Why does Lioneye's Glare have no drawback?

If anything it seems that it should just have the built in RT rather than the upside of RT without the downside.
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Nephalim wrote:
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Xendran wrote:
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Nephalim wrote:
crippling the weapon of most if not all high level bow users is a drastic change if i ever saw one.


The people that would be "crippled" by this are the people who can't think of anything other than LMP Chain. There are other options.

Also, no way can "most if not all" high level bow users afford to grab a lioneye. You're overestimating the average wealth of a player.


I do not use chain nor lmp but I have invested a large amount of time and effort to achieve an efficient gear set that I do not want to see crippled that was "fine" for an entire year.

Lionseye go for 2-3 exalt for non linked and 6 exalt for FIVE LINKED and is easily in reach of many more players than say koams or shavs. This isnt the game breaking unique afforded to only a few.

I can only assume youre nowhere near what most people would consider late or end game to appreciate the impact of nerfing this item nor do you actually understand why it is (marginally) better than a high dps ele thicket and under what build variation and situation.



It was not "fine" for an entire year. It has been complained about constantly. Also, "It wasnt changed before" is not a valid excuse. You are not a real beta tester if your personal investment and "it wasnt changed before" are the reasons behind your position.
Also if you do not use chain or LMP yet you do fine, how is it crippling to not be able to use those? That statement makes me think that you aren't actually aware of what we're talking about right now.

Also, if you had actually read this thread...

Last edited by Xendran#1127 on Jun 21, 2013, 12:46:03 PM

Its very unlikely your set up does anymore dmg than if you used a similar dps ele thicket. Can you post the rest of your gear and tell us how much your lions is outperforming a similar thicket?
IGN: Arlianth
Check out my LA build: 1782214
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Xendran wrote:
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Athoy wrote:

What I am opposed to is drastic changes that makes no sense and is more trouble than it's worth such as making all Lioneye users unable to use such a large number of skills and support gems.


Two skills, four supports. "Such a large number"?

You're talking about 2 of the main aoe bow skills and 4 extremely commonly used supports for not just bow users, but any projectiles in general.

Yes.. it is such a large number.

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Xendran wrote:
Also, it makes perfect sense in regards to the item. I explained this earlier.

This is what you explained earlier:
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Xendran wrote:
See without doubt, slay without hesitation.

Cannot Fire Additional Projectiles.
Cannot Fork or Chain.

You must aim, you must know EXACTLY where your arrow is going, you must see without doubt. Firing arrows that are out of your aim and out of your sight is not lioneye's style. Spraying bunches of arrows randomly, having them fork and chain in random directions? I doubt this is what lioneye was using his bow for.

No attack speed nerf, due to Slay without hesitation.

I would actually say that is an extremely loose interpretation of "See without doubt, slay without hesitation." Are you sure it wasn't just referring to the fact that it never misses?

Based on the logic of how we "must know EXACTLY where your arrow is going" it suggests that adding any additional projectiles/chain/fork to our bow skills may/should negatively affect our accuracy rating.

Also it's really better if we don't look too much into the text except for the most obvious such as "See without doubt" can be interpreted as 100% hit chance... which sounds about right.

For example, Death's Harp's text says, "The mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death." No where in there does it suggest an extra arrow. The death theme can only very loosely suggest the high crit multipler, I guess.

Can we please drop the lore stuff and actually just think of a good way of dealing with whether Lioneye needs a nerf, and if it does, then what would be the most appropriate?
It should be mandatory for players to have a high level character (88+) and have done the highest level content before they are allowed to post comments about end-game content, end-game balance, and what's "OP"
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Xendran wrote:

Crixus sports a bare chest (armor that covers things like shoulders or is a strap is not actual chest armor) and a bare head, however this combined with the fact that it's a gladiator helmet inspired by a gladiator show fits the no chest armor perfectly.


Yes, I think of it as crixus' helm so that so that it doesn't break the lore. But the fact that I have to do that means that he flavour text isn't very important!





Why nerf an item, that isn't even part of the top most damaging builds atm? Makes zero sense...

And here's a answer to your question.. "Why does Lioneye's glare have no drawback?" Because it's one of the highest level uniques in the game and the "unique" property, isn't that .. unique.

I mean, honestly, in the debate that it's too OP - it actually is a pretty un-unique-unique if you look at it. Only thing that makes it special is that your hits can't be evaded. So, basically, it's like rolling a really high physical damage+%physical damage+IAS+a perfect roll on accuracy? QQ moar.
Mess with the best, die like the rest.
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Nephalim wrote:
Lionseye go for 2-3 exalt for non linked and 6 exalt for FIVE LINKED and is easily in reach of many more players than say koams or shavs. This isnt the game breaking unique afforded to only a few.


Exalts have become the PoE equivalent of a D2 SoJ (Stone of Jordan, for non-D2 players, the most notoriously duped item in that game). While Exalts were all legitimately created in-game, ordinary players are consistently outbid by botters and RMT sites that resell them for cash, currently around $5 each. So by pricing a 5L Lionseye at 6 Exalts, you're effectively valuing it at $30. Do you really think luxury items like this promote a healthy trading economy?
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RogueMage wrote:
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Nephalim wrote:
Lionseye go for 2-3 exalt for non linked and 6 exalt for FIVE LINKED and is easily in reach of many more players than say koams or shavs. This isnt the game breaking unique afforded to only a few.


Exalts have become the PoE equivalent of a D2 SoJ (Stone of Jordan, for non-D2 players, the most notoriously duped item in that game). While Exalts were all legitimately created in-game, ordinary players are consistently outbid by botters and RMT sites that resell them for cash, currently around $5 each. So by pricing a 5L Lionseye at 6 Exalts, you're effectively valuing it at $30. Do you really think luxury items like this promote a healthy trading economy?


I cant imagine a less healthy trading economy where the 5 linked version of the 'best' bow in the game could be bought with a measly 6 exalts. If anything their way too cheap considering their supposed brokenness.

Who says anything about outbidding botters and RMT sites - players able to sell gear they find and 2-3 exalts for a 4l lions is not an insurmountably task for even the most casual of players. And even if it was, why does a casual player even need the best bow in the game when a comparable ele thicket goes for 1/3rd the price.

IGN: Arlianth
Check out my LA build: 1782214
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Nephalim wrote:
I cant imagine a less healthy trading economy where the 5 linked version of the 'best' bow in the game could be bought with a measly 6 exalts. If anything their way too cheap considering their supposed brokenness.


Thanks, just wanted to give you a fair chance to explain how this is an ideal bow for elitists.
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Xendran wrote:
So in order to fix a single broken item, you want to implement a keystone that is mandatory for every build that doesn't use said item?

Resolute technique is bad enough, we don't need another one like it.


Mandatory for every build? Here's a short list of builds that can't use it:
- Lioneye's Glare bow builds
- Resolute Technique builds
- Spell builds

...Notice how that's a very large number of builds? In fact, the number of builds that would enjoy it come down to basically ele cleave and melee crit builds - the former would not get much of a boost, while the latter kinda needs it.
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