PoE Performance Issues still present. Need a word harsher than abysmal.

And here we are again, the problem just left to be buried under the mountain of other noise.

I think it's time to uninstall Path of Exile and forget about it.
I wanted to modify content.ggpk files to get rid of particles to see if they caused fps spikes, but there are so many files and i gave up.
"
logokas wrote:
And here we are again, the problem just left to be buried under the mountain of other noise.

I think it's time to uninstall Path of Exile and forget about it.

This is free to play game developed by very small team and still in beta. You cannot expect same level of engine polishment like Diablo 3. Why do you think they dont work on it but again they are small team I dont know how many programmers they have to work on theyir engine. Do you know how time consuming debugging is?

PS: I remember one case in which find the bug took me few weeks. It was so hard to reproduce.
IGN : Mettiu
Last edited by Mettiu#4055 on Jun 19, 2013, 11:03:35 AM
This bug isn't hard to reproduce at all though.
I'm also pretty sure some expert over at AMD/Ati would be able to pinpoint the problem, if they would simply ask kindly.
IGN: Darkrox (not my main, just for easy contact)
~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~
"
Mettiu wrote:

This is free to play game developed by very small team and still in beta. You cannot expect same level of engine polishment like Diablo 3. Why do you think they dont work on it but again they are small team I dont know how many programmers they have to work on theyir engine. Do you know how time consuming debugging is?

PS: I remember one case in which find the bug took me few weeks. It was so hard to reproduce.


Do you know how long one year is?

365.24 days. Or 8,765 hours, or 526,000 minutes, or 31.6 million seconds.

All that time, plus more, to fix performance issues that have been apparent since beta, performance issues so severe, they make certain area/character/party combinations completely unplayable.

And really, how hard is it to fix a text rendering bug?

And speaking of free to play, they have gotten quite a bit of money through kickstarter, and the current shop offerings go all the way up to 12.500 USD, which, apparently, someone has even acquired, as I've heard.

Free to Play is not a 3 word get-out-of-trouble free card. It is a business model like any other, and business models always have a profitable base to them. Have you not heard how much real money endgame players spend?

And for gods' sake, take some grammar classes or use a spell checker.
"
logokas wrote:
Do you know how long one year is?

365.24 days. Or 8,765 hours, or 526,000 minutes, or 31.6 million seconds.

All that time, plus more, to fix performance issues that have been apparent since beta, performance issues so severe, they make certain area/character/party combinations completely unplayable.

And really, how hard is it to fix a text rendering bug?

And speaking of free to play, they have gotten quite a bit of money through kickstarter, and the current shop offerings go all the way up to 12.500 USD, which, apparently, someone has even acquired, as I've heard.

Free to Play is not a 3 word get-out-of-trouble free card. It is a business model like any other, and business models always have a profitable base to them. Have you not heard how much real money endgame players spend?

And for gods' sake, take some grammar classes or use a spell checker.


Dude.. you need to chill out a bit honestly. Just because something has been there for a year, doesn't mean they aren't always making improvements to it, or adjustments in many different ways attempting to fix stuff while also fixing other stuff. This "problem" happens to a relatively small portion of the population. That doesn't mean it should be ignored, but it also means that they aren't going to dedicate quite as much time to finding/fixing it initially. I have faith that it will eventually get fixed.. just might not be in what you would consider a reasonable time.

Free to play means free to play. There are a lot of players that donate a lot of money. There are also a lot of players that don't pay a cent. Really, more than "free to play" should be the phrase "beta". It's beta software. It's not going to be polished and finished yet. Eventually it will. They aren't there yet.

And finally.. picking on someone's grammar? really? You do realize that English is not everyone's first language right?
"
Drakier wrote:
"
logokas wrote:
Do you know how long one year is?

365.24 days. Or 8,765 hours, or 526,000 minutes, or 31.6 million seconds.

All that time, plus more, to fix performance issues that have been apparent since beta, performance issues so severe, they make certain area/character/party combinations completely unplayable.

And really, how hard is it to fix a text rendering bug?

And speaking of free to play, they have gotten quite a bit of money through kickstarter, and the current shop offerings go all the way up to 12.500 USD, which, apparently, someone has even acquired, as I've heard.

Free to Play is not a 3 word get-out-of-trouble free card. It is a business model like any other, and business models always have a profitable base to them. Have you not heard how much real money endgame players spend?

And for gods' sake, take some grammar classes or use a spell checker.


Dude.. you need to chill out a bit honestly. Just because something has been there for a year, doesn't mean they aren't always making improvements to it, or adjustments in many different ways attempting to fix stuff while also fixing other stuff. This "problem" happens to a relatively small portion of the population. That doesn't mean it should be ignored, but it also means that they aren't going to dedicate quite as much time to finding/fixing it initially. I have faith that it will eventually get fixed.. just might not be in what you would consider a reasonable time.

Free to play means free to play. There are a lot of players that donate a lot of money. There are also a lot of players that don't pay a cent. Really, more than "free to play" should be the phrase "beta". It's beta software. It's not going to be polished and finished yet. Eventually it will. They aren't there yet.

And finally.. picking on someone's grammar? really? You do realize that English is not everyone's first language right?


+1
Don't forget to drink your milk 👌
Before patch i had like no problem with fps drops, but since this last update it doesn't matter in which place of the map i'm... my fps always drops to 1 and go back to 60... a monster it is in front of me and a few seconds later the same monster it is behind me, my latency in the closed beta was 140... now after the update is always higher than 165.

Sorry for my terrible english.
IGN: GyFolks / guicorky / ZevsMightyThunder / UltimateMakeover
Last edited by pezgui#6557 on Jun 19, 2013, 1:25:50 PM
"
logokas wrote:
"
Mettiu wrote:

This is free to play game developed by very small team and still in beta. You cannot expect same level of engine polishment like Diablo 3. Why do you think they dont work on it but again they are small team I dont know how many programmers they have to work on theyir engine. Do you know how time consuming debugging is?

PS: I remember one case in which find the bug took me few weeks. It was so hard to reproduce.


Do you know how long one year is?

365.24 days. Or 8,765 hours, or 526,000 minutes, or 31.6 million seconds.

All that time, plus more, to fix performance issues that have been apparent since beta, performance issues so severe, they make certain area/character/party combinations completely unplayable.

And really, how hard is it to fix a text rendering bug?

And speaking of free to play, they have gotten quite a bit of money through kickstarter, and the current shop offerings go all the way up to 12.500 USD, which, apparently, someone has even acquired, as I've heard.

Free to Play is not a 3 word get-out-of-trouble free card. It is a business model like any other, and business models always have a profitable base to them. Have you not heard how much real money endgame players spend?

And for gods' sake, take some grammar classes or use a spell checker.


Dude, english is not my mother language. I will like to see you talking or writing in my language. There are free to paly games developed by big companies but this game is developed by how many people ? 18 - 20? I know you have performance issues like many others. I have also some performance issues but constructive feedback is way to help developers. And it is still in beta. Also big games with big budgets have issues in beta. Like for example CoH 2. It had many issues in first beta I played.
IGN : Mettiu
It's beginning to look again like this is an issue they can't/won't tackle. When Chris posted in this thread I think many people were excited that they might finally take a look at fixing the issues causing FPS drops, but I think that hope has gone away again now. Loved the game and wanted to play it for a long time, but I'm not going to buy new hardware to play a game with mediocre graphics. Especially when I can run other new games without any problems at all.

Even though they appear to be a great company with what seems like a good head on their shoulders, their support for these FPS issues has been absolutely terrible.

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