The Chisel Bubble: Using currency to roll maps, vs buying maps
I'm still not convinced your method Scrotie is optimal. It's optimal in sense of "preserving" currency.
However in sense of gaining currency and also XP, it's better to drop more items and run rare maps. Just because it helps your shop and XP. Also rare maps have bigger inc. rarity bonus. I'd say that real break-point to start alching is Tier 6 map. This helps you to cross threshold to mid-tier (Tier 7+). Before that, it's not that much issue of map drops (pool grows good with just magic maps). It can be just issue with rare/unique item drops. On chiseling case I'm not sure yet when it's optimal to start chisel apart that high-tier maps are defo 4x chisel. MY CHALLENGES ARE DONE ON HC, IT'S NOT SC GUYS!
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Last edited by Entropic_Fire#0222 on Oct 26, 2016, 5:23:59 PM
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Yeah, that would be more precise, but that would be a LOT of work.
The truth is this: you can estimate the value of better drops from a map (relative to farming Dried Lake for free) by looking at that map's trade value. If the map's chance if dropping better items is worth something, then the map itself is worth something. Also: if people are currently undervaluing that increased-drop opportunity in trade, why not buy it from them? If people are undervaluing their maps, I'm still giving good advice, just for a different logic base. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Jan 20, 2016, 11:15:01 AM
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" You can find estimated currency drop ratios + on average map contains somewhere around 700-900mobs (using rampage gloves so game counting for me :P) Only problem would be in estimating divination card drops and vendor recipe drops(that are not influenced with rarity so jew and chrom i think) Next add some currency ratios in leagues and u got answer for "is alching worth it?" BTW answer to why not buy maps from ppl is that if u alch every map probability of going out of maps is close to 0 (unless u started with 1 map :P) +1guy can run 1map at a time and higher maps tend to be "slower" with more slowing mods like monster hp/resistances/temporals/frozen ground etc but you can't really make a model for 1build of how each of those mods slow its speed and average it on all builds because this would be highly inaccurate. Last edited by davinci663#4947 on Jan 20, 2016, 3:23:31 PM
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I still say that alching every map is the way to go.........I've done that so far and I've got tabs and tabs of maps(many mid-tier maps too). Of course I only alch the maps I want to run now since I have so many. A couple of the bosses kick my ass, so I don't bother.
Oh, and alching even lower levels is not a waste at all since I almost always get my alch back or a chaos so end up breaking even at the very least. Also, since I alch every map and have lots of maps drop, I end up with a tab of maps I'll never run, thus enter the chisel recipe and having lots of chisels that I occasionally add to increase my map drops even more........ It's a win-win situation. Last edited by Mentoya#7912 on Jan 20, 2016, 10:38:21 PM
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"As I explained earlier in this thread, you need to get 4 Alchs back to break even. Whatever you find in a rare map, you'll find 75% of the same stuff in a blue map, assuming average rolls. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Jan 20, 2016, 11:18:12 PM
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" Wait, how do you need 4 alchs to break even when you've only spent 1 alch to begin with??? if you need 4 alchs to break even, then why do I have a constant supply of increasing alchs??? I've already tried doing just the Transmute/Aug and I get very few maps that way... I mean it stands to logical reason when you bump up quantity significantly that you are bound to find quite a few maps!... I even found 6 maps yesterday morning when I alched one map. I can't remember the last time I ever found 6 maps from Trans/auging a map............. If it was so simple as only Trans/Auging maps then everyone would do it and not waste the currency doing it the other way....People Alch maps because it works for them in building a huge map base, they don't do it because they want to waste the currency. I'll try and get a screenshot in once I organize my stash just to show the tabs and tabs of maps I've got from Alching every map. I guess we just have to leave it at your horrible results of alching maps are far less than my robust results for alching maps.... And your excellent results of getting tons of maps Trans/auging maps are way different than my dismal results of Trans/auging maps. Last edited by Mentoya#7912 on Jan 20, 2016, 11:56:02 PM
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" He's talking about the map itself that you got for free that cost xyz amount of chaos. He's talking about alching map + chiseling them too, and maps above at least t8 that you can buy 2c apiece. Last edited by RagnarokChu#4426 on Jan 21, 2016, 12:03:51 AM
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" but if you go back and look at his first post, he's also opposed to alching low tier maps, and that's actually how I've been building my wealth, both in currency(to a lesser degree) and in maps(to a high degree). Alching low level tiers has allowed me to be swimming in maps which equates to lots and lots of leftover maps for the Chisel recipe, since there are plenty of maps I hate running. I get the freedom of choosing. The ones I've alched so far(and sometimes chiseled too) are T1 through T6 and with spectacular results. Again, I can only report what I've seen, and I get alot more currency and maps overall when I alch a map then when I don't, and the proof that this works is the fact that I'm approaching 300 alchs and have tons of maps.... That never happened back when I would only trans/aug maps..... Last edited by Mentoya#7912 on Jan 21, 2016, 12:19:49 AM
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"If a business is pulling in $6000 per month, then they begin an aggressive ad campaign which costs them $4000 per month, and the result of that campaign is revenue rises to $8000 per month... is that a successful ad campaign? No. Overall, it's costing them $2000 per month to run. Increasing revenue isn't the same conceptually as increasing profit. In the same way, increasing your raw loot drops isn't the same thing as profit. As I said, you get 75% of the same stuff in your average blue map. Let's say you're getting 2 Alchs per rare map. Is that breaking even? No. Because you could be getting 1.5 Alchs per blue map. You're spending 1 Alch to get half an Alch more than you normally would. I do not doubt you when you say you're stacking up Alchs. But you could be stacking them up even faster. You'd be better off saving your Alchs up and trying to trade them for something nice. Probably after converting them to some other currency. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Jan 21, 2016, 12:31:49 AM
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