Improvements to Item Drops
I wrote a really nice, polite post back when the Harvest nerf manifesto came out.
I disagreed with the direction and argued that the changes weren't just about Harvest, they were dangerously close to removing the CORE REASON I play PoE. Ever since then, I've noticed my average play time per league decreased 'MASSIVELY' :D huehue, and not because my precious feelings were hurt. I was having less fun, less 'one more map!' feeling. Now it's on average 4-6 challenges completed, maybe first weekend of a league. No supporter packs bought. I don't remember seeing 'we broke our concurrent player number records' for a while now either. Sounds...unprofitable for a game company. I'd pay attention to NeverSink's post. It was nice. Exile is an illusion, exile!
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Still tanky mobs
Still trash loot Almost no viable builds for end game playing a reasonable amount of time Where's the fun |
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Setting aside the "what things you've done" of 3.19 for a moment, and focusing instead on the "how you've done things" -- it's astonishing.
[Removed by Support] Beyond disappointed, I'm genuinely flabbergasted. GGG's pre- and post-lauch handling of 3.19 has taken PoE community management & communication from an admired pinnacle to the proverbial meme-worthy gutter. Josh Strife Hayes will probably do a "Path of Exile's Kalandra League : Timeline of a train wreck". Edit: Incredible. My description of how I perceived GGG's communication has been removed by support. There was no swearing, no threats, no personal attacks. Last edited by Sinaranu#7291 on Aug 24, 2022, 10:46:41 PM
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PLEASE REMOVE ARCHENEMIES! IT'S [Removed by Support] RUINED OUT OUR GAMING EXPERIENCE!
AND I DON'T SEE THE DROP RATE HAS BEEN IMPROVED AFTER THE LATEST PATCH UPDATE. Last edited by Kane_GGG#0000 on Aug 24, 2022, 10:44:33 PM
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What was wrong with the loot? Seemed fine to me? Is it juice scaling that is broken or something? Only thing I noticed is that game drops a lot fractured items now.
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[Removed by Support]
WHY are you guys so focused on AN? You've gutted the entire game and all of your good faith built up over the years, only to triple-down on your miserable changes. If I don't run expedition and ritual, I LITERALLY CANNOT SUSTAIN MY MAPS with just alch & go. On top of this, the massive deception with the patch notes (like you guys didn't know, yeah ok). Playtested and lying to streamers (Ghazzy), unfortunately Chris' empty comments about cashing in on your playerbase w/Hayes interview... It's like you guys are trying to go for the fastest "hold my beer" at just ruining this game and your company. I don't get it! 1. Revert your entire changes for loot. 2. SERIOUSLY reconsider your ugly hill that is Archnemesis in this game. This current format is not fun to interact with. You're ramming this janky, awful mechanic down our throats, to which no one ever asked for. [Removed by Support] advertise a PTR and get your feedback rather than us literally beta-testing for the first month. 0/10 league, and GGG is progressing from a 9/10 company to EA and Activision/Blizzard levels of scumbaggery. Last edited by Kane_GGG#0000 on Aug 24, 2022, 10:55:42 PM
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Remove arch nemesis it sucks.
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I don't comment much on here but I have been playing this game since beta and trying to wrap my head around the reasoning for a move like this. its like a chef that puts out a new spin on a fan favorite dish that is purposefully made to taste bad, and gets overwhelming feedback from patrons that indeed it now tastes bad, and the chef says: "well it might taste bad now but that's what your are getting from now on, as this is my vision, as a matter of fact this is now the only item on the menu, enjoy"
There has to be something we are not seeing, why alienate such a large portion of your player base? why risk the fallout? Last edited by JABone1#3075 on Aug 24, 2022, 11:12:14 PM
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Oh thank God, finally trying to fix your mistake huh?
But I'm still not confident about the overall drop rate , because your side had kinda removed the base from rate from league mobs, let's see how it goes after the patch notes , from there we'll see the results in 3 days. Please give back previous harvest crafting options, we need good craft mechanic so don't need to heavily rely on market, it's very bad now. P.S. : Arch nemesis mod still too op, need nerf on attack & defense buff. Especially overcharge mod, remove it, having 3 max stacks of charges is disgusting I do wish they reset back to previous drop rate before 3.19 Last edited by vortex226#4915 on Aug 24, 2022, 11:09:00 PM
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How do you still not understand GGG? Here's some numbers to hopefully help you clue in before it's too late if it isn't already.
08/19/2022 5pm Est. Steam Player Count Peaks 151,145 08/20/2022 5pm Est. Steam Player Count Freefall begins 114,618 08/21/2022 5pm Est. Steam Player Count 108,571 08/22/2022 5pm Est. Steam Player Count 85,009 08/23/2022 5pm Est. Steam Player Count 76,166 08/24/2022 5pm Est. Steam Player Count 71,891 Maybe it's still not sunk in yet so let's check US Prime Time and see how the numbers stack up. 08/19/2022 8pm Est. Steam Player Count 117,179 08/20/2022 8pm Est. Steam Player Count 83,555 08/21/2022 8pm Est. Steam Player Count 73,810 08/22/2022 8pm Est. Steam Player Count 59,587 08/23/2022 8pm Est. Steam Player Count 46,106 08/24/2022 8pm Est. Steam Player Count 50,911 (A few thousand uptick here to check out patch changes) 08/24/2022 9pm Est. Steam Player Count 47,087 08/24/2022 10pm Est. Steam Player Count 44,138 08/24/2022 11pm Est. Steam Player Count 40,978 Well that's if folks here's to hoping you get the hint and take action very fast or you can FAFO with us some more with these awful changes with Arch mods and Loot nerfs and we'll vote with our Time and our Money. Literally GGG you are on borrowed time own up to your mistakes and revert 3.19 changes and 3.18 Archnemesis mods before you don't have anyone left to pay your bills. All player count information sourced from https://steamcharts.com/app/238960 Last edited by Lacrimosa1#1274 on Aug 24, 2022, 11:11:53 PM
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