The rich get richer, the poor get screwed
Define rich
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Spoiler
Let the games begin
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" Wut? You're proud you can look at a PM, tell the person to wait a minute or instantly leave the map to make a trade? Not to mention, THIS is what gets you the moneizz??? :x In all seriousness though, for anyone who wants to get rich- you wont have much fun in the beginning, it'll mean min-maxing everything and reading up on a lot of strategies on what to keep what to vendor what recipes are useful etc etc. All of this will ofc become a habit with time and if you play long enough you'll start accumulating currency at a faster and faster pace. But only if this behavior is coupled with constant influx of mediocre items to sell on the forums and an occasional lucky drop :3 Don't expect to be trying out new builds and all that until you got a solid base of wealth though and most importantly- don't expect to get the epic drops yourself, you'll most likely get disappointed. Most players wont ever see the top-tier drops for themselves. However, if you find that you enjoy playing the game at a more casual pace there's plenty of room to try new build and do whatever you want while still having a shot at getting the mid-tier drops to fuel your new characters. But I strongly recommend looking up at least some recipes along with some tips and tricks to avoid wasting currency for nothing. Cheers! IGN:
Standard: @MeowViking Perandus: @VikingVortex |
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Just like in real life.
Deal with it. http://www.myit-media.de/the_end.html
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" Then dont come here and complain about the economy and ask yourself why you are playing an online game that is centered around trading thanks. |
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See... in a free market economy, if the poor were able to become rich... the rich would be able to do the same too and become richer. In fact, they could hire 100 people and have them all do what ever it was and reap the profits of those 100 laborers. It's exactly the same in this game. The reason people are getting rich is that other people are willing to give them items of higher value for items of lower value (in terms of time spent).
The game is producing wealth at a rate proportional to the number of hours played. People find a way to concentrate that wealth by getting others to give them their "hours played" in exchange for an item. In order to make that wealth grow, the successful player will find a way to turn a fraction of that profit into a new item he can trade... either by crafting or by trading for it. The rich get richer because they can afford to invest in these items for trade. |
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The game is about having fun not about who is rich and who is not.
I do agree that "rich" players have much much more fun than "poor" players. In my opinion thats the result of GGG design concept and until they modify it abit then nothing is goonna change about rich getin richer and poor getin poorer situation PS There is never simple solution IGN : Sir_Big
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" I beg your pardon, of course, in a thread about the economy, in a forum, in a beta, of an aRPG, everyone should remain quiet unless the model, subject or anything else suits them. Silly me. Casually casual. Last edited by TheAnuhart#4741 on Sep 29, 2013, 8:47:36 AM
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another thread how poor you are, 10/10 I'm even more happy that I have more than you
TOILETTE BRUSH BOYS
@Etti |
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Learn to trade. I've followed Ineqium's thread advices and have made a profit of 4 exalteds (strated from humple 5 gcp) in a week. Can't wait to get enough to start dealing better items.
IGN: Smegacore
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