Lab is terrible

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BloodPuddles420 wrote:
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Chadwixx wrote:

It also brought things that can hurt us that we cant damage (traps, makes no sense).


Lol, I bet you play a broken build so you never have to actually play any of the content. Traps are the only way to provide the same fair challenge to everyone in an RPG.


A broken build would be a jugg, i have only made 2 of those.

Lab isnt hard, its just annoying.

Should of seen it on the first day, the rooms sometimes didnt connect :)

It has gotten much easier but its not about that, its about fun. People dont play poe to turtle around a maze
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Chadwixx wrote:
I hate the lab for one reason, it brought phased boss fights.

Nope, Atziri and Malachai said hi. :P

Edit: Dominus said hi too.
Just a lowly standard player. May RNGesus be with you.
Last edited by Shovelcut#3450 on Apr 7, 2019, 7:24:42 PM
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Shovelcut wrote:
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Chadwixx wrote:
I hate the lab for one reason, it brought phased boss fights.

Nope, Atziri and Malachai said hi. :P


Forgot about those two. Malachai isnt bad, atziri is kind of goofy now with all the dps, she sits in the phase stage and heals herself 3 times at 0 hp so she can do it.
Izaro isn't really that bad either to be honest. If he is a problem then just don't let him get fully buffed. *shrugs*
Just a lowly standard player. May RNGesus be with you.
Yep it's fucking trash like everything in this trash game. What's new?
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Shovelcut wrote:
Izaro isn't really that bad either to be honest. If he is a problem then just don't let him get fully buffed. *shrugs*


Actually, this is a good point. Izaro is significantly stronger when buffed. Unless you are looking for extra keys and know the fight real well it is not a good idea, especially if all you're really interested in is the ascendancy points.

I hate using "cheats" like this but for Lab it is better to use a guide instead of repeating the boring nonsense to learn it well. Here's a guide I use.

https://www.pathofexile.com/forum/view-thread/1607249

Another "cheat" is for the lab layout. Also, if you're playing a character that is weak against Izaro you might use the following to wait until Izaro is using a mace. He's usually easier when he has a mace instead of a sword. (I usually don't bother myself though.)
https://poelab.com/

For Eternal lab I like to wait until dark shrines are convenient. Use poelab for that info. Some skip the dark shrines because it means a bit more boring play though.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Kulze wrote:
It's outdated by now, needs a major rework.

That's the trend now, just say of anything you don't like that it's 'outdated' without backing such a statement up in any way -__-".


If anything, finding the trials is easier than is has ever been because the player's speed just keeps increasing ( not speaking about this crap league though, where the league content slows down atlas progression and mapping by a ton if fully engaged with ).


No, it's not freaking outdated, it fits the game as well as it did before.


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Kulze wrote:
A game has an overall 'feel' at its main progression. Hence that progression needs to be steady, straight-forward and intuitive. It means there aren't any hiccups in pacing allowed, otherwise people will feel frustration as reaching a deadlock, those can be avoided, it's a general game-design issue.

No, what you are describing is a boring game, a game where you cannot have a rest after a big boss fight and chill for a bit, or a game where everything is given to the player even if they mess up.
A game where boss fights likely don't even feel any harder at all ...
=> boring.



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Chadwixx wrote:
I hate the lab for one reason, it brought phased boss fights

Rofl, the fallacies that lab haters are throwing in ... -___-.
As usual.

Dominus was in the game before Lab.
Atziri was in the game before lab.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Fruz wrote:

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Chadwixx wrote:
I hate the lab for one reason, it brought phased boss fights

Rofl, the fallacies that lab haters are throwing in ... -___-.
As usual.

Dominus was in the game before Lab.
Atziri was in the game before lab.


Everyone that dislikes lab is not the same despite your false assertion. Based on your post, I could say Lab lovers like to make personal attacks against everyone that doesn't like lab but then I'd be making false blanket statements about others like you are doing.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Yes, it was a generalization, it of course does not include 100% of the lab-hating players.
I've seen enough thrown around to consider it to be most lab-haters in this section of the forum at least.


On a side note, there is one negative thing that I can agree about the lab here, it's that ascending 4 times makes less sense since we got 0 acts, I wish they could find a way to make it fit the lore more but I'm not expecting it to happen ever.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Apr 7, 2019, 9:51:32 PM
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Shovelcut wrote:
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Chadwixx wrote:
I hate the lab for one reason, it brought phased boss fights.

Nope, Atziri and Malachai said hi. :P

Edit: Dominus said hi too.


Lol, merviel and vaal also phase. Maybe not a good comment, i just hate the phasing :)

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