{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

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wtf does flagging a post even do and cute dog uses HH vaa; power siphon ive already mapped with kbers and flickers and im faster and idgaf what you feel like


I have a suspicion your just trolling us or edging us on with your arrogance but...

I would like to see a side by side video comparing your setup vs cutedog's wander. I seen him clear t10 dunes in like 20-30s, I can maybe do that in 1 minute 30s - 2mins.

Your typing words but with no proof no one will believe you.

I do like your regen focused approach i'm going to try and see how it feels dropping dodge and getting some more regen nodes.

"
Karyoplasma wrote:
Took the list of maps that spawn Solar Guards from Ghazzy's thread and added map tiers for easy search.

Spoiler
T1 (level 68):
Arcade

T2 (level 69):
Ghetto

T3 (level 70):
Channel
Vaal Pyramid

T4 (level 71):
Waste Pool
Academy
Dungeon
Graveyard

T5 (level 72):
Burial Chambers
Tower

T6 (level 73):
Wharf
Racecourse
Ramparts
Vaal City

T7 (level 74):
Cells
Catacombs
Castle Ruins

T8 (level 75):
Pier
Cemetery

T9 (level 76):
Temple
Promenade
Overgrown Shrine
Crypt

T10 (level 77):
Colonnade
Arsenal
Courtyard
Port

T11 (level 78):
Chateau
Bazaar
Residence

T12 (level 79):
Shipyard

T13 (level 80):
Plaza
Scriptorium
Waterways
High Gardens

T14 (level 81):
Shrine

T15 (level 82):
Overgrown Ruin

T16 (level 83):
Lair of the Hydra
Pit of the Chimera


Thanks!
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303#7526 on Sep 8, 2017, 3:22:14 PM
Does Inc AOE really do more damage than using a quality controlled destruction? Something tells me it doesn't.
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AcidDrop88 wrote:

Does Inc AOE really do more damage than using a quality controlled destruction? Something tells me it doesn't.


It doesn't increase damage but it makes the lasers and fireball hit a much larger area increasing clear speed.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
"
mattc3303 wrote:
"
AcidDrop88 wrote:

Does Inc AOE really do more damage than using a quality controlled destruction? Something tells me it doesn't.


It doesn't increase damage but it makes the lasers and fireball hit a much larger area increasing clear speed.


Ok, so still i think controlled destruction may be better overall due to the massive DPS increase.
"
AcidDrop88 wrote:
Ok, so still i think controlled destruction may be better overall due to the massive DPS increase.


I swap to elemental focus when I enter a map arena. Focus gives slightly better, more multiplier.

Think of it this way.

A normal monster has 20k hp.
A blue has 50k hp.
A yellow has 200k hp.

Your minions are already hitting for 100k hp with increased area per hit. If your already one shotting trash increased area has the advantage as you reach a much larger area. Then when u need the damage you can gem swap in. A another more mult would be an increase of 50k dps but in the context of hitting trash it doesn't increase clear all that much. This is all in the context of single player content. I would actually use elemental focus in a party setting with friends as i need that extra bit of damage.

It is the kind of point I keep iterating but increased dps doesn't always translate to quicker clear speed when your already doing so much damage. Rather increasing your utility will have a much larger impact. You should have a gem swap in play when dealing with content with a larger hp pool.

The measurement you need isn't just DPS but how quickly and how efficiently you can get to the next pack and how well you can clean up said pack,
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303#7526 on Sep 8, 2017, 5:29:06 PM
"
mattc3303 wrote:
"
wtf does flagging a post even do and cute dog uses HH vaa; power siphon ive already mapped with kbers and flickers and im faster and idgaf what you feel like


I have a suspicion your just trolling us or edging us on with your arrogance but...

I would like to see a side by side video comparing your setup vs cutedog's wander. I seen him clear t10 dunes in like 20-30s, I can maybe do that in 1 minute 30s - 2mins.

Your typing words but with no proof no one will believe you.

I do like your regen focused approach i'm going to try and see how it feels dropping dodge and getting some more regen nodes.



While not quite wander tier (cutedog_) in clearspeed, its pretty damn close. The difference is he oneshots the entire screen with 1 button, the minions do not and take a bit longer to clean up.

But yeah wander also like 30 ex more and squishy.

This build is fun because its fast and efficient but you can play agressive too and not die. I was almost afk in a t15 beachhead, didn't have to do much everything died as it spawned in. Might try xoph soon on my 5L should be fine. Current EHP is 5800.

even +40% life map mod is a joke they still die instant pretty much. Theres been maps where I wondered where the boss was, and then I realised he was already dead.
Build update. Does this make my links for solar guards more clear?

"
Clear(From T1-13):
RS + Minion Damage + Spell Echo + GMP + Faster Proj + increased Area

Clear(From T14-15):
RS + Minion Damage + Spell Echo + GMP + Faster Proj + elemental focus

Boss Swap(Not that much HP):
RS + Minion Damage + Spell Echo + GMP + faster Proj + elemental focus

Boss Swap(Kinda more tanky):
RS + Minion Damage + Spell Echo + Slower proj + Pierce + elemental focus

T16+ Trash:
RS + Minion Damage + Spell Echo + Cont. Dest + Ele Focus + GMP

T16+ Fast moving Guardian:
RS + Minion Damage + Spell Echo + Cont. Dest + Ele Focus + Pierce

T16+ Slower moving Guardian:
RS + Minion Damage + Spell Echo + Cont. Dest + Ele Focus + Slower projectiles
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303#7526 on Sep 8, 2017, 8:46:46 PM
Once again, great job man!
is this build HC playable ?
I don't think GMP or any projectile supports are necessary for Solar Guards and they don't affect the beam which is an awesome part of these spectres and can easily one-shot most packs on their own. You should try out RS + Minion Damage + Spell Echo + Ele Focus + Inc AoE/Conc Effect + Controlled Destruction

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