Remove MF completely from game

Personally, idc what they do with MF. I play this game to experiment with builds. I have always enjoyed leveling new characters, experimenting with off the wall stuff, and trying to make the impossible work. Do I enjoy having a char or 2 that completely facerolls everything? Of course!! But that's not the goal of the game for me. Having said that I like the idea of MF as a stat. When I find an upgrade and notice that's there's some IIR/IIQ on it I'm like "BONUS!!!". Would I notice if it wasn't there? Probably not. Do I notice when it is? Certainly!

I also must point out that there are multiple char slots on your account for a reason. If phat lewtz is your goal in the game then make an OP MFer. Have that char find gear for your real, i mean other, chars. I don't see why this is such a bad thing. To me complaining that every char should have the same MF (which is the feeling I am getting from most of these posts) is like complaining that your melee build should be able to be just as effective at ranged as a ranged build. Or that your frost witch should do just as much phys dmg as your ground slam mara.

I would venture to say that, even though the majority of posts in this thread favor the idea of removing/revamping MF, that there's probably a decent % of people who would freak if MF was removed. And there are probably many people out there like me who don't realy care one way or the other. There are many times many unheard voices who don't post on the forums. And many more that do and may never find/see this thread.
Check out my Frozen Dagger build in the Shadow forums!!
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dragonbite wrote:
I think the drop rate is balanced around there being MF.
Would be nice to have a league without MF and have the drop rate be re-balanced.


That's a great idea, a 4 month league with no MF would be very interesting!
Procurement  : The Ultimate Exile's Companion!
Forum Thread : https://www.pathofexile.com/forum/view-thread/172710/page/1
Github : https://github.com/Stickymaddness/Procurement/
...

No ones forcing anyone to stack MF.




I kinda like the idea of MF, but not in those amounts. Without MF gear, it's almost impossible to get something worthwhile. With all my characters, when they have no MF, I have been in situations when I farm for some 30+ hours and I get some few chaos, few alch and some lower orbs, ofc some shitty uniques, which are still okay, but for the time spent - it's just shit loot. I would be fine with like having 2x drop rates of those we have now and decrease all MF stats by like 80%, so that there is still some MF, if you want to sacrifice your DPS and survivability for it (as sometimes you will farm lower lvl areas than you, which are easily cleared even with like -50% dps and stuff).
So yeah, both hands up, waiting for GGG to make the move.

Edit:
"
Vooodu wrote:
...

No ones forcing anyone to stack MF.






Really? Maybe if you are reeeeeally lucky. I have some friends who are getting damn eternals and exalts while they lvl up, but for the most part people just get shitty items. It kinda sucks when you get like 1 rare in 10 minutes and there is around 5% chance that it could be used and even lower chance, that it's an upgrade. I ran my Anarchy char in merc Ledge from lvl 52 to 64 and after that I was still running in most of my lvl 25-40 items. That is just awful.
IGN Macesaremanttofly
Last edited by rogueyoshi#3646 on Jun 26, 2013, 12:30:18 PM
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LostForm wrote:
"
thepmrc wrote:
"
Hovergame wrote:


Dude, GJ understanding how I did it within a few days. My HC char (level 81, mostly self-found) has never used LA (--> ROA) and has a way better gear. Of course, I played that char way longer.

Do you want to know your problem ? you copy an end-game build without even understanding how it works. And then, without a godtier gear, you cannot progress, and instead of finding how to progress, you ask for buffs/nerfs.

Some skills are REALLY good at low levels (Poison Arrow is a wonderful example) and sux at higher levels. Some skill are more gear dependant than others. And guess what ? You don't follow an endgame build at level 40.


FYI you are coming across as an extremely arrogant dbag.


I dont read it that way. Hover is being attacked for doing exactly what people in this thread say you cant do (except with maybe a spork build). Arrogant douche bag because you find it difficult to do as well? or because he is saying you shouldnt copy a end game build and wonder why it doesnt work so hot at level 40?


Well, I guess you can't read then. Everything he has posted in this thread has been complete garbage. Just insulting trash that has no bearing on the topic at hand.

Hover degenerated this topic into a complete mess by trying to make this about game difficulty when it is not about that in the slightest. I certainly don't mind seeing people with varying opinions on this topic as it is controversial, but belittling people for their opinions and trying to make it about 'making the game easier' is just inane.
Last edited by thepmrc#0256 on Jun 26, 2013, 12:40:28 PM
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thepmrc wrote:

Well, I guess you can't read then.


you are clearly a paragon in non-attack based postings.

Everything you post starts with an attack.

