Game has dropped in popularity to closed beta level

http://www.alexa.com/siteinfo/pathofexile.com

Ouch.

Try adding more affixes on rare items. Might help.

Also a new microtransaction for clown shoes, and a couple hundred more broken unique items. Always works.
The items are fine, what the game really needs is more acts. I'd say adding more acts should be priority one.

I love everything that gets added in each patch, but ultimately think more acts would be the most beneficial thing to the game right now (I know they are working on them).
Game is fun and has stability has significantly increase. Hopefully 0.11 will improve that further. What the game needs is an advertising budget. Player word of mouth is only going to go so far. GGG needs to buy some ad space and make use of the 2.4mil emails to send a mass patch note/manifesto when 0.11 hits live.
IGN: Wrathmar * Paulie * Client
"
tikitaki wrote:
http://www.alexa.com/siteinfo/pathofexile.com

Ouch.

Try adding more affixes on rare items. Might help.

Also a new microtransaction for clown shoes, and a couple hundred more broken unique items. Always works.


2/10

You should have expanded the timeline to max before coming here to comment. You'd have noticed that site traffic is substantially higher than before open beta announcement, trailers, and interviews.
"
tikitaki wrote:
http://www.alexa.com/siteinfo/pathofexile.com

Ouch.

Try adding more affixes on rare items. Might help.

Also a new microtransaction for clown shoes, and a couple hundred more broken unique items. Always works.


tikitaki still hiding your main account?
Last edited by phantomboy#7740 on May 22, 2013, 11:00:00 AM
"
Hackuseme wrote:
"
tikitaki wrote:
http://www.alexa.com/siteinfo/pathofexile.com

Ouch.

Try adding more affixes on rare items. Might help.

Also a new microtransaction for clown shoes, and a couple hundred more broken unique items. Always works.


2/10

You should have expanded the timeline to max before coming here to comment. You'd have noticed that site traffic is substantially higher than before open beta announcement, trailers, and interviews.


no it isn't

it has reached the level of traffic that was typical of closed beta

also: to anybody who thinks advertising would help...

game going into open beta was free advertisement...and yet pretty much all the people who tried it in open beta quit, as evidenced by the traffic/reach statistics on alexa.

so all advertising would do would bring in people who would quit after a month or two...

there seems to be deeper problems

also btw: reach is a better statistic than traffic for the purposes of estimating how many people are playing, as it's an aggregate of unique views rather than just overall in/out traffic which can be inflated by search crawlers etc
Last edited by tikitaki#3010 on May 22, 2013, 11:04:21 AM
"
tikitaki wrote:

also btw: reach is a better statistic than traffic for the purposes of estimating how many people are playing, as it's an aggregate of unique views rather than just overall in/out traffic which can be inflated by search crawlers etc


no it isn't.

lot of people don't care about pathofexile.com, they just play...
Last edited by Puckz#0406 on May 22, 2013, 11:09:58 AM
"Pathofexile.com is particularly popular among users in the cities of Årsta (where it is ranked #13) and Gubin (#15)." :)

Arsta seems to be a a part of Stockholm (in Sweden, for the US folks), and Gubin is a city in Poland.
"
Puckz wrote:
"
tikitaki wrote:

also btw: reach is a better statistic than traffic for the purposes of estimating how many people are playing, as it's an aggregate of unique views rather than just overall in/out traffic which can be inflated by search crawlers etc


no it isn't.

lot of people just don't care about pathofexile.com, they just play...


sure.

but a certain percentage of the people who play will visit this website on some sort of interval

reach estimates the amount of unique IP's visiting this website on a daily basis.


if that value is continuously dropping, one of following MUST be true:

1) Less people are playing the game (The by far most likely explanation)

2) The people who tend to visit this website are the most likely to stop playing and stop visiting this website (this barely even makes sense -- probably not true)

3) All the people who play visit the website less and less often as they play. (Unlikely.)
double post
Last edited by tikitaki#3010 on May 22, 2013, 11:14:00 AM

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