Haven't really ever commented on lab, but I hate it.

"
Tin_Foil_Hat wrote:
"
Casual_Ascent wrote:
Chris has stated that the ascendancies are, in fact, now considered a core part of the game.

You're correct, ShaUrley.
Still making fictitious statements with absolutely no source. Well, thats typical considering its made up or taken out of context from the podcast in which ive debunked in the other Labyrinth thread post in which Turtledove had no excuse for after it was pointed out.


It's a fact that Chris said that ascendancy points are not optional. As for your other stuff, I don't know what you mean. You haven't debunked anything?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
mynameisonlyforthegods wrote:
"
Tin_Foil_Hat wrote:
Also its not core to the game. Not Ascending doesnt prevent you from doing maps (end game content) at all.


this is so ridiculous statement that i absolutely need to bash it.

not having rings doesn't prevent a build from clearing maps
not having amu doesn't prevent a build from clearing maps
not having x* doesn't prevent a build from clearing maps

*insert just about anything to replace the x and the statement is still valid

-> nothing in your opinion is core game. good opinions you have there, matey.
Nice context there bud.

Clearly you missed the part where i said what "core" actually means.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
Turtledove wrote:
"
Tin_Foil_Hat wrote:
"
Casual_Ascent wrote:
Chris has stated that the ascendancies are, in fact, now considered a core part of the game.

You're correct, ShaUrley.
Still making fictitious statements with absolutely no source. Well, thats typical considering its made up or taken out of context from the podcast in which ive debunked in the other Labyrinth thread post in which Turtledove had no excuse for after it was pointed out.


It's a fact that Chris said that ascendancy points are not optional. As for your other stuff, I don't know what you mean. You haven't debunked anything?
Lol yes i did, go back through your spammmy labyrinth hate posts with me and Goetz and you completely ignored me debunking your usage of the pod cast, your "proof" was nothing more than contextual cherry picked words from the podcast. You took a snip of what was actually said and tried to use it as evidence when the entire statement made was completely different.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
Tin_Foil_Hat wrote:
"
mynameisonlyforthegods wrote:
"
Tin_Foil_Hat wrote:
Also its not core to the game. Not Ascending doesnt prevent you from doing maps (end game content) at all.


this is so ridiculous statement that i absolutely need to bash it.

not having rings doesn't prevent a build from clearing maps
not having amu doesn't prevent a build from clearing maps
not having x* doesn't prevent a build from clearing maps

*insert just about anything to replace the x and the statement is still valid

-> nothing in your opinion is core game. good opinions you have there, matey.
Nice context there bud.

Clearly you missed the part where i said what "core" actually means.


Your definition of 'core' is incorrect.
"
Casual_Ascent wrote:


Your definition of 'core' is incorrect.
No it isnt, anyone whos literate can look up the definition and see that your use of core is incorrect and mine is in fact the correct use.

edit- Oh, im still waiting for your source on the statement.

Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Last edited by Tin_Foil_Hat#0111 on Jun 17, 2016, 12:03:58 AM
"
Tin_Foil_Hat wrote:
"
Casual_Ascent wrote:


Your definition of 'core' is incorrect.
No it isnt, anyone whos literate can look up the definition and see that your use of core is incorrect and mine is in fact the correct use.


Your ego is getting the best of you.

Admit you're wrong and move along.
"
Casual_Ascent wrote:
"
Tin_Foil_Hat wrote:
"
Casual_Ascent wrote:


Your definition of 'core' is incorrect.
No it isnt, anyone whos literate can look up the definition and see that your use of core is incorrect and mine is in fact the correct use.


Your ego is getting the best of you.

Admit you're wrong and move along.
"Ego" lol'd

http://lmgtfy.com/?q=core+definition

Since youre clearly too lazy to understand the actual definition. I guess being smart enough to understand basic vocabulary is now being "egotistical".

top lols.

Edit - Oh, and im still waiting for that source on the statement chris supposedly said.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Last edited by Tin_Foil_Hat#0111 on Jun 17, 2016, 12:08:46 AM
"
Tin_Foil_Hat wrote:
"
mynameisonlyforthegods wrote:
"
Tin_Foil_Hat wrote:
Also its not core to the game. Not Ascending doesnt prevent you from doing maps (end game content) at all.


this is so ridiculous statement that i absolutely need to bash it.

not having rings doesn't prevent a build from clearing maps
not having amu doesn't prevent a build from clearing maps
not having x* doesn't prevent a build from clearing maps

*insert just about anything to replace the x and the statement is still valid

-> nothing in your opinion is core game. good opinions you have there, matey.
Nice context there bud.

Clearly you missed the part where i said what "core" actually means.


?

this?

"
Tin_Foil_Hat wrote:
Feel free to say its "core" when it actually says you have to do it and when you can not proceed past an actual core part of the game without them.


i don't see how this contradicts my statement at all? you don't "have to have" gear to complete mandatory (core) part of the game. nor are there any skill gem requirements to pass mandatory (core) parts of the game.

factually, what you think as "core" game is reaching level 20 (iirc), level 35 and clearing every mandatory quest from a1n till some point at merciless (dunno where you consider "core game" ending). ie, you can clear the core game WITHOUT ANY GEAR OR SKILL GEMS WHATSOEVER if you're being rushed. therefore nothing but several quests and level requirements to enter next difficulties are mandatory (core game), according to your words.
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
Zzz derailing contextual posts. Its almost as if you dont do this every single time you try to argue (you do and youve been called out on it before).
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
Tin_Foil_Hat wrote:
Zzz derailing contextual posts. Its almost as if you dont do this every single time you try to argue (you do and youve been called out on it before).


no fucks given matey. i care about only one single thing, and that's logic. if you manage to stuff some logic into your arguments, we can have a nice conversation. your arguments don't have the slightest bit of logic though, so until you fix that you're not eligible of having an opinion on the matter of labyrinth.

learn logic or gtfo.
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
Last edited by mynameisonlyforthegods#2781 on Jun 17, 2016, 12:29:11 AM

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