Please stop trying to get everything about the game streamlined into you picking up loot easier.
Hey...is this thing on?
Last edited by LostForm#2813 on Jun 26, 2013, 12:59:35 PM
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LostForm wrote:
"
thepmrc wrote:

Well, I guess you can't read then.


you are clearly a paragon in non-attack based postings.

Everything you post starts with an attack.

Please stop trying to get everything about the game streamlined into you picking up loot easier.


Yes, I was attacking you. If you read hover's posts and they don't come across as wildly arrogant, idiotic and belittling than I have to assume that you cannot read. Simple as that.

How would removing MF make picking up loot easier? Please stop trying to sound like you have something intelligent to say when really you have absolutely nothing to contribute.
"
LostForm wrote:
I would put LS into the 'traded clear speed for safer play style category'. Strong skill, not nearly the fastest in terms of wrecking whole screens.

Discharge, Cleave, DPS oriented bow builds, EK pre-nerf (havnt played with it post nerf), some EE builds, some ele proliferation burn builds.

These are builds I would put into the 'sacrifice safety to up clear speed category', and can pretty much one shot every mob, 2 shot bosses. How far you are willing to walk the edge of death will decide whether or not you want to run 2 andivarius rings.

dual spark totems is very strong and very safe. Magic find in no way changes the fact. A better solution would be something like adding -IIQ/-IIR to the ancestral bond passive. Possibly the summon notable in witch area.





"How far you are willing to walk the edge of death will decide whether or not you want to run 2 andivarius rings."

That´s what i was talking about. Builds that have the kill speed, can stack MF till max and have the safty of a dual sporker. I asked what other builds are there that can do this You said you can think of many builds. But you presented me only builds where you can sacrifice one for the other.

Those builds you said are never in a category that would outplay a maxed mf sporker so they would match the iiq(killspeed) while still wearing the high iir.

What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?
Last edited by Spysong192#7559 on Jun 26, 2013, 1:16:46 PM
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thepmrc wrote:
"
LostForm wrote:
"
thepmrc wrote:

Well, I guess you can't read then.


you are clearly a paragon in non-attack based postings.

Everything you post starts with an attack.

Please stop trying to get everything about the game streamlined into you picking up loot easier.


Yes, I was attacking you. If you read hover's posts and they don't come across as wildly arrogant, idiotic and belittling than I have to assume that you cannot read. Simple as that.

How would removing MF make picking up loot easier? Please stop trying to sound like you have something intelligent to say when really you have absolutely nothing to contribute.


You are not advocating removing MF and reducing the amount of loot. You are pushing to remove the MF stat and greatly increase the amount of loot without needing to gear for getting more loot. a.k.a. streamlining the loot into your stash with less effort.

You act like the things you are saying are not based solely in selfishness and are super profound. They are not.

You want the game to be a (to borrow a phrase) perpetual progression machine, from not needing to pay attention in party play to wanting a large increase in the amount of really great loot that drops, to not making tradeoffs with gear choices.

You attack with insults anyone that disagrees, as you have nothing to discuss if it doesnt directly make more loot go into your stash with less effort.





"
Spysong192 wrote:
"How far you are willing to walk the edge of death will decide whether or not you want to run 2 andivarius rings."

That´s what i was talking about. Builds that have the kill speed, can stack MF till max and have the safty of a dual sporker. I asked what other builds are there that can do this You said you can think of many builds. But you presented me only builds where you can sacrifice one for the other.

Those builds you said are never in a category that would outplay a maxed mf sporker so they would match the iiq(killspeed) while still wearing the high iir.



I said I can think of many builds that can sacrifice safety and clear laps around a dual totem build.

I said in my post that ancestral bond is too safe of a play style for allowing such high amounts of magic find stats to be stacked, but a good answer to that particular problem is to add a reduction in MF stats to the ancestral bond key stone.

Absolutely a discharge build could put on dual andivarius rings and clear docks way faster than your dual totem build. 100% true. It is not as safe, but it is way faster.

Some other builds are probably even faster than discharge, as they dont rely on needing built up charges and can demolish monsters with the very first attac/cast.

By the time you have a totem summoned, they have 7 power charges, by the time you get your second totem up, they have clear a screen of mobs, and then it just snow balls from there.

They are way less safe than a dual totem build, but also way way faster.
Hey...is this thing on?
Last edited by LostForm#2813 on Jun 26, 2013, 1:43:11 PM
I like being able to up loot drops, but I absolutely despise having to build for something other than more damage or defenses. It waste stat slots and if I don't use it then I plain earn less than just going dual spork magic find. It's not the most annoying thing, but I really am sick of this old tired concept of wearing magic find.

I've grown to hate Diablo 3, but Nephalem Valor wasn't to bad of an idea. I rather have stuff like that.
Last edited by Solrach#6486 on Jun 26, 2013, 1:37:20 PM

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