Game has dropped in popularity to closed beta level

"
blackkid wrote:
"What percentage? For what reason?" - Two questions that you have to account for before making the assertion. Without this your claim is weak, not baseless, but weak.


Why would the specific percentage matter? It's a correlation, not a formula. rofl. As long as the percentage (whatever it is) is fairly constant, it holds.

As a "student of logic" this should be fairly simple to understand.

The second question "for what reason" makes no sense.

You'll have to clarify substantially.
why is all i see some guy trying to sound intelligent?
“Demons run when a good man goes to war"
"
Nyruami wrote:
Even Ultima Online has more accounts today, 15 years after it´s release than it had when it originally released. Every MMO that actually lost players in it´s first 3 month is dead or as good as dead now.


This is a true statement for both ARPG and MMORPG genres.

It will either have a successful launch and continuously grow, or quickly die.

There's not much of a middle ground with this type of genre.

The writing on the wall does not look good for PoE.
"
Sneakypaw wrote:
why is all i see some guy trying to sound intelligent?


It's a nerdier version of an old-school internet flame war.

I'm one that visits the forum more then plays. I've grinded pretty solid since OB (670 hours played) but my map pool is gone. So I'm stuck w/ ninja-central 'pubs' and maybe a 66 map if I wanna pay for it, for the hell of it.

The game is cool. I'll keep checking back for new stuff and advocate build-balance (unsuck melee).

PoE is more then a game, it's a RPG philosophy that "Bliz" started w/ D1/D2 and killed w/ D3/Wow and GGG has carried on quiet well. It's hard and unforgiving because it's supposed to be. It's a scarey, miserable world because it's supposed to be, not cute'ish cartoon fucking bird-people and pandas dancing around like morons.
"
tikitaki wrote:
"
blackkid wrote:
"What percentage? For what reason?" - Two questions that you have to account for before making the assertion. Without this your claim is weak, not baseless, but weak.


Why would the specific percentage matter? It's a correlation, not a formula.
That's exactly why.
Last edited by blackkid#3754 on May 22, 2013, 12:42:25 PM
"
tikitaki wrote:
"
Nyruami wrote:
Even Ultima Online has more accounts today, 15 years after it´s release than it had when it originally released. Every MMO that actually lost players in it´s first 3 month is dead or as good as dead now.


This is a true statement for both ARPG and MMORPG genres.

It will either have a successful launch and continuously grow, or quickly die.

There's not much of a middle ground with this type of genre.

The writing on the wall does not look good for PoE.


u funny.

also correlation is a formula... based on actual numbers and shit.

And in no way can show causality alone.
Hey...is this thing on?
Last edited by LostForm#2813 on May 22, 2013, 12:44:21 PM
"
LostForm wrote:

also correlation is a formula... based on actual numbers and shit.
A correlation goes into a formula and it isn't a formula itself. It's a premise/axiom.
"
bigpieceofchicken wrote:
"
Sneakypaw wrote:
why is all i see some guy trying to sound intelligent?


It's a nerdier version of an old-school internet flame war.

I'm one that visits the forum more then plays. I've grinded pretty solid since OB (670 hours played) but my map pool is gone. So I'm stuck w/ ninja-central 'pubs' and maybe a 66 map if I wanna pay for it, for the hell of it.

The game is cool. I'll keep checking back for new stuff and advocate build-balance (unsuck melee).

PoE is more then a game, it's a RPG philosophy that "Bliz" started w/ D1/D2 and killed w/ D3/Wow and GGG has carried on quiet well. It's hard and unforgiving because it's supposed to be. It's a scarey, miserable world because it's supposed to be, not cute'ish cartoon fucking bird-people and pandas dancing around like morons.


I don't play all the time but PoE is my 'go to' ARPG. Whenever I crave ARPG action i go to PoE.
I like to think that is the some for many people. They don't play for a while and come back when they want to play a ARPG because there is no better ARPG out there at the moment (except D2 for the really hardcore D2 fans, I have played much and enough of that game).
“Demons run when a good man goes to war"
@blackkid

lol?

its the same as the mcdonalds example.

if less people are walking into mcdonalds, it would be fairly reasonable to state that less people are buying food there.

of course, if you are an unrealistic mcdonalds fanboy who is living in fairy-tale land you might respond with

"no, only the people who went into mcdonalds to use the restroom stopped going inside. people are still buying JUST as much food!!!"

derp

correlating web traffic/reach on a website that offers a product/service to the amount of people using said product/service is a common practice and used widely...because it tends to be fairly accurate
Last edited by tikitaki#3010 on May 22, 2013, 12:48:55 PM
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blackkid wrote:
"
LostForm wrote:

also correlation is a formula... based on actual numbers and shit.
A correlation goes into a formula and it isn't a formula itself. It's a premise/axiom.


nah there is a formula for the pearson correlation coefficient, or how strongly two variables are linearly dependent.
Hey...is this thing on?

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