Improvements to Item Drops

you can get 20 aura effect from rebalanaced shield matua tupina
c'mon it is improve nothing and u know it, ur GGG not blizzard, back to reality please, one week everybody leaves
You guys really should only release these types of game-changing updates in the last month of a league, not at the very beginning of a new one.

If you release it at the end everyone who quit the league can come back to test the new changes, and everyone who still plays well, they'll still be playing and testing the new stuff before.

You really should stop messing with core game mechanics during a new league start because so many people already decided on what build/atlas they will play etc. Then you come in and basically ruined all their plans.
item drop is better alot now.. getting some good item for progression. It is exciting to see drops especially unique belt

but can you look at harvest crafting.. when you announce the changes to 3.19 harvest, i was very happy because i am able to gamble craft myself rather than going to discord for services

The issue is some harvest crafting has been removed. Please bring it back for us to craft god like items.

i know GGG wants to balance the game.. but sometimes a broken item or build in the game is more fun to play than unable to build anything efficiently or dieing always
I tried to be optimistic in my last post here the other day.

This is only my second season getting to maps after playing Sentinel. I left my standard character alone so I could compare my inventories, and at the same stage this season, I have 2 Chaos orbs, 6 alchemy, and have not found a single 6 link chest. My last season character has all the crafting currency I would need to get going on mapping. has 41 alchemy, 20 Chaos, and 100's of other lower currencies. This season, I dont know what I am gonna do.. I will have to grind forever now, that is if maps will actually drop for me.
This season is horrible. My drops have been mostly worthless or off-spec, and I cant even link up sockets because my currency is suffering.

Nobody wants to play the "fill my inventory with crappy vendor recipe gear. portal back and forth and sell game"

Currency should drop more often. Go back to the way it was in sentinel at least... this is horrible.
"
NashEquil wrote:
I tried to be optimistic in my last post here the other day.

This is only my second season getting to maps after playing Sentinel. I left my standard character alone so I could compare my inventories, and at the same stage this season, I have 2 Chaos orbs, 6 alchemy, and have not found a single 6 link chest. My last season character has all the crafting currency I would need to get going on mapping. has 41 alchemy, 20 Chaos, and 100's of other lower currencies. This season, I dont know what I am gonna do.. I will have to grind forever now, that is if maps will actually drop for me.
This season is horrible. My drops have been mostly worthless or off-spec, and I cant even link up sockets because my currency is suffering.

Nobody wants to play the "fill my inventory with crappy vendor recipe gear. portal back and forth and sell game"

Currency should drop more often. Go back to the way it was in sentinel at least... this is horrible.


The game was horrible to play, eveything was a pinata fest and fast phase. It feels WAAAAAAAAAAY smoother now.
If you want that pinata fest and fast phase the game was, play Diablo 3 and check for yourself how bad it is, how empty and souless it feels. That's the exact way PoE was heading, not only for the "0.1%" (which already was) but also for the casual players/fan base and that's something BAD. How it is hard to understand?

The game feels better with a little bit of 'progression' instead of just jumping steps and last but not least, getting gear upgrades is better, more enjoyable.
Changes will always be neccesary to keep the game alive and fresh :)
Last edited by ludmi14#2575 on Aug 25, 2022, 10:14:00 AM
All this is futile and time wasting.

GGG should either just share the drop rate numbers before pre nerf and now post nerf.

Or undo the nerfs to loot.
Perhaps I have in connection with the heat and with the head of the problem. But here's what I thought. Now, if you wanted to cut the drop. That's why they didn't take and lower the chance of falling white and blue things to zero?
Sadge
Last edited by AntsGod#3029 on Sep 5, 2022, 1:16:20 AM
I really think an extra emphasis should be put no mapping currency, like you can go half a dozen maps dry on alch/scour/chisels, let alone vaal orbs. Makes early mapping a nightmare
IGN: GoldenPepe

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