{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

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NickChaos wrote:
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Do you guys think this build just got destroyed by that update? I was in the way of leveling my summoner now I'm not sure if it's worth it... :/


IMO, summoner is still good for magic finding. With snapshotting, the gear is relatively cheaper than others anyways.


I do have a perfect roll Mon'tregul's Grasp, and all the gems are 15% or so, might as well hit lvl 50 and try it, hopefully it'll be alright without Evangelists :/

Did the Shield get nerfed to hell?
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RXXQ wrote:

Did the Shield get nerfed to hell?


From what I can tell from a unsupported RS Evangelist, the shield now stays up for about 7-8 seconds and they take another 7-8 seconds to cast it again.
Last edited by GoatEatingToilet#3170 on Apr 7, 2014, 2:49:42 AM
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GoatEatingToilet wrote:
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RXXQ wrote:

Did the Shield get nerfed to hell?


From what I can tell from a unsupported RS Evangelist, the shield now stays up for about 7-8 seconds and they take another 7-8 seconds to cast it again.

that doesnt sound terrible, with a max increased duration you can get decent uptime then.
Last edited by grepman#2451 on Apr 7, 2014, 3:08:53 AM
Sigh. With all those nerfs, once they fix snapshotting, summoner will be unplayable.
IGNs
GroovyBeard
JooJooFromTheWell
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GoatEatingToilet wrote:
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RXXQ wrote:

Did the Shield get nerfed to hell?


From what I can tell from a unsupported RS Evangelist, the shield now stays up for about 7-8 seconds and they take another 7-8 seconds to cast it again.


that's look about right, with a lvl 17 inc duration, in my testing the shield is around 13s up (and recast every 17s/18s).
Nerf nerf nerf. I'm full with this shit. Summoner RIP. Gonna play mfer since now. Thanks everyone in this tread, especially mattc!
WTS 6L cloak of defiance 35ex, 6L Vis Mortis 70ex
couldnt care less about the nerfs to bubbles or anything like that. But the smokemine "fix" is kinda annoying :D
Honestly the one that pisses me off the most is the smoke mine one, what is the actual point of ''fixing'' that? Summoners quality of life is too high right now, gonna have to tone down the fun here.
I've been enjoying this build so much and i wanted to thank Mattc for bringing it to me.It has been of great help but tbh this nerf has really crossed the line for me.

After a series of one nerf after the other and actually making it impossible to stay to a Build without having to restart the "farming" procedure again (thats the purpose maybe ?), i am almost done with the game.
Bringing balance to builds is one think and its totally acceptible (also a sign that they keep an eye on the Game ) but changing the chars (specially the Summoner which conserns me ) on EVERY single patch shows that planning is really poor on each patch.

Yeah having a summoner was a good choice , was a good char and really enjoyable , everyone could see that and i am sure others will claim the same for their chars , what i dont understand is why it had to be nerfed once again.Because it was good?
And lets say you downgrade a minion / skill / a skill in order to keep the Balance ,you have to give something BACK!

Sorry but this build is no longer fun for me and i could say the same thing for the game..

I want to thank Matt once again and all other that helped me with their posts and ideas ;)

Good luck to you all.

PS:Sorry for my English

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