Absolutely disapointed -- This game is hard, and not in a fun way.
" They should. " It shouldn't be. " That is specific feedback. " Sure they can. I don't get why people insist on forgetting that PoE2 was originally going to be a massive update for PoE rather than a stand-alone game. And that the only reason they made it a sequel rather than an update was that they decided they wanted to rework and add some systems that they couldn't if they were just updating the original. It absolutely is different from PoE, but not completely different, it still shares most of PoE's original DNA. It's just that right now the game is overtuned to the point where all PoE's original methods of ensuring a character's survivability (building Armor for reduced damage on hits, building Evasion to simply ignore the damage of a certain percentage of hits, building Shield to take most of your damage on a regenerating pool of shield points rather than directly on your health or hybridising these three systems for effect) don't actually work as intended and the new dodge mechanic has become the sole way to stay alive. But those survivability mechanics are all still in the game, they're obviously supposed to be functional, they just aren't at the moment. Acting like the game is fine as it is because 'you can just dodge', when if you look at how it's built you'll notice that dodging isn't supposed to be the only way you can survive doesn't help GGG make the game better. Telling them that a system that's in the game doesn't work as intended right now does. |
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" I stopped reading after this. Go play PoE 1 friend, nobody will be upset. PoE 1 is an amazing game. PoE 2 is on track to be an amazing game as well. Do not destroy what makes PoE2 unique and exciting. No thank you. |
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100% agree with OP, hopefully this will not be a hill GGG want to die on...
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Found this widowhail bow which gives 250% to the quivers stats which almots ome shots alot.
Last edited by Wilmots#7633 on Dec 8, 2024, 11:42:48 AM
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Listen plz, you have to balance poe2. is not just hard is boring to have to do big big map over and over because you dont put a chek point in all the f..ing map.
and is ok to put a big boss at the end game but no every boss in the beginning. i die and die over and over. for me poe2 is over until this change a lot Last edited by Megaloop666#6822 on Dec 8, 2024, 11:43:12 AM
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" Nope, dude. This is common (I know a lot more people with the same issue) and you are a lucky "bastard" :) "Imagination is more important than knowledge. For knowledge is limited to all we know and understand, while imagination embraces the entire world, and all there ever will be to know and understand." - Albert Einstein
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I wanted a fun and challenging game, no to want to rage quit fighting sponge enemies that can 1 shot you, while having no damn damage ffs this isn't dark souls. Going back to Last Epoch!
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" +1, i quitted at act 1 boss as well. dont like the current state of the game, went back to play dota 2. i have more fun watching poe strimmers rage ranting at the game haha |
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Just a little i did. I killed the ugly ice wtich at the very first area after the village 12 times and i got 2 really good beginner uniques.
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Yep, my point is that the boss fights are not hard (like ego-tryhard-players are trying to use to convice themselves it's a good design). Boss fights are unfair, not even close to be "challenging" or "difficult".
So you're trying to tell me that I have to dodge every attack from the boss (otherwise it's instant death by one-hit) while my attacks are dealing 80-100 damage on a thousands of HP lifebar... And all considering you can cast your attacks, because you'll be probably enjoying the rolling feature. Not a game for me at this point, actually regreting supporting it. Happy though for those that are enjoying the game. I'm curious to see the people "defending" the current state of the game, find out that they will be going to go through this campaign every season (and every new character they want to bring to the endgame). I don't think they're going to complain about it... Or even suggesting to make it faster... Nah I don't think it's going to happen. Last edited by McPaccman#4618 on Dec 8, 2024, 12:27:17 PM
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