Revamped Ascendancy Class Reveal: Gladiator

I have not much knowledge about PoE, but doesn´t Outmach and Outlast have the same problem as earlier iterations of Avatar of the Slaughter. The charge generation doesn´t seem to do anything when it is needed the most, namely when fighting a single unique enemy.

Is there anything I am overlooking?
82% block chance sheeeeiiiiiiiiiiit
RusselCrowe.jpg, lmao
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Nothing too radical.

Dunno about counterattacks, those are still garbage even if you tried to 6-link them.
You can make a super defensive Gladiator if you go for all the block nodes and the Blood in the Eyes for Blind. Loads of Block. And with Maim Support you can still gain good damage from the increased damage taken.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"
It is starting to feel like being the last kid on Christmas to open a present. I'm happy everyone is getting to open their presents; but the bitterness is seeping in.

Juggernaut....Coal or an official Red Ryder, carbine action, two-hundred shot range model air rifle?
The way the nodes are laid out and having bleedsplosions be a 4-pointer is going to make a lot fewer people even consider going gladiator now. Guess the only ones will be block-based. Super boring :(
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
Gladiator got the slayer treatment


:( :D :O
"
Ashriel wrote:
The way the nodes are laid out and having bleedsplosions be a 4-pointer is going to make a lot fewer people even consider going gladiator now. Guess the only ones will be block-based. Super boring :(

Your reaction explains why they moved it.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"

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