The rich get richer, the poor get screwed
In D2 I could play for fun and get great items with way less required time than PoE.
I could get archon nigma with WAY less time than I've been playing in OBT, and I didn't get anything like a Kaom's (if thats a good comparison). Because life is short, you shall make rains of all sort - Amarena, the Iron Man
- My IRON MAN witch build video: http://www.youtube.com/watch?v=JJOUcu0ioL4 - Do you want your witch wearing PANTS? check http://www.pathofexile.com/forum/view-thread/19769 |
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" And what is the claim that this fame make that it fails to deliver? That is is hardcore : its hardcore for first time players, believe me most of them will quit after getting owned 20 times in a row by Merveil normal. That this is online That this is an ARPG : like I said in another thread PoE is much more an Hack and Slash than an ARPG but I do believe theres way more hits on search engines for ARPG than for Hack and Slash, Diablo and Diablo 2 are NOT ARPG but Hack and Slash and devs made very clear that they were inspired by these titles. This is no mistery that this game resolve around RNG, MF, grind and trade to advance, this was like this in other Hack and Slash and I dont see why it should be different here, Self Found has no place in an online Hack and Slash in my opinion, if there were room for that they would have made an offline client allowing you to play offline for that, it is not undoable, it was working great on Diablo 2, both offline and online offered a very different experience but I doubt GGG wants to make an offline client and from their answers in the SFL thread it seems that they wont make any SFL league either as they believe (rightfuly so) that you can play Self Found the way it is now. Now you tell me that you want to be part of the online ladder without engaging in any of the online activities? Dude seriously find another game. This is just another QQ post about who is the richest and who get the best items, you want to get the best items? Grind the content with MF or flip items all day, there is no simpler solution, increasing the drop rates will either render the game dull and too easy or make a price inflation if we drop more orbs, it will be also a lot easier to craft in this case as more orbs = more chances to successfuly craft. Before you burst into flames I want to point out that I have about 10ex worth of orbs in my stash, I am not among the richest, far from there but I am happy the way it is, I believe I am not the only one that is happy the way it is as I doubt theres more than 20 - 30% of the population that actually post in the forum. In short : deal with it or find another game that matches your expectations, there is no way to please everyone. |
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" How many Windforce did you dropped self found? How many Grandfather? How many high level runewords with high level runes did you achieved? I personally NEVER dropped a Windforce while playing Diablo 2 online for more tyhan 2 years straight and I was playing damn hardcore, the runs I did on every boss are way too many to even start to count, compare what is comparable, I am not saying I never dropped good stuff but the BIS items were damn hard to get. |
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" Dude, I LOVE SELF FOUND GEAR PROGRESSION IN PoE. It's the content gating, the challenge gating, the forced 'ease' at end game that I object to. That being the choice to either buy/sell <- not hardcore or MF faceroll <- not hardcore. Just to put you in the picture.
a snippet of my >3500 hours self found wealth
I wont link the full 100+ tabs Casually casual. Last edited by TheAnuhart#4741 on Sep 29, 2013, 3:21:21 PM
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" Please read carefully... I have 400 + clan members, and that does not include other people who pm me who are not part of my clan... I can do what I want as long as it abides by the rules, so just let me be... ┌∩┐(◣_◢)┌∩┐
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" You didn't MF much in D2, did you? Because life is short, you shall make rains of all sort - Amarena, the Iron Man
- My IRON MAN witch build video: http://www.youtube.com/watch?v=JJOUcu0ioL4 - Do you want your witch wearing PANTS? check http://www.pathofexile.com/forum/view-thread/19769 |
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" Please avoid commenting what I was doing or not, I did have some of the best MF toons back then, I went up to about 1000MF on a single frost sorc before realizing I got better drops with around 500, I never dropped a Windforce because I was unlucky and the drop rate was something like 0.001%. Same goes in PoE theres some items that will take an outrageous long time to drop for a grinder and will never drop for the average player, yet people cant stop complain about them. Funny thats the only point you come back on tho.... @TheAnuart the end game is not yet to be implemented in game, sure you have maps but we are yet to see the final act and final boss. This game was build around the idea of an online community trading, that it is hardcore or not is not the point, in a larger picture PoE is way more hardcore than most games of this genre released since D2 if not all, not hardcore because it will be difficult, its meant for you to be able to facetank the content at some point as an achievment (if that bother you its time to reroll), but hardcore because it will take time for you to achieve this, hence your 3500 hours of self found. As you can see you are quite wealthy without needing flipping items, it just took you way more time to do so in front of flippers but thats not something that can be fixed and every single argument in this thread wold lead to more damages than good IMHO. I personally have no interest in ladder but even as self found you can run races and be in the ladder, you start the races with a naked character and an empty stash if I am not mistaken. The only thing all the rants on this forum are doing is making this game a clone of D3 little by little because the devs want to please the QQs, I think that this is very very sad. |
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" I don't have any interest in ladders or competition whatsoever, as I've said, the only thing that bothers me is that challenging content is gated behind 2 methods (3 if you include the RMT element which isn't by design but is a result) neither of these 2 methods I find appealing and it's bad for an aRPG, let alone a self claimed hardcore aRPG to gate content this way. You can say it is temporary, you can say the story isn't finished, that matters not one bit. The map system and the currency sink it is used as IS the end game, it will be when other content is added, they like the system, they think it works well, they don't want to change it, I have it in PM from Qarl. It's funny you mention D3, because it happens that Blizzard have realised the errors in D3, while PoE didn't learn. What's even funnier, is that over the next few months, with changes to trading and loot-finding, there is going to be a massive influx of D3 shoppers descending on PoE for their fix while as bizarre as it sounds, D3 may well become the loot-find, H&S, aRPG that people have missed for so long. But, we are digressing and discussing the less relevant point of my OP, again, while forgetting the relevance. Regardless of our discussions, THE CURRENCY SINK MISSES THOSE WHO NEED CURRENCY SUNK. The relevance? The thread title "The rich get richer, the poor get screwed" Casually casual. Last edited by TheAnuhart#4741 on Sep 29, 2013, 4:29:25 PM
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" Is this original, or have I just never happened across it before? Either way, I laughed my tits off. Casually casual.
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" From personal experience I can tell you that this is absolutely not true. |
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