Upcoming Changes to Sap of the Seasons

Any updates regarding 0 drop, low gold/ore drop rate? It feels like this league worse than anything before. Party drop wasn't balanced, sanctum/heist wasn't nerfed but solo MF was killed. Nice job GGG. Fun not allowed here in Wraeclast
Cool... now fix Shift + Left Click skills and Voltaxic Burst.
GGG only caters to their beloved league sheep and whales, majority of whom treat Standard like it doesn't exist. Not everyone enjoys temp leagues.

If you're a price fixer, item flipper, forum brown-noser or an advocate of P2Annoy MTX you're probably already ignored/muted. You won't get my items.
no changed to the tiny blue balls of death you cant see in ritual?
no changes to the low amount of money you get from t16 maps?
MAKE LEFT CLICK GREAT AGAIN.
"
Kazh wrote:
- Overnight nerf to some interaction one a 1c item noone gives a shit about

- Absolutely zero reaction or communication on what the vast majority of the playerbase have been complaining about since day 2 of the league : useless recombinators, wildwood and sentinels, ultra gutted ground loot, league mechanic not rewarding except for a few lucky outliers

- A ton of broken shit from a league or even more ago not fixed, Sanctum still utterly broken in terms of income, bugged totems, EK, and a lot of other skills, not to mention early crafting without Veiled Chaos still feeling like shit...

How can this be even possible ? This post is just a spit in the face of your players GGG. Please wake up. The league announcement stream was the best I'd ever watched, so many promises that ended up dead in the water.


Playerbase you say? As usual people always make the mistake of assuming they know what the player base wants. As in every game only 5 or 10% of the players post regularly in forums and Reddit. And those are usually the top players. So you really have no way whatsoever to know what the player base wants. When you read online is usually the top players getting very angry about things that only they care about
Reasonable arguments Neon. Thank you for taking the time to share your thoughts.
-200% would be still of the charts. So no need to complain here guys.
Settlers gold drop buff please
Cool, now please fix ground loot because it has nevert felt so bad
"
Mr_Macpop wrote:
Reasonable arguments Neon. Thank you for taking the time to share your thoughts.
-200% would be still of the charts. So no need to complain here guys.


200% wont be enough as its not a 200% with 100% uptime.

Best change would be if the stack of manaburn is limited rather than sap itself
Last edited by Linus1985 on Aug 5, 2024, 1:06:50 PM
I mean you could try testing your software before you release it to production, that might help at least a little in catching issues
"
Takuwind wrote:
"
Kazh wrote:
- Overnight nerf to some interaction one a 1c item noone gives a shit about

- Absolutely zero reaction or communication on what the vast majority of the playerbase have been complaining about since day 2 of the league : useless recombinators, wildwood and sentinels, ultra gutted ground loot, league mechanic not rewarding except for a few lucky outliers

- A ton of broken shit from a league or even more ago not fixed, Sanctum still utterly broken in terms of income, bugged totems, EK, and a lot of other skills, not to mention early crafting without Veiled Chaos still feeling like shit...

How can this be even possible ? This post is just a spit in the face of your players GGG. Please wake up. The league announcement stream was the best I'd ever watched, so many promises that ended up dead in the water.


Playerbase you say? As usual people always make the mistake of assuming they know what the player base wants. As in every game only 5 or 10% of the players post regularly in forums and Reddit. And those are usually the top players. So you really have no way whatsoever to know what the player base wants. When you read online is usually the top players getting very angry about things that only they care about


You're literally turning this whole argument upside down. It's definitely not a "vocal minority" (also I don't give a shit about Reddit). Just because YOU do not agree doesn't mean it's not the feeling of the majority.

Also, how the fuck would you know what endgame mapping and loot is like when you're lvl 87 still in yellow maps ? Not that there's anything wrong with that, eveyrone takes the game at their pace, but you just cannot decently think you have a say in the matter when you literally have not even experienced it.

Go to any community, any discord, any twitch chat, and ask any sample of players who are actually playing endgame content. I GUARANTEE you 70 to 90% will tell you that the loot is dogshit and you're basically forced to play around either random loot tiles like exiles or deli, or run T17 to pick up literally thousands of scarab per hour to make currency.

Also the fact that wildwood and sentinel are dogshit mechanics that don't add any loot, just difficulty (especially wildwood) and were just put in as Trailer Bait to make people wanna play the league. Recombs are not even in the same dimension as what they used to be, but at least they're somewhat useful for SSF players so I guess that's something.

The very subject is endgame mapping, juicing and endgame loot in general. Of course all the players who are taking things slow and are still in early maps don't care about this, and they don't share this opinion because they aren't affected (yet). But the problem IS THERE and it needs to be fixed.

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