!!!
you nerfed T17 mapping with deleting mods that gave most of bonuses like 25% pack size, 75% scarabs etc. and now running T17 map and juicing it is a waste of time.

Devs take in mind ITS NOT POE2 and we dont want slow parse game. bring back all the fun from mapping.
pogpogpog
Are we sure the dust change is good?
with 2000 of each plant and 8000 dust im getting 188k shipment instead of like 400k almost, i really hope you didnt yet again disguise a nerf as a "buff"
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Wrecker_of_Days wrote:
I really hope Path of Exile 2's map mods don't mess with player's investments (characters). I hope only enemies are impacted by map mods. I'm so tired of map mods bricking builds.


is there a list of FAQ's for PoE2, that you know of, please?

I heard any cosmetic stuff from the shop or supporter packs will transfer.

I mean I guess it has to, right? Some people have been supporting the game none stop, since it's inception.

I wonder if we'll be able to access our stuff in Beta, or if it will be added after it's released.

That also makes me wonder if the game will go into Early Access, or not.
Tyrs Paladium - DoT Enthusiast.
Last edited by Umbral_Spectre#0144 on Aug 14, 2024, 5:09:43 AM
"
robert2003 wrote:
Are we sure the dust change is good?
with 2000 of each plant and 8000 dust im getting 188k shipment instead of like 400k almost, i really hope you didnt yet again disguise a nerf as a "buff"


I am wondering the same.

I'd love some mathin math.

From my casual perspective, there is no more incentive to have "best" workers, as you wont have enough of gold to sustain resource production and shipment.
Last edited by WiseGuard#0800 on Aug 14, 2024, 5:22:07 AM
Pretty sure x iron, x wheat and 500 dust (or 8000 whatever) will provide WAAAAAAAY less loot now than before. So no, it's a nerf in almost every scenario.
Unless there is suddenly some magic secret hidden (i. e. not shown ingame) multiplier to loot, which would be even worse than the illogical (but at least VISIBLE) multiplier before.
Last edited by Jasmira#0473 on Aug 14, 2024, 5:49:00 AM
T17s are still not the bridge to Ubers. Those mods are - sorry - stupid and build breaking and you just spam a billion chaos to get a decent map. those decent maps are literally always the same 3 map mod combinations. Bosses have map modifiers also has nothing to do with introducing a baseline of harder bosses to practice to feel safer to visit the ubers. everytime you approach a boss it has different modifiers.
Just give those maps the same mods as t16 but make the map mods numeric values a bit harder and remove all mods from the boss arenas and improve the difficulty of the bosses slightly to make them spongier as for example regular eater or exarch, maven etc. thats a bridge then.

all in all... BEST LEAGUE EVER :D
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My Shop: http://poe.trade/search/hugorosuorahen
Any fix incoming for crashing constantly when fighting harbingers?

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