POE: The Best of Games and the Worst of Games
" And this is how responding to negative criticism should be done, bravo, Chris. Keep working hard at this, because if any gaming company can make measured, useful changes to a game, it's you guys :P. VI |
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" That's kind of why I suggested to add the drop to bosses. Non Map people will still be able to experience the new crafting material. But those will run higher maps will just get a better reward. There is a lot of upside to this.... |
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BUMP
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" And that's why I said that you'll have qq'ers asking to have the better reward not in harder content only. People will never get enough. IGN : @Morgoth Last edited by Morgoth2356#3009 on Dec 10, 2013, 11:11:38 AM
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" would be very nice and hopefully some of these concepts will make it into the game! " why should it be needed to be different items? why not have more than a single use - why not have them be also part of recipes with (partial) foreseeable results aka crafts? " I am not against trading totally, and from that 'group' I may be one of the lowest amount of trades (around a handful since open beta start(!), not counting item swapping with friends) I just respect the basics of economics. invited by timer @ 10.12.2011 -- deutsche Community: www.exiled.eu & ts.exiled.eu Last edited by Mr_Cee#0334 on Dec 10, 2013, 11:23:32 AM
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I think most people just misunderstand the currency system.
Orbs are primarily currency. The fact that they can also be used to craft should not be meant to imply that you should use them that way in all cases. The fact that they can be used that way does a very nice job of regulating inflation and pricing. There are situations where you can leverage them into significant value. "I need boots; I'm going to find some decent level white boots and make myself a good pair of boots" is not such a situation. That is for all intents and purposes like insulating your house by stuffing the walls with crumpled dollar bills. Yes, the bills can be used that way, but it's not a GOOD use of them. Last edited by Oxyn#1769 on Dec 10, 2013, 11:51:11 AM
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"Aka, there must be a hidden 6L Recipe we haven't discovered yet.. :P EA IGN: We_Have_Monk_at_Home *Burnt out and waiting for either PoE1 League or new PoE2 Classes.* Last edited by Sheriff_K#3938 on Dec 10, 2013, 11:50:14 AM
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" If they ever did put such a thing in the game, it would need to require more currency than the current average cost of creating a 6L, allowing players to hedge their bets against a bad streak of failing with fusings without undermining the inherent value of 6L. | |
" Yeah, because in a mutliplayer online game that explicitly encourages trading, trading is like a baby thing... IGN : @Morgoth
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POE should re invent Rune Words. I think we all loved the idea of taking white items in D2LOD and turning them into something GODLY or just useable.
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