Time Capsule from PoE Closed Beta -- a classic PoE vs D3 thread circa 2012

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Tagek wrote:
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CharanJaydemyr wrote:
I agree with Nachash here, although I think he might be agreeing with me. Chicken and egg and all that.

At no point in the D3 beta did I feel even vaguely normal. Or even human.


Well you should keep in mind that in diablo lore in general, humans are basically the most powerful beings in existence, so you should technically never feel like a real life 'human'.


Uhm...they are? Even more powerful than the Prime Evils, the Archangels, etc?

...Wirt was human...so was Farnham...
Account sharing/boosting is a bannable offence. No ifs, ands, or buts. No exceptions. Not even for billionaires.

Post this sentiment publicly and see how long it lasts here.
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CharanJaydemyr wrote:
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Tagek wrote:
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CharanJaydemyr wrote:
I agree with Nachash here, although I think he might be agreeing with me. Chicken and egg and all that.

At no point in the D3 beta did I feel even vaguely normal. Or even human.


Well you should keep in mind that in diablo lore in general, humans are basically the most powerful beings in existence, so you should technically never feel like a real life 'human'.


Uhm...they are? Even more powerful than the Prime Evils, the Archangels, etc?

...Wirt was human...so was Farnham...


Well like with demons, I don't think every human has an equal power level.

But humans are basically the children of angels and demons, making them more powerful than both (in general).

This power was hampered by the worldstone which baal corrupted. When it was destroyed at the end of diablo 2 LoD, the humans' strength is no longer limited, and they will start to recover their power over time.

Blizzard has stated that, as you grow stronger throughout the game, heaven and hell take an interest in you.
I'm very excited about this, especially about any possible interactions with heaven. :)
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse
Last edited by Tagek#6585 on Apr 13, 2012, 9:28:43 AM
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Tagek wrote:
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Blizzard has stated that, as you grow stronger throughout the game, heaven and hell take an interest in you.
I'm very excited about this, especially about any possible interactions with heaven. :)


Let me know when this has an actual gameplay effect, as in, I can join the demonic legion and bring destruction down on humanity. I would play that game :-)
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Nachash wrote:
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Tagek wrote:
[
Blizzard has stated that, as you grow stronger throughout the game, heaven and hell take an interest in you.
I'm very excited about this, especially about any possible interactions with heaven. :)


Let me know when this has an actual gameplay effect, as in, I can join the demonic legion and bring destruction down on humanity. I would play that game :-)


Haha yes I was thinking about that too, but that wouldn't be doable or logical at all.
All the characters are still fighting for their race, not to destroy it. :P
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse
"
Tagek wrote:
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Nachash wrote:
"
Tagek wrote:
[
Blizzard has stated that, as you grow stronger throughout the game, heaven and hell take an interest in you.
I'm very excited about this, especially about any possible interactions with heaven. :)


Let me know when this has an actual gameplay effect, as in, I can join the demonic legion and bring destruction down on humanity. I would play that game :-)


Haha yes I was thinking about that too, but that wouldn't be doable or logical at all.
All the characters are still fighting for their race, not to destroy it. :P


I don't know about that, is there no room for individual choice? Surely some humans are driven to the power of the dark side...

Edit: That was, after all, the point of the Sin War, right?
Last edited by Nachash#4354 on Apr 13, 2012, 9:43:33 AM
What can save D3 narratively, for me, is if the player stops being a sort of pawn (as he/she was in both previous games) and actually becomes the role played out. For example, by the time you were done with D2 LoD, you could WHUMP Diablo and Baal endlessly. And yet, in the story, you were still really secondary to Tyrael.

But for this to happen, a mere human (child of demon or angel though it may be) must ascend to divinity. I am not sure Blizzard as it is now could pull that off without being *extremely* cheesy about it.
Account sharing/boosting is a bannable offence. No ifs, ands, or buts. No exceptions. Not even for billionaires.

Post this sentiment publicly and see how long it lasts here.

@Nachash

Well it wouldn't make sense even just within the game.
First of all both heaven AND hell want the humans dead, so joining either one of them makes no sense.
Also, if you side with the demons it would make multiplayer unlogical. After all, why would humans want to fight demons with someone who sided with them etc.
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse
"
Tagek wrote:

Well like with demons, I don't think every human has an equal power level.

But humans are basically the children of angels and demons, making them more powerful than both (in general).

This power was hampered by the worldstone which baal corrupted. When it was destroyed at the end of diablo 2 LoD, the humans' strength is no longer limited, and they will start to recover their power over time.

Blizzard has stated that, as you grow stronger throughout the game, heaven and hell take an interest in you.
I'm very excited about this, especially about any possible interactions with heaven. :)



The following is just my opinion. I'm just stating that in case I get accused that "this isn't so" ;-).

I personally dislike this "Deus Ex Machina" explanation about why everyone is suddenly super-awesome. I don't like playing quasi-godlike characters that are godlike because the company says: "Everybody loves playing a hero. Let them play a REAL hero."

It's just something I don't like a bit. If it's part of some story twist (like in the Baldur's Gate series): Nicely done.
If it's basically done as excuse for the player why his toon is so awesomesauce at smashing 500 demons in one hit, it looks cheap and tacky to me.


Part of what made me like Diablo over Diablo II was the fact that the maze below Tristram was genuinely scary to me. Because my character was most of the time in real danger, or at least it felt like it. This feeling was scrapped in Diablo II where they replaced it with "more loot and more 'open world' locations".

Diablo III expands on Diablo II's idea of a game.
PoE expands more on Diablo's idea. Particularly in Hardcore (I don't play regular any more because of this) I feel like I'm playing the first instalment again. It's dark, creepy and I feel in over my head.

And that's something the Diablo series likely (when I look at the 'more powerful than demons and angels' asspull) will never again do for me.
12/12/12 - the day Germany decided boys are not quite human.
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CharanJaydemyr wrote:
What can save D3 narratively, for me, is if the player stops being a sort of pawn (as he/she was in both previous games) and actually becomes the role played out. For example, by the time you were done with D2 LoD, you could WHUMP Diablo and Baal endlessly. And yet, in the story, you were still really secondary to Tyrael.

But for this to happen, a mere human (child of demon or angel though it may be) must ascend to divinity. I am not sure Blizzard as it is now could pull that off without being *extremely* cheesy about it.


Well again, the term 'mere human' is not applicable, as they are more powerful than both demons and angels.
But yeah, I think it would be better if blizzard makes you the lead character, and I have a good feeling they will.
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse
"
CharanJaydemyr wrote:
What can save D3 narratively, for me, is if the player stops being a sort of pawn (as he/she was in both previous games) and actually becomes the role played out. For example, by the time you were done with D2 LoD, you could WHUMP Diablo and Baal endlessly. And yet, in the story, you were still really secondary to Tyrael.

But for this to happen, a mere human (child of demon or angel though it may be) must ascend to divinity. I am not sure Blizzard as it is now could pull that off without being *extremely* cheesy about it.


The irony is that none of it is in this diablo clone wannabe.

It's amazing how people can suddenly pop out a few days before the weekend beta, writes a boring long one sided opinion essay, and suddenly becomes a highest donator.

I noticed the pattern, seems like GGG is using underhand means to try to create attention to their failed product, making their own people spam about the so-called "new idea" of having donations during that open beta to stir up interest.

How much did GGG exactly pay you to create this hype, I'm curious.
You mad?
Last edited by flybutterfly#0440 on Apr 13, 2012, 9:53:43 AM

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