The Plague that is GGG's "Trade" system. & the Predatory dance feeding its lowkey P2W mechanism.
" I don't understand your issue with items becoming "useless". Items keep going in and out of what's hot what's not all the time. Every other update hits economy prices. When the game started, trash t3 rares had value. Now they don't. At some point skyforths had value, now they don't, etc., etc. Half decent items become legacy, and suddenly spike in price. The "stable market" you're talking about does not exist. It never has, never will - unfortunate or not. The "economy" isn't some mystical ghost. It is a direct outcome of player behaviors. And aren't you a capitalist? What happened to "free market economy"? When the system changes, and those who do not adapt, lose out to those who do. If you keep your "precious item" at a stubborn overpriced amount. You are asking to have your item remain unbought. There are good items on trade since Meta began, and are STILL THERE. because of how idiotically they are priced. Price changes Item demand changes Number of items changes Everything changes, because the players, and the game changes. The "stability" you talk about, does not exist. |
|
" Well I understand your romantic sentiment, but, from my experience of trading extensively since pre-hideout days, the days of the ancient trade chat life, it's less "just exiles playing the game" and more "Exiles having to go through names of items just to get the hover info on the chat channel then asking for the price/offer", to "Exiles just spamming 10 people for the same item because half of the first are afk, and half are Price fixing, then teleporting into the hideout of the one who responds, then making the trade, then loading back into your own hideout. and THEN having to apologize to the other random dude who actually comes back 5 minutes later to sell you his item, 5 exact minutes after you just bought the item from someone who responded sooner. Instead of going to the marketplace/AH/Alternative, finding the item you want, clicking "buy", getting the item, and the currency being automatically deducted from your account, and sent to the seller (regardless of whether they were a habitual pricefixer, or some guy who works 12 hours a day and needed some sleep, and also happens to be in one of the less popular timezones). I don't understand how you don't lose the "immersive" feel of the game and its game design, from having to turn your chat purple with all the spamming, and the hideout teleporting with the sole purpose of finishing a trade. I personally have to selectively delude myself in order to enjoy the birds chirping and the water flowing in my Lush hideout, because of all the inefficiency and hoop jumping that the quadriplegic trade system's brought into my PoELife. Last edited by allionus#2044 on Mar 3, 2020, 8:49:47 AM
|
|
Yes there is already items that are dirt cheap, theyre just not very useful to current builds. but there is a huge middle ground. items that are 10c to 1exalt or even more would become worthless too by a flooded market. super rare items would pretty much be unaffected but harder to buy for casuals because whats actually dropping for you wont be sellable anymore
i am not talking about stability. value fluctuates with supply and demand because there is a working economy. An AH causes the supply to be much bigger than the demand unless droprates are adjusted the items you consider overpriced and unsold are part of this economy. its hard to gauge the value of an item and people worry about selling things too cheap so they keep it in the stash for later when maybe they get a better understanding, or they put it up for a price noone will pay. its effectively off the market either way wich is exactly how the economy functions with current droprates and without having to restrict trade with things like BoE and it also rewards players for becoming more knowledgeable. its ok for a game to have layers of complexity |
|
" Lmao. I've seen people get muted or banned for using that errr "term" ingame. I wonder if quoting your words/meme/gif again will make the odds for it happening here any higher. In case you do get slammed I'd just like to say one thing if you don't mind.. Last edited by Luca_GGG#0000 on Mar 3, 2020, 9:07:00 AM
|
|
" I understand what you're saying, but, how would the items you mentioned become worthless? People who want to sell their items are ALREADY selling all those they'd want to sell. There's no "great flood" that's gonna happen brah. Items won't magically appear in people's inventory to sell. It's just the Presently Mediocre items sometimes get bought for unreasonable prices. And that only happens because the good items aren't available that time because the seller is asleep or living their real life for a little while (and losing out on sales). So instead of people having trouble selling their cheap items that drop, they'll be able to sell them without being forced to remain online, and competing against other players, this will make people "Flood" the market LESS, because they will learn that half-assed items can't just be tossed for sale relying on better items being offline during their "on time". So to correct the perception, I'm saying there are MORE SHIT items on sale now than there will be later. And people will become smarter about what's good. And does getting rid of price fixers and snipers mean nothing at all? Players who don't become knowledgeable in this game, are already suffering (from vendoring valuable stuff, to being swindled by some clever sniper who spots their items and pretends like it's total crap, buys it for pennies on the dollar, and then sells it for its actual value). But a player's personal pursuit of the game's information is completely their own choice. But the way how the system is manipulated by many, is what needs correcting, and what can be easily corrected. The only roadblock, is GGG having gotten used to loving that predation money. There's other details i can put out, but i have such a huge backlog of other responses i have to get to, just from being away at my friend's place for a night lol srry I hope this is enough for now. Last edited by allionus#2044 on Mar 3, 2020, 9:10:02 AM
|
|
" See, My meme game was "on fleek", which is how the cool hip kids these days say it. |
|
"dunno why mine was deleted though but yeah ggg supporters are soso... oh well. u seen it so now u know how to meme i hope lol "Now all that's left is for you getting on your knees."
if you know thank me:) i'm dying to find out x'D |
|
This for fort all me pepals. I in I, Jah rastafarai!!! Me no wans to talk dirt to talk dirt, mon!!! Me spens 4000+ owas in dis game. Me wans it to do good in jah name!! But to do $$good in turn fa Gameplay degeneracionnn no be good in tha lon run PoE Naccionnn monn!!! Jah out for now!!
Jah will reply to other..replies afta dis littal brekkkk!!! Last edited by allionus#2044 on Mar 3, 2020, 9:39:56 AM
|
|
No theyre not. Its hard to value items and sometimes we just cant be bothered with the hassle. Again my example with my tabulas, got 2 or 3 in the stash (along with everything else ive deemed valuable enough to pick up and keep) but just the tabulas to make an example. So i got at least 2, if its easy and simple im putting them up all the way until theyre 1alch. Its enough that there are 50 people with 2 tabulas and thats another 100 tabulas up on the market. But fact is there is probably 1000s of tabulas laying about in peoples stashes. Same with every other thing common enough that we find a few every league..pretty much anything but the rarest of items. While some people would like am AH despite whatever limitations would have to be put in place there is also people like me who appreciates the current system as the lesser evil and enjoys that in PoE trade is unrestricted. You can buy, use and resell the same items sometimes even for profit. And new players come both as players like you and like me
|
|
" Definitely not! My meme was 3 danks higher than your meme. and ggg is with me on that W!!! Thanks <3!! |
|