Revamped Ascendancy Class Reveal: Gladiator
I think the Gladiator tree is mostly fine as it is, maybe a bit bland in comparison to the other Ascendencies that got shaken up a bit more.
But I would have really liked it if they had added a 7. big node to the bleed cluster, so you could decide on going full offence. Beeing forced to either take Painforged or nothing if you want to go full offence feels kinda bad. Other than that i have just a few nitpicks like adding charge gain on hit vs rare/unique mobs and a damage reduction option for the bleed part that synergizes better with the rest of the tree. Either a bland dmg reduction like before or something interesting like more as for bleeding enemies but less dmg as a trade-off. The Bestiary league proved once and for all, that GGG only listens to crying instead of well thought out criticism.
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Yea....spell block and bleedsplosion. I clear too fast with it. Hate losing 10% more dmg.. ..but what can u do. I feel like they'll tweak something though. Double trigger dmg is neat but who gives a shit. It's nice that violent retaliation is 10secs now and not 4...but this is only awesome in a crowd. Crowds tend to be super easy...thus bleedsplosion is still the way to go since u just want to clear them asap anyway. Needless to say though, spell block is the only thing keeping gladiator from being a joke at this point.
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