Absolutely disapointed -- This game is hard, and not in a fun way.

I'm a monk at level 28. I'm outleveling the trial of sekhamas at monster level 22.

And I still fail.. Five attempts now, reached last boss (in attempt 5) but couldn't take it down before losing my last remaining honour. Took me 2 hours to fail all 5 attempts. I think this game are not meant for those who can only play for short(er) periods. It needs time to keep retrying over and over again.

I really want to enjoy POE2, really do. But this game is leaving me dismayed, frustrated and I'm literally banging my fist on my game table.

Time to take a breather....

Last edited by ChengMW#7850 on Dec 10, 2024, 9:57:09 AM
The newest patch is making things feel better, still a ways to go but I am having a bit more fun now.

I still feel bosses have too much HP but drops are feeling much nicer, just got 2 exalts off a rare mob in Act 2.
S L O W E R
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ChengMW#7850 wrote:
I'm a monk at level 28. I'm outleveling the trial of sekhamas at monster level 22.

And I still fail.. Five attempts now, reached last boss (in attempt 5) but couldn't take it down before losing my last remaining honour. Took me 2 hours to fail all 5 attempts. I think this game are not meant for those who can only play for short(er) periods. It needs time to keep retrying over and over again.

I really want to enjoy POE2, really do. But this game is leaving me dismayed, frustrated and I'm literally banging my fist on my game table.

Time to take a breather....



At that point you're just playing wrong. All the monsters in the Quest Sekhema trial are slow and have super-telegraphed attacks. I'm playing Melee and I hardly got hit by anything except the big golem boss.

Remember that monster melee attacks in PoE 1 and 2 are not automatic hits, they're invisible AoE cones in front of the monster. Meaning you can circle behind monsters and get free hits in while avoiding incoming damage. This also works in PoE 1 where you can circle behind Hillock and Izaro and dodge 95% of their attacks.
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Sahara48#0771 wrote:
Having a blast! No time to cry on forums, sorry :D Yeah 3 deaths so far, just finished Act1, loooving it, already crafting more than ever during act 1 in PoE1 and such.

Oh btw for those who forget: Its an Eaaaaaarly Access <3


wdym by "crafting"? idk if id call transmuting a white item crafting
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MEITTI#3999 wrote:
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kuudou#3277 wrote:
I kind of agree, the Act 1 boss Count Geonor is prime example of a boss that is only "hard" because of how insanely tedious the fight is.

Two phases? Cool. Varied attack patterns and screen filling spells that you have to dodge? Great stuff. An invulnerable phase with ads that you have to overcome to switch things up? Very creative.

Now how about we give the second phase a huge chunk of health so you have to repeatedly slowroll through his spells, grind through his freeze fog phase and hear his voice lines on repeat 8 times throughout the fight until you run out of flask charges and die due to pure attrition. That's not challenging, you've seen all the mechanics the boss has to offer about half way through the fight. His health pool being just so much more massive than your DPS at that level (~16 or so) just means you have to suffer the other 50% just going through the motions with nothing new. The balance is completely out of the window.


Kinda curious what class and build you were playing. I played Warrior that early on has really crappy single target damage but I didn't feel like I was running out of flasks at all. Act 2 final boss was a different story because his basic attacks are basically unavoidable from melee range, that one needs some fine tuning.


Mercenary. I didn't look up any meta builds and have been experimenting with double barrel frag shot, passives mostly focus on maximizing bleed. The setup works fine on most of the content (albeit a bit slow on bosses because of the reload speed), but the Geonor fight is where I hit a wall since the damage output is just not high enough to keep the fight under 15 minutes. Pure attrition, like I said.
The amount of views and comments on this thread are a good indicator of how the majority of the playerbase feels. And if you need any more proof look no further than reddit.

They're either gonna make some massive design shifts or the game will sink harder than the Titanic.
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Toforto#2372 wrote:
The amount of views and comments on this thread are a good indicator of how the majority of the playerbase feels. And if you need any more proof look no further than reddit.

They're either gonna make some massive design shifts or the game will sink harder than the Titanic.


The game is being praised all over the internet, youtube, twitter, just the cry babies 1% loud minority is complaining.
IGN: Ziggro
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I'm a monk at level 28. I'm outleveling the trial of sekhamas at monster level 22.

And I still fail..


You need to spec for some kind of stun, focus on staggering bosses, and kill them fast with bell.

This video is about a higher level point in the monk, but these concepts translate to a lower level also.

This Build Goes SUPER FAST And FREEZES EVERYTHING!! - Ice Strike Invoker Build Update - YouTube
Last edited by KuroSF#6521 on Dec 10, 2024, 2:26:09 PM
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ziggro#7495 wrote:
"
Toforto#2372 wrote:
The amount of views and comments on this thread are a good indicator of how the majority of the playerbase feels. And if you need any more proof look no further than reddit.

They're either gonna make some massive design shifts or the game will sink harder than the Titanic.


The game is being praised all over the internet, youtube, twitter, just the cry babies 1% loud minority is complaining.


Don't worry, all the tourists trying the game out will hop off the hype train eventually. Just give it some time.
"
I've been playing PoE for years, and I have thousands of hours in the game.

Today I played PoE2 for ~5 hours and rage quit.

I failed to kill the act1 boss 10 times, i have 22 deaths, and honestly........ it's NOT FUN.

The reason why I love PoE is that i DO NOT HAVE TO BE ZIZARAN to enjoy it.
Let's be honest, i've played for thousands of hours and I'm NOT good at it.

Do you know how many times I've killed Maven without being hit by the memory game? 0. I've never been able to dodge it with all the beams. It's a matter of skill. But you know? it never mattered because i had my freaking 6 portals. And by getting a lot more gear than what the GOOD players need, I can finally do it. In softcore of course.

And in the campaign, I can try to kill brutus multiple times. On a brand new character I was never able to pass the second map without being killed by Roas at least once since the rework of act 1. I just can't. I try. I'm NOT GOOD. It didn't matter, because i could progress anyways!

The "dodge or die" mechanic is boring to me. I do NOT play souls games because they are boring. There are other people that DO like that. It's totally fine, but it's not the gaming i like. PoE2 feels a LOT more like "souls" than PoE1 IMHO.

That's why I rage-quit. Because i'm tired of one-shots and having to re-do the whole thing again. Because of losing progression. I'm barely in act 2 and i'm already tired of this.

I understand your decisions, but they are not fun for me. I don't even want to make another character right now to see if it changes anything. Because I won't be able to dodge the mechanics; and therefore I won't be able to play it.

It's a shame :( I was beyond excited.
I have suggestions, but I don't think they matter, because you went in a completely different direction than I'd like.


Honestly, I don't get it.
I never played poe nor diablo. It's my first time with such game.
I glide through maps without any effort. Sure, I die sometimes, usually it is due to going too fast and taking too many mobs.
The first act boss died on my second attempt, and had 20% hp left in last phase in the first attempt (I went too much Rambo style at the first one).

I would not say that this game is particularly hard. It even seems too easy most of the time, as there is not much challenge as for now (sekemeth was the only challenge, I am at Deshar in second act right now).

I enjoy exploration and making sure that I've seen everything on each map and didn't miss anything. Maybe you are just going too fast between maps, missing out on xp and items?

You also can go back to previous, easier maps and farm some better equipment if you feel that you need it (which you probably know better than me as you played poe for years).

I would be dissapointed if this game got any easier in terms of fights...

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