Improvements to Item Drops

"
NashEquil wrote:
I tried to be optimistic in my last post here the other day.

This is only my second season getting to maps after playing Sentinel. I left my standard character alone so I could compare my inventories, and at the same stage this season, I have 2 Chaos orbs, 6 alchemy, and have not found a single 6 link chest. My last season character has all the crafting currency I would need to get going on mapping. has 41 alchemy, 20 Chaos, and 100's of other lower currencies. This season, I dont know what I am gonna do.. I will have to grind forever now, that is if maps will actually drop for me.
This season is horrible. My drops have been mostly worthless or off-spec, and I cant even link up sockets because my currency is suffering.

Nobody wants to play the "fill my inventory with crappy vendor recipe gear. portal back and forth and sell game"

Currency should drop more often. Go back to the way it was in sentinel at least... this is horrible.


The game was horrible to play, eveything was a pinata fest and fast phase. It feels WAAAAAAAAAAY smoother now.
If you want that pinata fest and fast phase the game was, play Diablo 3 and check for yourself how bad it is, how empty and souless it feels. That's the exact way PoE was heading, not only for the "0.1%" (which already was) but also for the casual players/fan base and that's something BAD. How it is hard to understand?

The game feels better with a little bit of 'progression' instead of just jumping steps and last but not least, getting gear upgrades is better, more enjoyable.
Changes will always be neccesary to keep the game alive and fresh :)
Last edited by ludmi14 on Aug 25, 2022, 10:14:00 AM
All this is futile and time wasting.

GGG should either just share the drop rate numbers before pre nerf and now post nerf.

Or undo the nerfs to loot.
Perhaps I have in connection with the heat and with the head of the problem. But here's what I thought. Now, if you wanted to cut the drop. That's why they didn't take and lower the chance of falling white and blue things to zero?
Sadge
Last edited by AntsGod on Sep 5, 2022, 1:16:20 AM
I really think an extra emphasis should be put no mapping currency, like you can go half a dozen maps dry on alch/scour/chisels, let alone vaal orbs. Makes early mapping a nightmare
IGN: GoldenPepe
why even make this change in the first place
its been getting worst over the last couple seasons
well it as for me with nothing dropping
its makes you quit and its not fun
Reddit frogs will continue their crying unless they get an exalt every map
sorry, already uninstalled
"
ludmi14 wrote:
"
NashEquil wrote:
I tried to be optimistic in my last post here the other day.

This is only my second season getting to maps after playing Sentinel. I left my standard character alone so I could compare my inventories, and at the same stage this season, I have 2 Chaos orbs, 6 alchemy, and have not found a single 6 link chest. My last season character has all the crafting currency I would need to get going on mapping. has 41 alchemy, 20 Chaos, and 100's of other lower currencies. This season, I dont know what I am gonna do.. I will have to grind forever now, that is if maps will actually drop for me.
This season is horrible. My drops have been mostly worthless or off-spec, and I cant even link up sockets because my currency is suffering.

Nobody wants to play the "fill my inventory with crappy vendor recipe gear. portal back and forth and sell game"

Currency should drop more often. Go back to the way it was in sentinel at least... this is horrible.


The game was horrible to play, eveything was a pinata fest and fast phase. It feels WAAAAAAAAAAY smoother now.
If you want that pinata fest and fast phase the game was, play Diablo 3 and check for yourself how bad it is, how empty and souless it feels. That's the exact way PoE was heading, not only for the "0.1%" (which already was) but also for the casual players/fan base and that's something BAD. How it is hard to understand?

The game feels better with a little bit of 'progression' instead of just jumping steps and last but not least, getting gear upgrades is better, more enjoyable.
Changes will always be neccesary to keep the game alive and fresh :)


This isn't what I said. But ok.
has been deployed this patch ? cause I don t feel any improvement...

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