Revamped Ascendancy Class Reveal: Gladiator

Can't wait to play my 82% block chance sunder character :D
Please buff counter attack skills, no one is going to use them if they aren't competitive 3-4L compared to other side options.

Chest has to be your melee skill
4L for CWDT
3-4L +1 for auras and other skills like AA/BR/vaal haste
3L for movement

Not a lot of meat left there, even if they did 300% more damage in the current state I don't see using it.
wish this was "attack damage" and not physical damage on node 8.
Lycosidae now 1ex?
You used to be able to get the bleed explosion for 2 points, that's a nerf, although as a bleed class will be very effective against bosses with so much bonuses for bleed DoT. Blind on hit is really juicy.
"In this game you're just a cow being milked, not a human being entertained" - Kiss_Me_Quick
Last edited by IIPheXII#5639 on Feb 26, 2018, 6:28:06 PM
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JohnNamikaze wrote:
Feels good that Riposte will feel a bit more impactful now. Also that 25% more bleeding damage will further negate the drawback off from Crimson Dance Keystone which makes me feel very happy.


Maybe if the cooldown is reduced. 0.8s is pretty long for a single target counterattack, given that Reckoning is at 0.4s.

I don't build too much on actual bleed damage. I prefer using the XX% increased damage against bleeding enemies on items like Haemophilia, Kondo's Pride and Goredrill.
"
Mal_function wrote:

Maybe if the cooldown is reduced. 0.8s is pretty long for a single target counterattack, given that Reckoning is at 0.4s.

I don't build too much on actual bleed damage. I prefer using the XX% increased damage against bleeding enemies on items like Haemophilia, Kondo's Pride and Goredrill.


I do not have room for another 4L trigger skill, so it cannot be helped and it is just a bonus to it. As for my other gladiator build, I am using The Surrender shield, so it is a nice buff to Reckoning on top of already running Riposte too in another gear slot.



As for weapon, I use these


on the Bleed build.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Feb 26, 2018, 7:12:05 PM
How hard is it going to be to get to 82% block? Seems next to impossible on a 100% uptime basis. But what do I know?
Won't be hard to get 82% block, using Rumi's potion, some passive block nodes, a decent shield, and perhaps a corrupted Anvil amulet.
"
Nephalim wrote:
Can someone highlight the changes if it was a buff or nerf? I'm finding that I actually have never really played some of these sub classes before.


First off, they switched places with Gratuitious Violence (the mob explode AOE
aka bleedsplosion) with Blood in the Eyes.




New Blood in the Eyes guarantee Maim (instead of 30 % chance) and gives Blind instead of damage reduction.

Instead of the old +30 % increased damage to Bleeders, you get +10 % increased physical against Maimed.

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New Painforged boosts counterattack-damage (like Riposte) and new Violent Retaliation now also adds + Max Block.
Alexis
*smiles*

=@[.]@= boggled
=~[.]^= naughty wink
Last edited by Kwonryu#3444 on Feb 26, 2018, 11:51:30 PM

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