Making two separate games out of your live service game is making me want to play neither.
" I don't think HC or Ruthless can be really dismissed as being low population because challenging. HC is literally way too risky and punishing, you could die due to circumstances outside of your control and lose literally everything you worked on. Not many people would be okay with that, we like progression not regression. Ruthless is just empty. It's just a version without a lot of content. It's a way of adding challenge that's not fun because it removes content and possibility. Compare that to making the regular trade league 5 times more difficult, I would take that one hundred times over, because then I still have all the possibility space for builds and not be risking my entire progress at every step. |
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Spoiler
I really wish we could've come to some agreement on this one over the years, maybe it'l just never happen :P
RMT element doesn't change with the destination in Standard, The RMT economy there is no less alive than in the Leagues. How is a bunch of driftwood going to affect trade, By your own prediction they won't get far if they're not good enough so they won't have anything to pollute the economy outside of any trash unique they found? It won't ruin hardcore, It'l do more to save it than anything else that's been done in the last 10 years. do it GGG and ban me if im wrong. That's how much i believe in the positive effects of bringing us together rather than dividing your player base. ________________________________________ back on topic somewhat, there's a lot of theory's on when the plans changed but from my perspective those plans were still in place until Sanctum given changes to PoE1 items which prepared them for the new socket system. If thats true then this was a snap decision made during or just after the development of sanctum league leading up to crucible and ultimately exilecon which is not a very long period of time to make such a massive shift. Seriously if anyone can explain the socket prep in PoE1 feel free as im pretty darn mad about that Shroud of the Lightless rework, more zoom candy and builds removed from the game unless the PoE2 socket system is added to PoE1 Innocence forgives you Last edited by SilentSymphony on Aug 3, 2023, 2:31:35 PM
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" yep, that's poe2 as it seems age and treachery will triumph over youth and skill!
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even though I want to play poe 1 much more than I want to play poe 2, I don't think I'll want to play on poe 1's trade league when poe 2 is released, because it'll be way harder to buy/sell stuff due to the decreased population. and poe 2 doesn't even look like the path of exile we've known for years.
Last edited by auspexa on Aug 3, 2023, 5:32:28 PM
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Thanks GGG! i got 35GB of drive space to fill with clips of opossums eating stuff! Bonus celebratory opossum eating stuff: https://youtu.be/vhOGKAq_rOQ so cute Seriously for the last 10 years this game has taken priority over EVERY other game until now. what a strange feeling to see it uninstalled. Innocence forgives you Last edited by SilentSymphony on Aug 3, 2023, 6:02:41 PM
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" Sorry to seeya go. =-[.]-= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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" Aka for someone that think trade is mandatory to have a healthy economy to enjoy PoE at all, the game is basically doomed unless it massively overtakes PoE2 in popularity and essentially kills it. PoE2 has to die for PoE to have a chance. |
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