what is the point of filler mods.

"
Peace_Frog wrote:
Long winded rant not countering any pertinent points brought up in the OP or since


I was writing a long reply, but figured why bother; this is like arguing with a religious fanatic...

5/10
IGN - Xervitus
"
Xervitus wrote:
I was writing a long reply, but figured why bother; this is like arguing with a religious fanatic...

5/10


1) I addressed nearly everything in the OP's post, and have yet to have had anyone tell me why I'm wrong; only blindly stating that I am.

2) If a paragraph is long-winded, you should probably stop posting on a video game's forums, put down your laptop and pay attention to your high school English class.

3) I'm not even religious.
Look, man. Video games are hard, okay?
Last edited by Peace_Frog#0315 on Jan 6, 2014, 11:50:12 AM
"
mazul wrote:

They explained before that by having the possibility of getting shitty mods, you feel much better when you do get the good mods.


Bad combinations for your build are still shit mods, regardless of power.

The point here is that life regeneration, thorns and light radius are pathetically weak and useless in comparison to almost anything else both in use and stat strength range.

There needs to be serious thorns passive nodes and item stat increase, light radius needs to be combined with accuracy or have nodes that boost accuracy based on light radius.

In order to make life regeneration really useful, it needs to be combined with flat base physical reductions because the game does stupidly overpowered single hit damage that ignores most of your armour and one shotting 3k life characters making it useless, life regeneration would do nothing.
Last edited by Pinchyskree#6347 on Jan 6, 2014, 11:59:06 AM
"
Pinchyskree wrote:
Bad combinations for your build are still shit mods, regardless of power.


So every piece of gear that drops should only have mods that are useful to your build? Where's the fun in that? After the first 20 rare drops in level 66 maps, you'll faceroll every enemy you fight.

"
Pinchyskree wrote:
The point here is that life regeneration, thorns and light radius are pathetically weak and useless in comparison to almost anything else both in use and stat strength range.

There needs to be serious thorns passive nodes and item stat increase, light radius needs to be combined with accuracy or have nodes that boost accuracy based on light radius.

In order to make life regeneration really useful, it needs to be combined with flat base physical reductions because the game does stupidly overpowered single hit damage that ignores most of your armour and one shotting 3k life characters making it useless, life regeneration would do nothing.


Again, do you even race, bro?
Look, man. Video games are hard, okay?
"
Peace_Frog wrote:
"
Xervitus wrote:
I was writing a long reply, but figured why bother; this is like arguing with a religious fanatic...

5/10


1) I addressed nearly everything in the OP's post, and have yet to have had anyone tell me why I'm wrong; only blindly stating that I am.

2) If a paragraph is long-winded, you should probably stop posting on a video game's forums, put down your laptop and pay attention to your high school English class.

3) I'm not even religious.



you are wrong , because you are basing things like races as the foundation of balance.

MANY things in races are lot more useful than they are in the actual game.

sure iron rings are useful in a race that lasts 1 hour.
sure reflect does something , in a race that lasts 1 hour on mobs that you could have just aoe one shot anyway.

thing is , in races you dont have optimal mods for your build , what you have is a bunch of cobbled together gear that has like a life or damage mod or resist mod on it and then who gives a fuck about what the other mods are.

saying something works for what amounts to not even 1% of a characters game time does not make it useful.

again this goes back to the concept of infinite mod space , when you are leveling up , most stats dont matter , get a few resists and a few life mods and you could be wearing white items and progress easily . everything is viable in the early game. EVERYTHING.

you say those mods are useful in the early game, well because there is no need for better mods at that point.

early game is completely irrelevant when it comes to item balance , because everything is piss easy anyway.


the early game had to be balanced with noobs with shit gear in mind , so your logic that these useless mods are useful in early game , is rather pointless.

i mean sure , being naked is technically viable in early game too , i go with out chest armor until level 9 most of time anyway.


lol @ the monkey thing, the mobs that die in one hit anyway such a triumph of epic reflectitiude.
Last edited by Saltychipmunk#1430 on Jan 6, 2014, 12:30:10 PM
"
Saltychipmunk wrote:
THERE ARE MODS IN THE GAME THAT AREN'T USEFUL FOR ANYTHING!


"
Saltychipmunk wrote:
everything is viable in the early game. EVERYTHING.


I rest my case.
Look, man. Video games are hard, okay?
The presence of these filler mods are precisely why godly, mirrored rares are so desired.

It contributes to the hoarding of currency and inflation. People will save up for mirrored items or stockpile currency to create their own items, once they have enough mirrors and eternals.

Don't mind anything that's bold or underlined.
"Nope, it is GGG's game/they choose to let you play/can at any moment prohibit you from playing" ~ Mazul
"GGG definitely has the power to 'tell' me how to play it.

In the end, the only real choice I, you, we have is, is whether we play or not at all." ~ CharanJaydemyr
"
Peace_Frog wrote:
"
Pinchyskree wrote:
Bad combinations for your build are still shit mods, regardless of power.


So every piece of gear that drops should only have mods that are useful to your build? Where's the fun in that? After the first 20 rare drops in level 66 maps, you'll faceroll every enemy you fight.

"
Pinchyskree wrote:
The point here is that life regeneration, thorns and light radius are pathetically weak and useless in comparison to almost anything else both in use and stat strength range.

There needs to be serious thorns passive nodes and item stat increase, light radius needs to be combined with accuracy or have nodes that boost accuracy based on light radius.

In order to make life regeneration really useful, it needs to be combined with flat base physical reductions because the game does stupidly overpowered single hit damage that ignores most of your armour and one shotting 3k life characters making it useless, life regeneration would do nothing.


Again, do you even race, bro?


And when the race is over you turn this character into a OP thorns build ?

Don't post to build of month please,it may be nerfed.
"
Peace_Frog wrote:
"
Saltychipmunk wrote:
THERE ARE MODS IN THE GAME THAT AREN'T USEFUL FOR ANYTHING!


"
Saltychipmunk wrote:
everything is viable in the early game. EVERYTHING.


I rest my case.


only if you contend early game to mean anything, you are misconstruing my words and taking them out of context.

everything being viable in the early game does not mean that something is useful.
everything being viable , just means player choice and build prefernce simply does not matter at that point , so in another way , everything is equally viable in early game and everything near equally useless as the whole affair is render meaningless by the sheer easiness of early game .

sure a wet piece of dog shit can be used as viable crayon , but would you ever use itinstead of a crayon? I would hope not

it is not a useful crayon, but it can be a crayon.

what you are implying is that the turd is as useful and practical a crayon , AS A crayon.


which is why i cant possibly take you seriously
Last edited by Saltychipmunk#1430 on Jan 6, 2014, 12:47:08 PM
"
Temper wrote:
And when the race is over you turn this character into a OP thorns build ?


Low level gear has low level mods tailored to leveling. Risking these low level mods on high level gear is just RNG. Get used to it.

What's next? Complaining that your tank-build character got a +5 armor roll on his shield? Poorly rolled, yet otherwise ideal mods on high level gear shouldn't happen either, it's not fair! QQ!
Look, man. Video games are hard, okay?

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