Selling Large Bags of Tart Green Apples!
" Thing is, current barter system works. Some thing don't. When there are very accurate reasons of why something DOESN'T work, at least not as intended, then there should be a discussion about it. And if devs didnt want any input there would be a beta, there wouldn't be an official "loot" thread etc. So OP is making things out of his ass (to put it lightly) and thinks that's what the dev's want. I can do exactly the same with a made up story only expressing the exact opposite. Would that make me any more right? NO. |
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" Sure you could make your own thread, but would the developers stop in and post smileys? Somehow I doubt it. |
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" You know what's the biggest problem of this community? People like you that think they are hardcore and that the game is hard :D ! You are a casual caught in a distortion field, thinking you are hardcore. You are not and the game is NOT hard. Not even close to being hard. Loot is dropping like apples on newton's head, respec is so fucking easy it's not even worth to start a new char, characters get OP far too quickly (2 shotting brutus on merciless after 3 days!! with a 149 hp character). There is nothing hard within this game and the fact that you think it's hard makes me think that the only other game you have every played in your life is backgamon |
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Smaggletooth you are MY Tart Green Apple! <3
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I hate to be "that guy", but:
you're* they're* |
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Gasp! It's that guy! Lynch him!
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This was a very cool way of getting the message across, thanks for posting this!
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I approve of this message. The game is pretty much perfect for me when it comes to it's design decisions. Sure, the execution is still a little rough around the edges here and there, but I'm absolutely loving the core mechanics of this game.
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Brilliant
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I was looking forward to some nice peaches (like the ones I had bought before) from That Other Garden, but then they started selling oranges, instead, so I found Chris with his awesome tart, green apples. They're delicious! =*[.]*=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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