An Update on a Native Path of Exile Client for PlayStation 5

We are now approaching mid Aug. We need an ETA release. This wouldn't be as pressing if the game was optimized or less prone to crashes. PS5 release can't come fast enough in this season.
Newest update is crashing every map and crowded screen, sometimes before I even see an enemy or a skill animation. This PS5 update can’t come soon enough!
U guys on vacation?
Was there something besides clearing the cache on my PS5 to help with the crashes. I have done that and I am not running any cosmetics and the game is constantly crashing since the today' patch.
Same situation as most of the other commenters.

Ps5, 1GBP fibre, hardlined in.

Game content that spawns in monsters, crash/freeze
Running Jun safe houses, blight maps, expedition, heist, other singular focused events, etc… crash/freeze
Lab runs are about the only thing in game aside from hideout crafting that I can play with some stability. But have also crashed a few times there last night post 3.25.1
No MTX, with MTX no differences.

Have cleared caches, rebuilt databases, reinstalled.
It’s fixed my custom loot filters but POE on PS5 is unplayable for me at present. Sounds like for many others as well.
Cleared cache and rebuilded database, but it made things even worse. Game is still crashing here and there and now I am losing also exploration progress in map, every time I go to hideout and then back to map. Even vaal side area resets exploration on each map.
I am playing games since I remember, and I do not remember such a mess, and also such an ignorance from a dev side to their community.
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Kalelus0 wrote:
Cleared cache and rebuilded database, but it made things even worse. Game is still crashing here and there and now I am losing also exploration progress in map, every time I go to hideout and then back to map. Even vaal side area resets exploration on each map.
I am playing games since I remember, and I do not remember such a mess, and also such an ignorance from a dev side to their community.


The reset is a known bug since years. You need to reinstall to fix it. For the crashes I am afraid we are in the same boat...ha ha.
I’m just gonna act like it’s a launch day and log off and go do something else. Two days in a row…Sigh.
Is the native code the fix for the current disaster patch? You don't want to make changes on the old source code? If so please have the decency to tell us that.
It would be amazing if this patch supports higher frame rate.

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