32:9 ultra wide support gone!

"
Previously it was possible to manually set the aspect ratio of the Path of Exile client to be very short and wide, allowing you to see an unintended amount of the level at once. A limit needed to be set. Because of server serialisation distances, this maximum aspect ratio is currently set to 21:9. This is the widest that we can currently go before we start hitting the cutoff where entities and effects vanish. We are looking at being able to increase this in the future.

This note was accidentally missed from the patch notes. We're very sorry for that oversight.


I don't care about entities and effects vanishing, I want to be able to use my full screen size. Please look into it harder.
how do i shot web
https://www.pathofexile.com/forum/view-thread/3295437

I already posted this right away.

@chris Wilson.

We're done.
The league mechanic is a sh!t sandwich of the same sh!t content.
Fix this fake ass aspect ratio nerf.
EU can sue for limiting the ability to use flagship hardware for support of the game.
"
acidreian wrote:
https://www.pathofexile.com/forum/view-thread/3295437

I already posted this right away.

@chris Wilson.

We're done.
The league mechanic is a sh!t sandwich of the same sh!t content.
Fix this fake ass aspect ratio nerf.
EU can sue for limiting the ability to use flagship hardware for support of the game.


You can find an ultrawide fix for this if you go search for it, and then theoretically if you get banned you could sue if it violates the laws of your state/country.
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
Bumping this again.

I was running the game in 5120x1440 in 3.18 with ZERO issues.

PLEASE FIX THIS ASAP.
"
Previously it was possible to manually set the aspect ratio of the Path of Exile client to be very short and wide, allowing you to see an unintended amount of the level at once. A limit needed to be set. Because of server serialisation distances, this maximum aspect ratio is currently set to 21:9. This is the widest that we can currently go before we start hitting the cutoff where entities and effects vanish. We are looking at being able to increase this in the future.

This note was accidentally missed from the patch notes. We're very sorry for that oversight.


Tbh, it's not even about not seeing the whole thing, it's about having letterbox.
Companies that have done multiple studies on this have realized that lateral letterboxing is bad. You can see it in Youtube shorts where they duplicate part of the video on the sides of the vertical video just so people won't see black bars.



Even Hades took a better approach and added side column pillarboxes and statues



If you want to deny people the rest of the screen, do it smartly, not with letterboxing. Duplicate the last 50 pixels from each side, add a blur effect, etc.
Breaking immersion with black bars is just dumb.

Also, can you guarantee that the letterbox is not just some overlay on top of the rendered terrain, mobs and effects? If the margins are hidden by black bars, stuff should not be rendered underneath, improving everyone's FPS by 20% for going from 32:9 to 20:9. If stuff is still being rendered underneath, people will just disable the letterboxing with other methods like they do for games released a decade ago.
Bump
Bump Won't be back until it's fixed.
+1
F this nonsense.

Can I refund the MTX pack?
CHRIS -

We know you're reading this.

We know you care.

Do the right thing and revert this terrible and unnecessary change.

Yes, this is a warning from a very loyal (until now) customer.

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